Well, I do think DRS isn't really needed in the current F1 situation, the tyres plus kers is well enough to get us exciting racing. It will make passing a tiny bit harder again (probably) but I doubt we'd see any less action because of it. I rather want to see drivers taking 3 or 4 attempts until they get past instead of them waiting until they get to the DRS zone.
Caddy is actually quite fun took me 2 or 3 laps to stop trying to push too hard but once you drive it reasonably you can actually 4 wheel drift and get away with quite some slipangle, fired up iracing for the first time in months today, track was spa.
That was already posted in some lengthy tyre discussion and in at least 2 or 3 other threads. Keep in mind that it was pretty cold on that day so the temperature variations are probably a bit exaggerated.
It's also worth reading the lengthy article about the west brothers racing legends, some parts of it distinctively reminded me of lfs and some parts could be where we are in 5 or 10 years. Also I didn't know that Todd Wasson was involved in that project at some point.
LFSW Remote seems to have trouble displaying servers with a large amount of people on them. Example picture attached, I guess it says it all. It only happens with plus 42 (or something, couldn't find out the exact number) connections, as soon as it goes under that mark it will show up nicely again.
You get your facts straight before you start throwing words around, the devs never intended to publicly announce both Rockingham and the Scirocco, at least not as early as they happened to be confirmed, they where both part of a deal struck with 3rd parties. The rocco was made for the games convention in Germany so VW could use it at their booth, rockingham was made for the rockingham track owners so they can use it in their simulators on site. Only when there where rumours and videos posted by people actually going to those venues and driving there they had to react and confirm that indeed both the track and the car where legit and will be in lfs at some point.
You complain very noise intense in this thread but seem to miss basic facts in pretty much every post you do.
edit: just to be perfectly clear, that doesn't mean I'm happy with the developing speed and the resulting state of public racing in lfs, but I do understand the need to get the physics out of the way first.
Well, if you check his post history you will easily find out that about 97% of his replys are completely random one liners. He is also randomly buying people S2 accounts though, so maybe you don't want to get rid of some extra income.
There is an important difference between hacking and tweaking, if you use lfs tweak every normal server will kick you out because you've got modified values for the car you're trying to drive. That means you need to open your own passworded dedicated server where only people with the exact same tweak settings can join, which then allows you to drive against people in the exact same car.
The case of MultiMod, as far as I know, is just in one way special, it allows people to join with multiple tweaked cars, the other rule still applies though if you try to join a normal server with the tweak enabled you will get kicked out.
Tweaking is allowed by the lfs developers, if it is protected by a license check and once the tweak got cleared by the moderators. You're free to discuss about those, post tweak settings or advertise servers running it in the respective forum categories.
The problem is not people tweaking in perfectly legal ways, the problem are people finding out about "bugs" in the way lfs handles it's memory, the best example is probably the famous handbrake cheat which allowed you to go faster with negative values (or something along the lines). These cheats are harder to detect because unlike the usual tweaks they don't directly alter the cars power/weight/tyres.
I hope the whole thing got a little clearer for you because it's not the first time I notice you having problems differentiating between the two very different scenarios.
You could either try to contact them or according to an english manual I found you can just plug it in and add a new game controller named "Double Vibration Steering Wheel".
I can remember some discussion about this, must be at least 3 years ago but I'm sure we got some lfsforum members in fsae teams.
Google ftw, that was the thread I was referring to: http://www.lfsforum.net/showthread.php?t=45579 Maybe you're lucky and some of them still lurk around the forum, I would just try and write a PM.