Only tried the Radical so far, but it has the same problems like any other "old" NTM car I've tried, it's just so twitchy around the centre of the wheel I keep over correcting or just plain throwing the car away with the tiniest steering wheel movements.
It's not as bad as before and the more I drive it the more comfortable I get, but around the centre of the wheel I don't feel in control at all.
I got my G27 at 540° in iRacing and in the profiler.
edit: I revert my statement, at least for the Corvette, feels much better there, I can actually push the car now. Maybe the Radical feels twitchy because of the low weight plus short wheelbase.
Personally I would like to see LFS concentrate on it's core strength, if we're honest there is a lot of stuff that LFS has fallen behind it's competition, the only part where it is still miles ahead of anything is endurance racing and that's where the focus should be. We got stable netcode, flawless systems to incorporate driver changes and plenty of community based addons to make LFS THE endu sim. There are some key components missing to catapult it in new spheres though, dynamic lightning (day/night), dynamic ambient temperature, wear on mechanical parts, more server slots.
I probably forgot something important but these would be my "must have" additions to stop the 24h of hotlapping, get some of the key endurance racing aspects in the sim and make it stand out of the strong competition there is these days in the simracing market.
We actually got pretty much the same here in Switzerland, any electronic device that is capable of playing movies/songs you buy will also include a nominal fee, per Gigabyte of storage, to the Swiss equivalent of the RIAA. The only difference (I guess, I don't know Finnish law) is that we're allowed to download copyrighted goods as long as they are for private usage only.
Was about time! This guy is annoying as hell, just check his recent posts, yes you can be unhappy about development and I understand that but there is a big difference between plain trolling and constructive criticism.
I don't think we ever see it back, most of the people running it are long gone pursuing different projects. And I doubt it would work in the current public racing state of lfs anyway, even back then the higher tied servers where struggling to attract enough people with the right license. Maybe we see somebody else filling the gap if we get some new buzz with "the big one" but until then I very much doubt anybody starting a time intense project like this will be successful.
God how I miss Mika Radmer, he was THE commentator to rule them all. So much late night fun in these broadcasts of him. Also looking up to all these aliens when I was just a silly oval driving youngster, good old times.
Not very impressed, at least graphics wise it looks pretty dated for a brand new game, maybe I'm just spoiled with all the beautiful screens/movies I saw from different other sims coming in the next year. Graphics aside the physics (from what you can see) actually look pretty convincing, some if it definitely made me remember the gorgeous slow motion videos DoN did for lfs.
I don't agree on the "more grip on old tyres" statement though, to me it feels like the tyre, when it's getting thin, is running on higher internal pressure thus you get more speed on the straights which in turn makes you go faster over a lap.