Aye, I think the eye position in the single-seaters is too high. I especially get that feeling in the MRT. If it's lined up with the helmet, then LFS-Man just needs to sit lower I guess.
Ever stop and wonder if they bothered making the windscreens on F1 and F3000 cars transparent for a reason? Uh, yeah.
Broheim, he was talking about why people started making cars using pixel art. That shin duder may have been the first to make that style of 'toon cars using the medium, but he sure didn't create pixel art. :nol2:
P.S. sorry to quote something so old (november), but I had to...
When I try to turn my traction control or speed limiter on or off it takes usually anywhere from three to eight tries (regardless of where they are bound) before they switch. Does anyone else have this problem or know what might be causing it? It's only the TC and SL... very annoying as I try to turn TC off whenever the wheel's straight! Don't remember this happening before the last patch.
But I don't know about the sealant--if any--or species of wood (this would make a big difference in weight and water resistence (you would want to have the densest wood possible and take away what ballast you must, as the plank is lower than the ballast, and it would wear better (then that's only if you had a choice)))
Well, realistically, it should be quite possible for (at least the BF1's) carbon brake discs to burst into spitting flames (the which being very hard to extinguish) with no petrol involved.
So you're saying a car is made ugly by a bad design, but not necessarily made attractive by a good design. Notwithstanding, unless you agree that it's made more attractive, your reasoning is fallacious. Still, beauty is in the eye of the beholder. Obviously some people think those "rubbish" aero designs like 911s and Lotus 7s look fabulous.
Well, obviously we know that real road cars have some lift forces and downforces going on, so I guess it's my little two cents improvement suggestion that we get to see those in the forces view--especially if it involves finally effecting them in the sim.
Well, does the suspension stand up a little going down a straight? Maybe this effect could be amplified in LFStweak if it exists?
And yeah, there are numbers for the wings and undertray which change but body's always 0... you'd think the FZR would be getting a little lift from its body, right?
Maybe if LFS modeled lift our minds would change about a lot of things.
And Shotglass, it doesn't always work like that... there's still a deal of art involved in function-over-form design. The Suzuki Hayabusa is supposedly a very aerodynamic bike. IMO It's the ugliest thing on two wheels.