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cannonfodder
S3 licensed
Quote :
At first I had a hard time with the Rotax karts since they only used rear brakes. It would either spin out, or not stop in a straight line. Anybody that has driven one of these knows they are very easy to control, and stop very quickly, even with no front brakes. So I had to make a few adjustments to a few files.
I added front brakes in the file to help with stability under braking. But it doesn't show in the game, and you have no control over any brake bias with the Rotax.

Can you say FUDGE? I'd rather wait until LFS or rFactor implement chassis flex.
cannonfodder
S3 licensed
Quote from Chris_Kerry :How about you turn off signatures in your options, works for me.

Then I can't see the ones that are small and informative.illepall
cannonfodder
S3 licensed
Quote from spsamsp :I really want this!!! I believe it adds character to your sig and is better than just a load of text

Your sig is already hideously large.:smash3d:
cannonfodder
S3 licensed
Quote from joen : No to sigs, they serve no meaningful purpose and are annoying.

I could say the same thing about avatars. IMO they're both unecessary. Avatars are a drain on the server, and sig images while they could be hosted offsite clutter up the forum regardless. Even in this thread there's a lot of one line posts that would take up a significantly larger amount of vertical space if the tables had to be adjusted to fit avatars.
cannonfodder
S3 licensed
No to both avatars and sigs. All they do is clutter the view and eat resources. The way it is now is very neat and easy to read. Plus I don't want this place becoming as slow as rscnet again.
cannonfodder
S3 licensed
Please don't allow images in sigs. They're large enough as it is.
cannonfodder
S3 licensed
Quote from X-Ter :I'm on it
Been a real busy month so far, and I got more to do than I expected. Will get it fixed though

Great. I hope you can do something about the thumbnailing too. Fake-resizing images via HTML code is a not good practice.
cannonfodder
S3 licensed
Good race on the NA server, even if I finished out of the points. A suggestion about the SCORE website, you guys should really use proper thumbnails. The way it's set up makes the pages take longer to load and eats more of your bandwidth. There's also a lot of broken images on the about page for fake DTM.
cannonfodder
S3 licensed
Quote from J.B. :So the BMW F1 isn't worth a front page cover? Or even a review for that matter. But a VW Lupo Cup mod preview needs 38 pages?

The nKP and dev interview parts weren't too bad though.

I only count 4 pages on that Lupo thing.
cannonfodder
S3 licensed
Try filtering so only the car you want shows up. Less servers to scroll through so it's easier to find one. Make sure you both have show empty servers enabled.
cannonfodder
S3 licensed
Signup email sent.
cannonfodder
S3 licensed
http://forum.rscnet.org/showthread.php?t=253498
Confirmed by Scawen, with explanation.
Quote :LFS was Intel's first choice but the rFactor developers were able to agree to some terms of a deal that we were not able to agree to. So Intel USA chose rFactor's full agreement instead of our slightly modified agreement. I don't think I should go into details but I am telling you this much to avoid confusion.

LFS is still used for the Racing Tour by Intel Germany.

Last edited by cannonfodder, .
Chance for a real comparison?
cannonfodder
S3 licensed
With the Intel Racing Tour using LFS and the BMW Pit Lane Park using rFactor, we have two dev teams simulating the same car using performance data from the same source. Has anyone attended or is planning to attend both events and tell us the differences?
cannonfodder
S3 licensed
Quote from SamH :
Quote from fragile_dog :Hmmm, a small solution I feel. What if s1 servers showed up in the s2 server listings? Im assuming s2 players can play on s1 servers. This would make s1 servers more popular, allowing s1 players to have a decent race .

I think that's a great solution. I do know quite a few S2 drivers who love to drive cars that just happen to BE S1 content, and would be REALLY happy to see the extra S1 drivers filling up the S1-content, S2 servers.

I agree, it does sound like a good solution. Easier and less risky to security than trying to allow S1ers to access limited S2 servers. It would also be handy to let the S2 server list include demo servers as well as S1. LFSWorld can already to a combined S1/S2/0.3 list. Even though it might not make as much difference now that they've stopped selling S1 licenses, the problem will only pop up again with S3, and to a greater degree because of the sheer increase in the total number of accounts.
cannonfodder
S3 licensed
Quote from bbman :Nope, "Just racing" is the one you'd want to advertise Lfs...

