The online racing simulator
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AndroidXP
S3 licensed
Quote from Heiko1 :found a bug....

u can turn Brake Help (ON) but wont change anything.

Hope can be fixed fast

Brake help still works...
AndroidXP
S3 licensed
Quote from Darck.pl :Hello, I cant see brakes when I press "f" on inside view, when camera is outside everything is ok.

1
Click

2
Click

And how it was before patch:
Click

Not a bug, more of an optimization. Also consider that now the brake disc is probably attached to the rim drawing system to make it rotate with the wheel. The rims aren't drawn from the backside either.
AndroidXP
S3 licensed
Quote from orange_boy_uk :Nice one. Hopelly be as good as the FXO

It will be considerably slower, fyi.
AndroidXP
S3 licensed
Quote from Napalm Candy :I'm testing ABS on XRT and I found a possible fail.

If I put brake bias at 50%, when I brake at maxium ABS does not work

It works perfectly fine, what are you talking about?

E: In case you don't know, if you put the brake bias back the rear brakes will have more strength and the front brakes will have less. This may cause the front brakes to not lock up at all (no ABS engaging), simply because they don't have enough strength. If you set the brake strength to 1000Nm and the balance to 50%, both front and rear will get 500Nm each. If you set it to 75%, the front will have 750Nm and the back only 250Nm. I'm pretty sure it works that, or in a similar way.
Last edited by AndroidXP, .
AndroidXP
S3 licensed
Nice patch, Scawen!

6600GT with 94.24 drivers here, no display problems whatsoever. The ambient shadows look very nice, too, and seem to be implemented in a way that is a good compromise between performance and realism.

The ABS is from my first impression pretty realistic and brings a LOT of stability to braking. The affected cars' brake setup will probably become pretty trivial from now on, considering how having a slightly off brake balance and strength don't seem to matter that much anymore. That said, I'm not sure how a real ABS system would handle a 2000Nm strength brake at 50% balance; my guess is it wouldn't handle it quite as well as the LFS implementation does (the car stays completely drivable).

What I think you have to be (and probably are) prepared for is a lot of whining regarding ABS. It will have a profound impact on how these cars are driven and as always when something changes, whining ensues. I just hope that some people can see the good side of it, like it ultimately resulting in a better road car simulation as well as hopefully reducing T1 incidents a bit.
AndroidXP
S3 licensed
On the top of the leather cover there should be a little plastic ring underside the leather, check if it has come loose and slipped into the shifter mechanism. If it did just take apart the top and reattach it to the leather or remove it completely. To do that just remove the plastic cap from the gear knob so you can access the screw underneath, then after removing the knob undo the six screws around the leather to take it off.
AndroidXP
S3 licensed
Quote from Joris :There is a slim chance the VW would make up for it in terms of handling. time will tell.

No. Just, no. Traction control and a better rear suspension don't make up for a 50hp/ton power difference. Don't forget that due to the higher weight the VWS will also have a poorer tyre efficiency. LFS' physics shortcomings don't help the VWS either.
AndroidXP
S3 licensed
Quote from ATC Quicksilver :...then restrict the VWS so it's on the same level as the FXO.

How are you going to achieve that?
VWS: 200hp, 1300kg
FXO: 235hp, 1150kg

AndroidXP
S3 licensed
Oh well, communicating the fact that you were talking about modelling would've helped I guess.
AndroidXP
S3 licensed
Minor failure, repaired it myself.
AndroidXP
S3 licensed
You can't at all, because you're not S2 licensed.
AndroidXP
S3 licensed
There's some options but all require you to get an internet connection from your computer. You can either carry your PC to a friend or place where there is internet available, unlock and then carry it back. Or if you have a mobile phone that can connect to the internet as well as a connector cable you could go online using the phone.
Quote from S14 DRIFT :If you unlock it, and then zip it up, it should work.

...
No it would not. How do you think zipping it would protect you from LFS finding out that the hardware has mysteriously changed after you unzip and run it?
AndroidXP
S3 licensed
People always use it as an argument to say that iRacing is just NK2003 with mods, which isn't true (you can say it jokingly but not matter-of-factly). It's just one of these rumours or half-truths that doesn't want to die, and I don't like those, no matter which sim they're about.
AndroidXP
S3 licensed
Quote from S14 DRIFT :Isn't iRacing based on an updated version of Nascar 2k3 physics engine though? I heard it was the same team and they used that as a base.

