Hi, all.
First, a terrible confession: I have often been using auto-shifting during my brief LFS career. This has been for two reasons. One, I have enough to do trying to find the line, braking points, etc., and attempting to manage the throttle, so leaving the shifting duties out of the equation has (I think) helped me to focus on the more important stuff. Two, if I'm playing late at night, the click of the aluminium paddle shifter on my wheel is ridiculously loud and will lead to my sleeping wife waking up to divorce me.
When I have tried manual shifting on a track/car combination that I'm starting to get familiar with, such as Aston Club in the Formula XR, I've found that I get quite similar lap times. Maybe a shade faster if I get all the shifts right. But then I watched and listened to the in-car view of some of the fast guys, and realized that a lot of people are not lifting off the throttle at all when they change up. This is something that auto-shift does for you automatically (and indeed you can't stop it from happening, I think?) and something that I do instinctively when shifting manually, probably because of time in real cars and playing a lot of NASCAR Racing 2003 on road tracks.
In NR2003 of course, the engine damage model will quickly penalize you (with a blown engine or gear) for never lifting on upshift. Whereas in the current S2 alpha the engine damage modelling seems pretty generous and I get the impression you could shift at full-throttle all day without paying the price. (Not complaining about this and I realize that more accurate engine and gearbox damage simulation is almost certainly coming soon in LFS.)
So, sorry for the rambling, but here's my question. What sort of lap time advantage do you think you get from not lifting the throttle at all on up-shifts? I haven't put in enough laps to be sure, but I get the impression that on Aston Club in the Formula XR I can shave off 0.3 to 0.5 sec / lap by remembering not to lift.
Anyone have any thoughts on this?
I guess the only danger is getting used to this practice and then getting hammered with blown engines when the damage model is updated.