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boothy
S2 licensed
Quote from Tony Gardner :To try and stop the speculation and rumors, neither are that close to being done unfortunately, again big projects and other things in this build took longer than expected like heat racing and pop-up chat so I would NOT expect endurance racing/driver swaps and uppgraded sound system anytime before the build after this 2.0 build, so we are talking about the Fall. Our apologies.

:doh::doh:
boothy
S2 licensed
Quote from EQ Worry :These are A11, A12, A13, A21, A22, A23, B11, F11, K31, K32 plus all their reversed versions. To check layout, I intend to hard-code the positions of check points (splits) that must match with expectation. So the positions of split lines and finish line have to be correct and never changed.

To be extra sure I think also route checkers could be used? I do not have much experience with layouts, but if the route checkers are placed on some suitable places between checkpoints, Airio could also verify these and make extra sure the layout/track is valid. So I would suggest adding route checkers after every crossroad. Signs showing where to turn next and how far it is would be great to have for better orientation.

Then there's the question on B23 and B23R.

Added the aforementioned layouts to this post, we'll have more of them soon. Now that we can select groups of objects and transfer them between layouts, we shouldn't have to do the old copy layout, rename and flip splits trick

Route checkers, hmm, well generally the splits and the objects do a good enough job of keeping people on the right track, and the problem is people would be spectated for taking the wrong route instead of having the chance to correct their mistake. Personally we'd rather route checkers were left to individual admins if they felt like they were needed.

As for B23/R - ok they perhaps are not something to be used for too long on a server - we had them in 3 lap races, but that was without the barriers around the lake so people would fall off there. They are still good fun though, if an admin is online to watch out for people exiting the pits. Meh, if you can do it, fine, but don't worry too much about it.

Quote from EQ Worry :My question is: Can I include the supported layouts directly in Airio distribution (with appropriate info), or would you people working on the layouts prefer just a link to this thread? If they can be distributed, the layouts will have simple names such as A23.lyt or K32R.lyt for much easier loading.

Fine by us to remove the names - but we'll still keep the names on the layouts in this thread if that's alright?
boothy
S2 licensed
Just FYI, we are and we have been working on it, will have those ones you mentioned to you very soon
boothy
S2 licensed
My pb is a 1:01.714. u mad?
boothy
S2 licensed
Why not just drive the track and post the .spr?
boothy
S2 licensed
Enable forced cockpit view or select an open config.
boothy
S2 licensed
Attached updated Blackwood and Kyoto layouts with the new patch - added marker boards, pit speed signs, fixed a split, etc. - have a look and see if there's anything I've missed or suggest additions.
boothy
S2 licensed
Use http://winmerge.org/ to compare two files
boothy
S2 licensed
Quote from Inouva :if you got the balls and the skills of course

We learn something new about you every day...
boothy
S2 licensed
Because the iRacing forum whore above me doesn't wish to double post, here's a snippet from the forum:
Quote from Tony Gardner :The heat/tournament racing project was a big project and driver swaps even bigger so taking lot of time to do it, very complicated because we also want to have the ability to use the driver swap/endurance feature in official series as well as hosted racing. Heat Racing should be in next build and driver swaps will not be.

:doh:
boothy
S2 licensed
Especially when the guy in the video apparently showing him with low steering lock was actually using 900 degrees :doh:
boothy
S2 licensed
http://www.lfsforum.net/showth ... highlight=g27#post1585897 sure Scawen mentioned somewhere else about Logitech not making it easy to implement or something.

EDIT: there it is:http://www.lfsforum.net/showth ... ight=logitech#post1588158
boothy
S2 licensed
Well if it's such an issue I'm sure the admins will just run it over 2 servers and use the tracker to produce the grid.
boothy
S2 licensed
Quote from FireMike15 :Fraps doesn't support 32 Bit.

:dunce: Don't talk shit.
boothy
S2 licensed
Quote from NotAnIllusion :V8s spoiler alert

At least he didn't say that Shane van Gisbergen won the 13th round of the V8 Supercar series at Hidden Valley and then did a load of drifting on the slowing down lap

Why haven't you complained about the Le Mans, BTCC and many other spoiler videos posted in here before?
boothy
S2 licensed
Matthew,

Do you even realise how much shit you talk? Have you considered reading your posts back before you press submit to see if it would make sense to someone who is normal?
boothy
S2 licensed
Keep it trollin' trollin' trollin'
boothy
S2 licensed
Quote from DeadWolfBones :
  1. -
  2. Gaps on restarts. In at least one case in this race, a driver braked unnaturally on the straight before reaching the start/finish line--despite having a huge gap to the car ahead--causing the car behind him to pass him. The car who passed him was given a DT for overtaking before s/f. The driver who braked may have done so to prevent getting a run on the car ahead (which is prohibited in the rules), but the point is that there never should have been that gap ahead to begin with. Try to keep a steady 1-2 car-length gap to the car ahead of you on restarts. This will be especially important at FE25.

This is a side effect of making the leader wait until the green flag, usually given well onto the s/f straight, before they can accelerate. People get anxious behind, invariably struggling to hold a constant speed as they are never sure what speed the leader is doing, some may try and get the jump on others as the s/f isn't that far away, other people are right up the arse of the car in front so that they cannot be judged to have "lagged back" to get a speed advantage. It doesn't take much to start a concertina effect and have a crash.
boothy
S2 licensed
Or given the amount of downtime 500 servers has, have a backup server ready.
boothy
S2 licensed
Quote from Weasley123 :Whichever one you select the X/Y with

Bit pointless when you're doing AS2X but you're supposed to go straight on at the AS2 t1, due to barriers :rolleyes:
boothy
S2 licensed
Quote from tbofram :What version do you have ?

Are you unable to read his post?
boothy
S2 licensed
boothy
S2 licensed
Far too much shine but apart from that noice
FGED GREDG RDFGDR GSFDG