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troy
S3 licensed
Even if the masterserver would've gone down, people racing on the server would not be affected by that, the masterserver has nothing to do with disconnects he just connects you to the server and prints the server list (among other things). If it's down new people can't connect but anybody already racing won't even notice that until they decide to leave the current server and try joining a new one.
troy
S3 licensed
Tried to compile a PSN ID list from people who posted it in this thread, you're welcome to slap me if I forgot about you. Trying to get in contact with the thread starter too so we can have the whole thing where it belongs, post 1.

LFS -> PSN

lukelfs -> lukepett93
gilles4life -> Camtoo
blueflame -> ShakenBetty
danowat -> danowat32
CoolColJ -> CoolColJ
Rikje -> Henkhimself
sinbad -> Sinbaadi44
Mustafur -> Mustafur
FPVaaron -> TEaaron
Gabkicks -> Gabkicks
ColeusRattus -> ColeusRattus
aoun -> nsanegtr
Equinox -> SargeBanner
BreadC -> BreadC
zeromussov -> zeromussov
niall09 -> niall09
Stefani24 -> NotSmall
tristancliffe -> tristancliffe
mr_x -> thechrisenglish
Brandons48 -> Brandons48
R3DMAN -> gtp_chrisr1984
dawesdust_12 -> dawesdust_12
troy -> troy_ch
Chrisuu01 -> Chrisuu01
GFresh -> gfresh1982
Boris Lozac -> BorisLozac
G!NhO -> Ginho8
DeadWolfBones -> deadwolfbones
Luke.S -> Racer_XR2
91mason91 - maSonn09
simulation -> honda13al
morpha -> morpha_at
LSDBlackWolf -> LSDBlackWolf
imck. -> domsreal
importfantasy -> GTP_Keisu
Dygear -> Dyflmez
chanoman315 -> chanofastest
JJ72 -> JJ72rg
Robendo -> Robendo
Franky.S -> Frankys.S
pearcy_2k7 -> Pearcy_1991
Joe93 -> iJew93
hyperactive -> hyyperactive
logitekg25 -> TOrtoracer
proa2414 -> proa2414
S14 DRIFT -> xJay1337
Last edited by troy, . Reason : updated6
troy
S3 licensed
Well, I just find it hard to believe that 10 different people in completely different locations got connection problems at the exact same time. And no, every time those disconnects happened you could not connect to the server for a short period of time, everyone in my team trying to connect got error messages for a minute or two. Just because you had no problems doesn't imply that the server was running fine.

edit: But it's good to know you at least go for a different server for the 24h, I certainly wouldn't take part on the same server again.
troy
S3 licensed
I'm still convinced it was the server or the network from the provider of the server, you could clearly see the lag building up via lfsremote then the connection was lost to remote and nobody could connect to the server for a few minutes. I don't know why always the same teams got booted first but it can't be a coincidence that the server lags and disappears from remote and your tracker on the BC homepage stops working with a timeout message for a short amount of time when the disconnects happen.
troy
S3 licensed
My package from GB finally arrived, only need to get it from the post office.


If anyone feels like adding me PSN ID: troy_ch
troy
S3 licensed
I'm streaming my stints here: http://troy.freeunix.net/12h/
troy
S3 licensed
We're getting close to Sylvester again I can't help myself but think of: "The same procedure as last year, Miss Sophie?" "The same procedure as every year, James." (sorry for the German insider joke)

The rules where clear when you signed up for this, they are used in this very endurance format since years, so either do not take part at all or accept the rules as they are.
troy
S3 licensed
http://www.youtube.com/watch?v=7O26WveiEg4

WTCC Macau race 2 pileup, couldn't find an english version
troy
S3 licensed
Quote :netKar PRO v1.2 "C"

- Improved server outgoing message flow
- Redesigned multithread implementation on Online Race Lobby to use less CPU resources
- Fixed server list ordering by connected users
- Fixed server list ordering by server name
- Server list is now ordered by connected users by default
- Added GUI option to select "loop mode" for hosted races
- Added "Invert first 6 places" loop mode for hosted races
- Fixed wrong aero drag calculation for extreme negaive body angle of attack value
- Improved contact response in car to car collisions
- Reduced aero draft effect
- Added "CONTACT" report to server log
- Added "START" report to server log
- Cars have more resistence to impacts
- Local car uses slot number 3 in top leaderboard
- Fixed server reporting wrong access code resulting in password box not showing up for started races

Available via auto update, didn't have a chance testing it yet, but it sounds good.
troy
S3 licensed
http://taxigamer.com/ some nice HD screengrabs on there, seems like his site went berserk with all the traffic so he had to outsource them, try downloading the videos for 720p mp4 files.
troy
S3 licensed
Quote :netKar PRO v1.2 B

