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Tomfuel
S3 licensed
replied this morning !
Tomfuel
S3 licensed
heeha !! today is a great day !
i succeed to add a Steer wheel on the 1930 Oltimer racing car !

SchwitzBig grin
Tomfuel
S3 licensed
what is missing :
- vintage exhaust tubes
- rear Axle
- something to hide Front suspension attachements
- a wheel steering ..
Tomfuel
S3 licensed
Thumbs up ok, suis partant pour une collab FrancoBelge !

si tu as Discord, je peux ouvrir un salon rien que ce projet : https://discord.gg/8vbB25V
fais moi un petit coucou Wink
Last edited by Tomfuel, .
Tomfuel
S3 licensed
i also like to get the Hadraplan wheels but i don"t know how ..
Tomfuel
S3 licensed
i will try ! this project could be cooperative and open to suggests
i try the XRT engine in flat conf for the moment... and 3 cyl Big grin
i try to find oldtimers feeling
Tomfuel
S3 licensed
suspension attachements are not aesthetic .. i am blocked at this point ..
engine settings is a problem too, 4 flat LX4 based to find a cool sound
Tomfuel
S3 licensed

ok .. old vintage wheels fixed .. i would prefer rims in grey clear but ..step by step
1920' Racing car
Tomfuel
S3 licensed
imagine these reckless racers on their Racing cars in 1920 years !
no abs, no safebelt, no cage, no breaks, no suspensions
an engine, a seat and 4 wheels

i submit a revival during oldtimers racing cars event with this granny.

the base is from Mike_hbrt https://sketchfab.com/Mike_hbrt
creative commons licence.
edit : i remodeller the back, and the front, the original model is a cycle Kart, i turn it in a 1920 racing car i draw a grid and add clocks , anim of the driver in the vintage reckless spirit
i add a motor wich can be views inside
i also draw wired wheel rim


i don't know if i will succeed to release this mod cause this is my first time in 3D !
i have Blender since few days and i am drowning a little in LFS editor too



the body has been rescale and adjust in LFSEditor. i choose buggy base because it seems offer the best possibility for rim diameter and skinny tyres but ... i just saw it do not allow road tyres :-/

what to do :

- take an aspirin
- find how to fix thes naked wheels !
- find how to add suspensions attachments !
- find how to add a wheel
- try to find infos and select appropriate engine
Confused

any helps are welcome ! no problem for a community work on it Big grin
Last edited by Tomfuel, .
Tomfuel
S3 licensed
XF2 ok, that is looking good

but i hope not the for a replacement. let us this old good XFG look !
XF2 in addition ;-)
Tomfuel
S3 licensed
this mod is one of my favourites !Nod
clearly wow effect when i saw a Nascar Project !
good Job Thumbs up
Tomfuel
S3 licensed
look good !
i hope it had racing look with painted bumpers via skin possible
not only a street look
Tomfuel
S3 licensed
sure, but what Holsborg GTR look like ? have you got a picture (before follow this thread) ^^
Tomfuel
S3 licensed
the best news of the week !
thanks a lot for this update !!
Tomfuel
S3 licensed
why this need manually update each time a new version ?

Are you ready to share your code like an open-source for the community ?
Tomfuel
S3 licensed
Sirs, unsubscribe me (97) to the GT2 challenge please.
there is so long way for me to perform correct laptime to prequalify and so access points races and so desertic grid2 to hope fun.
see you on next events i hope !
i leave free an entry number
Tomfuel
S3 licensed
skins added for the "GUM GARAGE" team > https://www.lfs.net/forum/post/1961580#post1961580
Wink
Tomfuel
S3 licensed
it's very cool to have contact with the devs, really.

i waiting a long time to improve these little requests, i try it now...

we manage races on the GUM GARAGE and and little tools improvements will be really cool like :

1- possibility for race/server admin to adjuste the time for Stop&Go penalty (very usefull in case of reset available in enduro races to "pay" he instantly repair of the car)

2 - possibility to exactly know the start mode actually set ! random, reverse or standard . i think it will not extrem difficult to display an information like quali time or laps in the grid screen.
on the track this information could be display with the "msg" form on the top left

3- i really wish the possibility in future to adjust the speed time for day to night ! imagine begining a race on dayligth to finish at night !

