The online racing simulator
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cannonfodder
S3 licensed
Quote from DeadWolfBones :Rappa, given the amount of time you spend on these forums don't you think you've got enough invested in the game to buy a copy already?

It looks like he did.
cannonfodder
S3 licensed
The update talks about fixes for situations where there should be more grip, but not sutiations where there should be less grip. Are the FWD cars still going to get fast race starts when they spin the tires?
cannonfodder
S3 licensed
Tyre aerodynamics!
Last edited by cannonfodder, .
cannonfodder
S3 licensed
If we ever do get a full undertray aero model, then given the current track meshes and configs which high-speed corners would become the most suceptible to bottoming out in a dangerous manner?
cannonfodder
S3 licensed
The bars do look a significantly thinner. Compare the two sets against their mountings on the car. Unfortunately it appears the bottom pair is still hanging off the air. Can anyone check for changes to the FXR model? Hmm, does the skin look like it could be more than 1024x768?
cannonfodder
S3 licensed
April 11: Day 11.

With all the Netkar Pro news going around in the past few weeks, maybe the surprise is a Formula XR with the wings&undertray taken off, skinny tires put on and sidepods squashed to make a pseudo-Formula Ford?
cannonfodder
S3 licensed
Those getting knocking, try changing tires.
Quote :go to track, in the setup, section TIRES, change the tires with MOUNT FRONT / MOUNT REAR...

cannonfodder
S3 licensed
Quote from tristancliffe :People want rain, but they sulk if wind is used? I think all servers should have wind enabled personally. Once people can cope with that THEN they can ask for more variable weather...

I agree. As much as I want it, I don't see it being used much outside of leagues and drift servers(to lessen grip and keep the tires cooler). With rain it'll be the same situation as when people are too focused on their hotlaps and pbs to allow wind. Even some leagues now don't like using wind.
Dynamic LOD reduction
cannonfodder
S3 licensed
Is this only enabled for the driving views? It works great in cockpit view, but it doesn't seem to reduce details when spectating crowded scenes with the TV camera. The difference is especially noticeable in KY oval.
cannonfodder
S3 licensed
Quote from Hyperactive :I just noticed this thing. Open the "LFS Racers database" and look at the "additional search options". What is that "experience" thing? I tried to search myself but didn't find anything (tried all the "experience ranks". What is that (experience)???

I guess it has been there before...?

In single player, there's a place where you can set your difficulty level from Newbie to Pro. The main difference is in how many credits you get for winning a race(More for Pro). Since no one in the racers database has a rank yet, it must be new on LFSWorld. Maybe it'll be a profile option for players to rank themselves according to how experienced they feel they are?

SMS Alerts? I can take them or leave them. Shrug I would have rather had the web alerts integrated into LFS so if a friend goes online when I'm in the middle of a race I can get in-game notification. Driving and mobile phones are a bad combination on real roads and on virtual roads as well! Big grin
Surprise count(up)
cannonfodder
S3 licensed
So we know there's a surprise set for April. Maybe a patch, maybe an announcement, maybe a progress report, maybe something else entirely.

Since we don't know exactly when it's due it's impossible to do a countdown. Therefore, let's do a count UP, starting April 1st!

March 31: Day Zero.
cannonfodder
S3 licensed
I bet 10 credits the surprise is an LFSWorld improvement or the announcement of one.
cannonfodder
S3 licensed
With the increased use of ragdolls and environment physics to increase immersion in Half Life 2 and other FPSes, I'd say we're not too far off from loading the CPU to the point where a dedicated physics accellerator justifies its cost. It won't do to offload physics on the GPU or an extra core on the CPU since they're not optimized for the specialized repetitive physics computations that would be required.
cannonfodder
S3 licensed
Couldn't someone use a replay analyzer to see if the drag effects change before and after rolling the car?
cannonfodder
S3 licensed
Quote :This would require direct access to either the password database (to transmit this data to the other servers, where the forums are hosted), or 200 admins in this forum.

You're assuming that what I'm suggesting is to simply send the login info for all users to any two-bit forum related to lfs. On the contrary, what I want is more use of the league subforums that have been created here on lfsforum.net precisely so that I don't have to go to other forums hosted on other servers and so that people don't need to host other forums on other servers to manage discussion of their league.

My vision of it would be to give league owners little fiefdoms here with enough control to make more subforums under their current ones if they need them and control who can read them or write to them. For example, if you have a subforum for posting an event's server password you could restrict it so only members of your league could view it. Or you could simply send a PM with the info to all members of that group.

This can be done through things like permissions set in group memberships, which I have seen done in many general interest forums. Even the Clean Racers Club has subforum access defined by memberships in usergroups for applicants and full members. It's a pretty common feature. A league owner wouldn't need to know someone's password to add or remove their name from a group.
cannonfodder
S3 licensed
Anyone want to team up and split the race distance? I can take the second half.
Website suggestion: Centralized league access
cannonfodder
S3 licensed
Registering a new account on forum after forum every time I want to join a new league is a pain in the arse. Several leagues have been given subforums here, but most consist of a few posts that amount to little more than "come join our league on this other website!". They might as well just be links instead of proper subforums.

