I thought about getting a group of us, to some nights pop into the Demo servers and show them how it should be done. Then I thought, they'd just knick your skins and your name to use in other Demo servers. So it's catch 22.
I love that design, especially the idea of having a flowing 1st corner with a tight corner following it. The mid section is challenging, however the flowing section afterwards allows the driver to prepare for turns 15 and 16 which if it was a slightly more severe angle would be an awesome overtaking area. Brilliant
We'd like to welcome Temo (terminalmotion) and Joose to the team - two quick South African racers.
We trialled them the other day, and they impressed us enough to earn places in vMax! We are sure they will be valuable assets and having them in our team is bound to push all on in the future.
It is difficult, I'd probably suggest keeping it the way it is. Although I'd not mind if we changed the teams to 2. I think it's a matter of that is what people signed up too originally.