Seconded, with the BF1 slomo running close second. All Just Racing needs is an update to patch physics and some shots of the BF1.
Raceabout/LX appreciation
cannonfodder
S3 licensed
Tonight I was able to find populated servers for RAC on Westhill rev
and LX4 on Fern Bay green. They're so much more predictable now.

It's not that they're all that much easier to drive, especially
the RAC. Trying to take the last corner of WE rev flat out and not
losing the rear end on the bumps at the exit is exhilarating. same with
the LX4, now I can use a little throttle during the chicanes and
hairpin without instantly spinning.
cannonfodder
S3 licensed
I think it would help a lot if people viewing the server list in LFS would get automatically logged on to that lounge chatroom at the top of the screen instead of having to press a button. By being able to talk to all the people coming and going it would make it a much easier to organize quick pickup races in servers with less popular car/track combos rather than simply sitting alone on a server and hoping a kind soul shows up.
cannonfodder
S3 licensed
Thanks for the advice guys. I've been able to find an Apollo 6800 card, but the reviews are mixed on reliability. The only others available are more expensive 6800 GS or lower end 6200 cards. Could I still expect a significant improvement with a 6200?
Any news about the Intel Racing Tour?
cannonfodder
S3 licensed
The first event was yesterday on the 22nd, if I'm not mistaken. Have there been any press releases or reports in the german lfs sites?
cannonfodder
S3 licensed
256MB PC2100 DDR, ECS KM400-M2 motherboard. 2 ram slots, supports up to PC2700. 8x AGP slot.

With the difference in performance with and without the cockpit, is it safe to say the limiter isn't the CPU?
cannonfodder
S3 licensed
In the BF1 with wheels only view and the default setup, there's visible deformation on high speed corners like after the long straight on AS Nat. Is the amount about right or should the pressures be higher?
cannonfodder
S3 licensed
I made a replay of a near full grid race at BL GP. Watching the replay netted me about a 2-3 fps gain compared to when I was driving. I topped out at about 50-55 when alone and 10 at the slowest point. This was right after turn 1, where I spun backwards. However, I found that switching from cockpit to wheels only view netted about 20 more fps, meaning I was hoviering around 70 on the back straight. When close to another car or two, my fps would stay at 25-35 but in wheels only at 45-50. Even at the slowest point it was about 22, a full 12 more fps. Is this conclusive enough evidence of the limiting factor?

I don't want to reduce the visuals any further, and I can't race without cockpit & steering wheel in view. I can spend about $100-150 on an upgrade, preferably as little as possible. I'll be happy with 30-40 fps at the slowest points.

Quote from XCNuse :..increase your dynamic lod all the way

Did you read my first post?
Identifying bottleneck
cannonfodder
S3 licensed
When racing alone, I can get 40-80 fps. When on a full grid in multiplayer, 10-20 in the start and down to 6-7 in some first corners like Blackwood GP. Once I get some clear track it's 30-50 even with all the others still racing elsewhere on the track. Right now I have an XP 1700 and Geforce 3 Ti200. All LODs are minimum, LOD dynamic reduction is max, trees&flags off, low res shadows, 1024x768x32, no AA/AF, cockpit view with mirrors. I want to at least get the lowest possible fps into a playable range without spending a lot.

Changing to wheels view gets me an extra 10 fps on race starts but first corner at BL GP is still 6-7. Lowering resolution to 800x600 doesn't help. I'm thinking maybe there's too many polys for my current graphics card to cope but I'm not sure. Does LFS do more physics work when there are more cars nearby or is it the same wherever they are on the track?
cannonfodder
S3 licensed
Quote from tristancliffe :
Next Scawen will remove the chat feature altogether

And replace it with built-in voice chat?
cannonfodder
S3 licensed
I know it's almost certainly LFS, but I didn't want to jump the gun without an official announcement. Still it would be cool to see photos of the event if some of us go.
FGED GREDG RDFGDR GSFDG