Please, stop spreading this BS rumour (not that I say you do intentionally). Yes it is "based" on the NK2003 engine, but it was only used as a starting platform so they don't have to begin from 0 completely. Virtually every part of the engine was rewritten at some point - saying that it is based on NK2003 is a pretty severe stretch.
Quote from evans :
Quote from Shadowww :iRacing is more like NFS than like LFS.

Seeing that you are a demo-racer and thus haven't paid for LFS, I am having some trouble believing that you have tried iRacing which doesn't even offer a demo. Trust me, iRacing is nothing like NFS.

There's a pirated version floating around the net
(I think Shadowww is actually the one who uploaded it).
AndroidXP
S3 licensed
Quote from S14 DRIFT :In what was a silly move from my POV, but I'm sure the Dev's had their own reasons, and I respect them, the demo users were given the FBM.

1) I'm pretty sure this was a condition set by the Formula BMW team. Without the FBM being available in the demo they wouldn't have been able to use it for the V1 championship effectively.

2) It was good choice in regards to content representation. That way someone who tries* the demo can evaluate the quality of both the road and race car simulation. The XRT which was basically just used as a drift car didn't have much representational value on its own at all.

In retrospect it was a perfect move to kill two birds with one stone. New car, car sponsor's conditions met, demo now better representation of the full product. Making drifters and demo racers who were genuinely interested in the XRT buy the product was a nice side effect, those who ran away screaming wouldn't have bought the game anyway, so nobody cares about them. Or they moved to older patches which is perfectly fine by me (no updates when LFS finally fixes the bogus tyre physics and grows to become a racing simulation instead of a good vehicle dynamics simulator with minor to medium flaws almost everywhere if you look closely).

* You know, some people actually try the demo to figure out whether to buy or not, instead of being cheapskates and using it for years, constantly finding new excuses why spending the 24£ would completely ruin their lives.
AndroidXP
S3 licensed
-1

Sorry but demo players had too much content available for a far too long time. BL1R is better than BL1? Great, another incentive to actually buy S2. If you now don't want to race with your buddies anymore because you can't stand BL1 but that's all they have available then that's tough luck, but not a reason to give back demo content.
AndroidXP
S3 licensed
Quote from Shotglass :how about rational numbers with limits?... you know kinds like the way gears work

save every gear as 2 ints and youre done

Yep, just set the amount of cogs for each gear pair and be done with it.
AndroidXP
S3 licensed
VTEC kicked in, yo!
AndroidXP
S3 licensed
Keep on digging...
AndroidXP
S3 licensed
Quote from NightShift :So I guess after all they have been offering a demo version for some time now... Microsoft style

Actually... you kinda have a point. Normally I'm strictly against piracy regarding small/indie/niche software, but forcing you to spend 20$ just to be able to try if the game even works is making it hard for me to sympathise.
AndroidXP
S3 licensed
Guess you just won a free stereo > mono converter.


Nevertheless, I wish you the best. Maybe they can get you some kind of hearing aid to at least partially restore your right ear's hearing capability? I just remember when my left ear was clogged up for three days reducing that side to maybe 20% hearing and it drove me nuts. The only relief during that time was playing games or listening to music with the headphone speaker balance far to the left. You only really notice how important these things you usually take for granted are when you suddenly don't have them anymore...
AndroidXP
S3 licensed
Oh, I didn't know lines were actual objects that you can move. Thought it was directly drawing on the control
AndroidXP
S3 licensed
Options > Controls
> Axes / FF
> unlock
> recalibrate axes
Steer from full left to full right
Fully depress and release all pedals after each other
> lock
AndroidXP
S3 licensed
And you're sure you're calling Me.Cls (= clearscreen) before drawing the line?
AndroidXP
S3 licensed
So every time you receive an OutSim packet you're calculating point2 again and call Me.Line with the new coordinates? Maybe you have to do an Me.Cls beforehand? I really don't know, sorry.
FGED GREDG RDFGDR GSFDG