I liked the old grass that was in some places on Fern Bay in S1. People complained that it was too hard to get out of, but I think grass should be more "rutty;" wheels should really dig in to it. ATM it's impossible to roll (flip) a car just by sliding sideways over the grass.
And my main point is Scawen would be unwise to waste a month (give or take a week) on getting it just right if it's such a clique thing--and a feature that would be nothing but senseless cooties in the eyes of some (as it is in my very own garage). I can't speak for Scawen, but I can use my imagination...
Nevertheless, I'm all for removing the auto-shift function.
Slushboxes were made for handicapped people. Discuss amongst yourselves. "No! Soandso has found a great use for them!" you will opine. Yet I shall say, Q.E.D., they are handicapped. Handicapped people need no such further handicapping to play LFS.
+1 I don't like having to constantly re-edit setups to keep them on top. Alphabetically would be fine as they wouldn't move around, but being able to drag them would be ideal...
Problem is you can change your gear ratios to be as close as you'd like... and I think putting a realistic slushbox in the game would take a lot of hard work for something that would be so greatly looked down upon. I'm sure the more realistic it was made, the more you would try to avoid it; the more you would curse at it. No one would ever use it unless the car only came in that variety and that is unrealistic.
Anyway, synchro simulation would need like a... FFB gear lever, yeah?
It's a fickle thing. Maybe tire temps should have something to do with it? I've seen F1 cars lay down a grip of rubber (no pun intended) with an undetectable amount of wheelspin, and no smoke whatsoever--from a standing start. On the other hand, I've never seen an F1 car leave a trail of rubber by understeering.
It already does...? Anyway, you'd really rather Eric spent his time on that? I can't imagine that new configs out of nowhere with practically no details are really useful suggestions. I'm sure it's not as easy as it may seem...