The online racing simulator
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atledreier
S3 licensed
Rated. By far the most polished oculus experience I've come across so far. Five stars, of course.

Also, second place right now... :-D
Last edited by atledreier, .
atledreier
S3 licensed
The toggle works fine in UI and menus, but in the car I get an immediate crash. Here's the most recent:

- <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
- <System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2014-07-06T08:30:27.000000000Z" />
<EventRecordID>57880</EventRecordID>
<Channel>Application</Channel>
<Computer>Atle-PC</Computer>
<Security />
</System>
- <EventData>
<Data>LFS.exe</Data>
<Data>0.0.0.0</Data>
<Data>53a30b6e</Data>
<Data>nvd3dum.dll</Data>
<Data>9.18.13.2049</Data>
<Data>51c40fa2</Data>
<Data>c0000005</Data>
<Data>005c7ed0</Data>
<Data>2110</Data>
<Data>01cf98f46ca77406</Data>
<Data>D:\spill\lfs\LFS.exe</Data>
<Data>C:\Windows\system32\nvd3dum.dll</Data>
<Data>c7aed478-04e7-11e4-89ad-f46d0403e2fc</Data>
</EventData>
</Event>

Pressing alt-F11 works fine.
I have a thrustmaster T500RS, latest official drivers and firmware.
atledreier
S3 licensed
Just get the "lfs.exe has crashed" dialog. Maybe there's a log?
atledreier
S3 licensed
Corrected.
I autoupdated yesterday from 0.6B.
0.6F Oculus Toggle crash [FIXED in 0.6F2]
atledreier
S3 licensed
Tried some searches, didn't get any hits.

Latest version from lfs.net, autoupdated.

Latest Oculus SDK

Alt-F11 bound to a Thrustmaster T500RS button. Press the bound button for Oculus toggle and LFS.exe crash consistently.

Anything I can do to hunt that crash down, let me know.
Last edited by atledreier, .
atledreier
S3 licensed
Some properly weird stuff on the interwebz.
atledreier
S3 licensed
Anyone have some Oculus tips for me? I know the rendering in AC is flawed for the DK1, but I think I've read somewhere that someone did something to make it better....
atledreier
S3 licensed
Borrowing a DK1 tomorrow to ease the wait for my DK2.

The video looks like it has horrible input lag, but that might be the projector setup?
atledreier
S3 licensed
Yay. My car in a proper sim finally!
atledreier
S3 licensed
We thrive on speculation, though. :-) I would love to get my car in the game!
atledreier
S3 licensed
The GT86 or a Toyota License is the only "spoiler" about that picture. We already knew Nords is coming.
atledreier
S3 licensed
Ah, thanks! :-)
atledreier
S3 licensed
Is this the end of the VR/3D development cycle or can we expect to see DK2 headtracking implemented soon after release?
atledreier
S3 licensed
Running shadows at medium since release, and notice no difference with my 680GTX.

There are some HUGE textures in this release, those might bring some cards to their knees.
atledreier
S3 licensed
HTTP port is not mapped. I had the same thing. Make sure you have both ports mapped correctly.
atledreier
S3 licensed
Not close racing on Nords? Wth?
I've had more bumper to bumper action the last week than I've had in years in any other game. Did a 7 lap race on Nords in the E30 with less than 5 seconds separation the entire time. That's one intense hour! Beats 3 laps of catchup racing on Fern Bay Club or whatever 5 minute race is available at any given time.
atledreier
S3 licensed
As long as your ports are directed to the correct IP that shouldn't matter at all.
atledreier
S3 licensed
Got a long list of cars? There was an issue with the server init string getting too long with many cars in the list, dunno if they fixed that yet. Try with one car, just to be sure.
atledreier
S3 licensed
Make sure both ports are opened and routed to your server. I tried with HTTP port at the default but that didn't work. Set the ports to some higher number (think I use 9700 and 8600 (UDP/TCP) now) and it works like a charm.
atledreier
S3 licensed
Unless the official one is utter crap I can't see myself playing a half-finished Rf1 conversion (which the current best version is). No matter how you slice it, it's nowhere near the quality of the official tracks. It's still fun and challenging and I have no problem seeing past the shortcomings of the current version, but the "real deal" og the official track will surely be a whole lot better.
atledreier
S3 licensed
Hehe. Generally torrents don't seem to matter much, it seems. I often forget to close uTorrent when gaming. :-)

I guess the netcode will be tweaked further.
atledreier
S3 licensed
I got a bit jittery movement for the lower ping clients. It's like the netcode defaults to a "no prediction mode" when the latency is low, making the cars jitter. I have a more stable experience with a little more latency, probably due to heavier prediction.

I love to watch the cars bounce, roll and yaw over the bumps, looks pretty badass. :-)
atledreier
S3 licensed
Quote from troy :No penalty system next time plox k thx, it's not like we have people constantly cutting everywhere in LFS since we don't have the system here. I've got no idea why this should be turned on at all, especially while the server is passworded.

Yeah, that penalty was a config booboo from my side.

How was the latency and jitter? It felt good in my end. A little jitter, but that is in the netcode I think, and comes with low latency connections.

I had a great first few laps, but you guys are soooo much faster than me, I'm struggling to be consistent because I have to push beyond my talent. I did the race alone earlier in the day and did consistent 8:57 laps, but with you lot on the server I did one clean lap that was slightly faster, the rest were a mess.... :-)
atledreier
S3 licensed
I've asked snoopy for more pitboxes. When we get it I'll leave the server open. :-)
atledreier
S3 licensed
Yeah, sorry about that.... This track needs many, many more pitboxes.. 8 drivers gonna be lonely in the end
:-)
FGED GREDG RDFGDR GSFDG