If i had any kind of programming skills, i would have made this a long time ago. I think it would be something fun to mess around with when i don't really feel like circuit racing.
yea, that is one of the best things to learn in real life or in sims...going into a corner slower will allow you get back on the gas earlier in the turn. Also try to be as smooth as you can...a squealing(sliding) tire is slower than one that is not.
Wow...that was the most rediculous/worthless/useless post i've ever read....and on top of it..it's coming from someone that has 5 posts and has been on the forums for less than 24 hours. Great way to introduce yourself to the LFS communityillepall
I'm not going to quote all of your rediculous comments, but, you need to grow up and show some respect. Especially to Banshee
@COOP201 - make sure your server filter is set for S2 and not Demo...i've heard of this happening to people before...if you have it set to Demo then you aren't seeing all the available servers. Just a suggestion
That's very interesting indeed. Another point to note is that Crazy Harry actually started a thread that's successful and doesn't dissolve into an oval flaming war
John Petrucci is just a guitar god...lol...i prefer Paradigm Shift by Liquid Tension Experiment with him though..10 minute video of the band just kind of jamming on stage with almost zero rehersal..it's just awsome. http://www.youtube.com/watch?v=9VMTpigz4ww
Yea, they've changed a lot...but i think it's for the better.
Chad Gray(lead vocals) actually started taking lessons over the past couple of years and his skills have improved tremendously. So they are gearing more towards actual vocals instead of just hardcore raspy screaming.
They stopped wearing all the make-up in like 2003 and started a cleaner image. I don't know why...but at least they don't look like Marilyn Manson anymore..lol
yea..0-100-0 in 9.4 seconds with a 0-100 in 5.3 seconds....that's just rediculous! It does 0-100 just about as fast as my car does 0-60...lol. I can only imagine what it's like to drive a road-legal car that fast.
if you think about it tristan..it makes sense....you have the wheels turned a good ways to the right to make a corner...car starts understeering(front tires lose traction)...when you hit the brakes...you get weight transfer to the front wheels causing them to suddenly regain traction...creating a quick and fast turn to the right(because that's the way the wheels were pointing)...rear tires cannot keep up with the fast jerky movement and therefore lose traction creating the snap oversteer.
Normal circumstances on public roads and normal circumstances on a race track are two totally different things Not many people go sliding into corners faster than their car can handle on public roads.
But, when it does happen on public roads, it usually ends up with the car spinning(like i said above) and hitting a wall or guard rail(my friend destroyed his car doing this exact thing)
I really don't care about research...all i care about it how the game feels...and, to me(along with everyone else i race with), there was a big improvement between the demo and the retail versions.
I did the same thing with rFactor that everyone is doing with GTR2. When i first started playing the game, i hated it...because LFS was all i knew at the time and rFactor was so different. If you give it time though, you will adjust to the new games and realise how much better the immersion factor is. Granted, LFS's physics are awsome...but it just doesn't look like you are actually sitting in the car on the track. That's because it doesn't have the fancy graphics and effects of the other games.
And i know i'm going to get crap for this, but......IN MY OPINION.....the physics in GTR2 feel more realistic than LFS. When the tires break traction...the car behaves as it should...i.e. pushing through the corner and then if you tap the brakes, the car spins around like it should in real life. If you tap the brakes while in a slide in LFS...the car just brakes like it has traction...you don't get the snap oversteer that you should.
I have real world racing experience in both FWD and RWD vehicles, so i have somekind of grasp on how a real life racecar acts.
Everyone has their own preferences when i comes to racing games/sims...that's why there are many different games on the market. It all comes down to personal preference and which one you like better.
the demo version of GTR2 is horrible...it is the reason i didn't pre-order the game...but seeing as my entire team bought it...i went and bought the retail version as well.
There is a HUGE improvement between the demo and the retail versions. The retail version is soooo much better, it makes the demo version look like a totally different game.
Just to let you guys know...so don't base your opinions on the demo version, because you don't know what you're missing.
That seems kinda weird, seeing as they just released the G25...i would have thought that if they have FFB pedals in the works, they would have put those with the G25.
What kind of force feedback could you really put to a pedal though? Other than vibrations, which would probably be taken from the steering wheel signals.
But, just like everything else...we will have to wait and see.
but i guess it depends on what's cheaper...the TH2G or a low end pci-e card. My current mobo doesn't support pci-e so i don't have a clue how much low end cards cost.
yea, one of my teammates ordered his from Dell yesterday...and he recieved it today....so if you want it as soon as possible...i would say order it from Dell.
Frame rates were the big thing i was worrying about. TCannon, what's your system specs?
My video card supports dual outputs, so i'm running two monitors for MSFS2004 right now, but i would like to get this so i can run three monitors and also have LFS capability
And now for the crazy idea...lol...i wonder if it's possible to run two video cards with two TH2G's for a total of 6 monitors...lol....don't know what you would put on 6 monitors...but it would be cool...lol.
i only have that problem on servers that are very laggy, or with a specific user that is lagging.
99% of the time the cars look fine going around the track.
As for your skins being blurred...that's another problem i don't have..lol. IMO, the cars in rFactor look awsome. You might have to play with your detail settings