- Fixed FormulaKS2 windscreen hiding remote cars
- Fixed fog not correctly displayed
- Added "fog.ini" to allow per track fog customization. See "tracks/prato/fog.ini" for a reference.
- Fixed dds texture failing to load when quality level is not full and the file contains mipmaps.
- Added loading bar to KTO files
- Fixed cutoff timing on the KS2
- Fixed triple screen scenery pop-up
- Added option to disable gamma ramp correction (DISABLEGAMMA in nk3d.ini)
- Fixed sliding vector having wrong magnitude in the tyre model

available via autoupdate, cars don't seem to understeer as much any more.
troy
S3 licensed
If I remember right Fox is one of the keyboard driving Italians, so he got ABS/TC in every car. Some of them took part in GPC, they where always very fast in qualifying but a pain to drive against in the race since they could brake later then anyone else and sometimes accelerated not as fast out of slow corners as you would expect.
troy
S3 licensed
http://www.multiupload.com/Y6CN0UDSRF direct download is usually pretty fast for me, otherwise just wait until it mirrored the file to some other hosts.
troy
S3 licensed
troy
S3 licensed
I would rather see him fixing the netcode once and for all, don't get me wrong I can't wait to test some rainy weather with the f16/1800 or the abarth but it would be so much more important to get the netcode right to finally kickstart the multiplayer part. Right now it is pretty empty again unless you are part of some special "blessed" group of people who beta test new tracks and cars.

Yes the netcode got better in 1.1 but there still are ghost collisions and the over sensitive damage doesn't help either. Look at iRacing/lfs for example even with a constant ping of 170-200ms I still dare to race a lot closer then I ever would in netkar under perfect conditions.
Last edited by troy, .
troy
S3 licensed
Quote from mcintyrej :Anyone got any promotional/refferal codes? Has to be available for a reactivating account.

Going to take the plunge and start Racing (i) again.

There is a special for unused accounts right now, pay 1 month get 3, offer ends 31.10.2010. Check your emails you should've got an email with some news about the mazda/williams and a promo code.
troy
S3 licensed
I used that one before my subscription ran out, felt quite nice, can't remember what kind of times I did with it but was pretty competitive.

edit: at least I think I've used it, if it's undrivable I probably named it wrong ^^
troy
S3 licensed
Quite interesting recent antivirus comparison by a neutral test lab (at least I hope they are :razz, some surprising findings.

http://www.scribd.com/doc/3966 ... re-Group-Test-Q3-2010-v18
troy
S3 licensed
LMP cars also only do about 45-50min per tank while double or even triple stinting the tyres if I remember right, that would probably also open up possibilities for new strategies. Personally I wouldn't mind getting away from the usual 1h rhythm.
troy
S3 licensed
Incompatible Test-patches! The X Test-patch batch provided probably the best racing I ever had in LFS, the crashers and whiners didn't bother to test them so we had full grids of people who actually knew how to race a car, no matter where you started you could count on getting through t1 and have a great battle until the very end. Extra bonus was seeing Scawen in his LX4 every now and then, good old times.

edit: I miss pallu, was good fun trying to beat him when the LRF class was still on ctra, Hyperactive too, tweaked LX was a blast, The Moose always fair and clean racing against him and probably 50 other people I forgot now.
Last edited by troy, .
troy
S3 licensed
Well I guess you forgot about your post full of accusations and sarcasm on the top of this page already again (plus some more from other people on the previous page), and yes I think that was low... I can't speak for the organizing team but for me it is pretty clear that everybody had a chance to check the rules before any signups or the race even started. When a vocal minority complained about their disconnects they decided to be nice and have a look at those disconnects, I never saw the admin state anything else then removing those who happened in the last sector, which was also mentioned in the 24h TS on raceday already.

Organize your own 24h race if you think you do a better job, they mentioned it a few times already. it was their first and you can't expect everything to run flawless. All that bitterness won't help anybody and just sheds a bad light onto the people involved.
troy
S3 licensed
A new low point for inex? You guys knew the rules so suck it up or don't take part at all, can't believe what I'm reading here.

This (german) community tries to organize a nice race, even bothers to get some prices for people to win and looks into disconnects even though it was clearly stated in the rules what happens beforehand and you still complain? (I wouldn't even call that complaining any more, this whole "discussion" is well below any form of good manners)
troy
S3 licensed
Damn I still am subscribed to this thread, stop bumping it my heart is racing every time I see the LX8 on top of my subscription list. :weeping:
FGED GREDG RDFGDR GSFDG