4- possibility for race manager to apply speed limiter to ALL racers (especially on aval races to simulate safety car / yellow flag

5- ... or a IA safety car , called with a single key.

hope you read that little requests Scawen !

Best Regards
Tomfuel
S3 licensed
97/Tomfuel/Laurent Tomfuel/France/FXR/GUM GARAGE/#3811
Tomfuel
S3 licensed
my 1-cent
Official Version

Monday 26 : problem with skins dld during training on our server (RS)
Wednesday 28 : no problem during Races on same server
Tomfuel
S3 licensed
same problem ... we manage races and it's very annoying to see drivers quit and reconnect .. i do not know what about consequence for the grid position for next race for example Schwitz.
to avoid that, is there a command line ingame (admin) to kill the dld process ?

when i type /help, i saw "debug" command but need instruction complement ... Looking
Last edited by Tomfuel, .
Tomfuel
S3 licensed
last update, team members consider 45sec is not enough penalty , especially in case of enduro race,
so the question is always active :
how to give more than 45sec penalty on car-reset ?

2 x 45sec penalty would be good, how to do that please ?Uhmm

thanks a lot
Tomfuel
S3 licensed
finally, i think 45sec is a sufficient penalty, due to additional lost time in crash ..
i rule like that for the incoming enduro
thanks for your thoughts Wink


no, it's not enough ... see message below
Last edited by Tomfuel, .
more penalties on car reset
Tomfuel
S3 licensed
hi,
i plan an enduro race and i use the carreset penalties, but i think car reset is not enough rude for en enduro race

only 1 car reset is allowed on the race, so drivers must try to join their pit by any possible before use it

consider the fact a car reset give you brand new tyres and repair damage, i need to give more than a Stop & Go
i consider SG + 45sec is more realist for a race

because, i do not want foxy drivers who calculate that a Stop&Go is very shorter in time than a tyres change or repair and so Carreset will be used like a rule-hacking ...

so i have that in Lapper.lpr : (V6)
Quote :Sub ApplyCarResetPenalty( $userName )
IF( GetCurrentPlayerVar( "LapsDone" ) > 0 )
THEN
IF( getLapperVar( "RaceLapsLeft" ) <= 1 )
THEN
cmdLFS( "/p_30 " . GetCurrentPlayerVar( "UserName" ) );
ELSE
cmdLFS( "/p_sg " . GetCurrentPlayerVar( "UserName" ) );
ENDIF
ENDIF
EndSub

and these lines in V7 :
Quote :Sub ApplyCarResetPenalty( $userName )
IF( GetCurrentPlayerVar( "LapsDone" ) > 0 )
THEN
IF( getLapperVar( "RaceLapsLeft" ) <= 1 )
THEN
cmdLFS( "/p_30 " . GetCurrentPlayerVar( "UserName" ) );
ELSE
cmdLFS( "/p_dt " . GetCurrentPlayerVar( "UserName" ) );
ENDIF
ELSE
IF( getLapperVar( "RaceLapsLeft" ) > 1 )
THEN
cmdLFS( "/p_sg " . GetCurrentPlayerVar( "UserName" ) );
ENDIF
ENDIF
EndSub

how to give SG + 45sec please ? Smile
Tomfuel
S3 licensed
Ya right wow !! very impressive ; it works so well Thumbs up
me and the GUM garage member are really happy and thanks to you for this very fast reacting coding answer ! Hug

omg ! we 'll have more immersive Nascar and Oval events now !! 1000thanks Boss ! Omg omg omg

LFSLFSLFS


yyyyhaaa ! Na-na
FGED GREDG RDFGDR GSFDG