I realize that a single subforum might not be enough to fit a league organizer's administrative needs. Would it be possible to give league owners more control over their subforums, to create a structure of message boards that fit their needs so they don't have to make their own?

Perhaps also incorporating some of the features of the other websites, like the OWRL's calendar and race signup method. A central calendar where any league owner could add his or her events.

Basically I want to be able to sign up for any league by using my current lfs login.
cannonfodder
S3 licensed
Quote : Why??

Because 4+ hours(3 for the race plus 1 or more for the usual qualifying and setup) is too damn long for a casual race? The ATC GPs so far have been about 1.5 to 2.5 hours max.

If there's going to be car and track polls for the next GP, instead of running them at the same time perhaps it would be better to do the car poll first, close it, and then do the track poll with the knowledge of what the car's performance will be.
Last edited by cannonfodder, .
cannonfodder
S3 licensed
Quote from danowat :EST is GMT -5 hours so race start will be 2:15am GMT

Dan,

fixed
cannonfodder
S3 licensed
As long as there's still races open to all be they stand alone event like now or part of a league I'm all for it. None of that only sign up before the start of the season nonsense please. In any planned series of races some people will miss some events or drop out entirely. People may start out with the best of intentions, but you can't be certain that you'll have time for it 3 months down the road.

For an endurance race I'd prefer one of the road cars because they give a bit more room for error, especially during close racing. Someone mentioned divisions, you could have a TBO or even the XRG for the lower class and one of the LRFs or a faster TBO for the faster class.

Quote :rather than timed sessions just edit ammount of laps accordingly

Didn't we get timed race lengths precisely to avoid having to fudge it by approximating equivalent laps? illepall
Average time to wait for approval?
cannonfodder
S3 licensed
I signed up a couple of weeks ago but haven't received anything since. I even filled out the form again in case I mistyped the email address. Can you make it send out an automated email after signup so one can verify that the application got through and the email address is correct?
cannonfodder
S3 licensed
My choice would be the RB4 too, I've never had a chance to use it in a longer race. I know it's not popular enough, so I voted instead for XFG so we'd have at least a car without slick tires.
cannonfodder
S3 licensed
Quote from Gener_AL (UK) :Originally Posted by tristancliffe
Unless of course in the next patch Scawen allows S1 licenced people to race on S2 servers when only S1 content is being used



I have to agree here very strongly, i feel this should be looked at in the next patch or in future patches, so people who cant afford S2 or just have demo can buy S1 and get some racing with the S2 Community surely this can only be beneficial for all parties.

i hope and like to think that the situation wont be the same when S3 comes about, just think..... you could buy S1 or S1 & S2 but everyone is playing s3 and then we are talking £36

Getting this implemented sooner rather then later can only be a good thing for LFS and the Devs and all racers demo or fully registered. I`m sure this also would help with the learning curve this game has.

Id DEFINATELY be racing S1 alot more if this was an option i prefer road cars.

If you have a look at the LFS website, they stopped selling S1 licenses. Now it's S2 or nothing even though it's still in alpha state. It's probably safe to assume they don't intend to allow that kind of content-limited unified server access(as opposed to the current license-level segregated access) or that they didn't plan for it and it would be too much work to add now. Who knows, maybe they'll fix it for S3 so S2 owners can join S3 servers when only S2 content is being used.

See also this thead.
http://www.lfsforum.net/showthread.php?p=3463#post3463
Quote from Victor :i'm not giving any answer to this thread here, but i just wanted to note that all of the people who posted in this thread are S2 licensed, except for 1 guy, Gabkicks.

no-one has mentioned yet that _it actually is a problem_. So, is it? So far I'm not convinced it is. Why are the S1 hosts empty? Maybe because there are barely any active S1 racers in the first place. So why should we go through the trouble of rewriting the whole unlocking code, to provide a non-existing usergroup with an additional feature?

Just shining light from a different perspective here.

cannonfodder
S3 licensed
Excellent job. It's about damn time there was a central resource for the league races. Do you think you could also include the Gran Prix Virtual races?
cannonfodder
S3 licensed
Quote from Anarchi-H :*Edit* Fair enough... I just checked the site and they are no longer selling S1 licenses.

Shiver me timbers, you're right! So much for the 3-tier purchase setup. S1 was cheap by any standard and S2 is in the mid to low range of PC game prices. By the time S3 rolls around it'll be at the very high end of game prices. For us the upgrade will only be a low 12 pounds, but for new players it'll have lost the incentive of a low cost of entry with options for car/track expansions.
FGED GREDG RDFGDR GSFDG