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kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.6.1:
- Improvements to options panel.
- Moved modules to options panel.
- Removed modules panel.
- Warning messages for low fuel is now customizable.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.6:
- Users now have the option to customize insim connection settings in InSimConnection.json.

Configurable options:
- Host
- Port
- Admin password
- Prefix (not needed as there are no commands, but added anyway)

I've attached the new files here as well as the #1 post.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
v2.4:
- Fixed Car Contact message not displaying properly.
- Fixed Object Contact message not displaying properly.
- Fixed car speed, no longer displaying in m/s. Now displays km/h.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Gutholz :Ah yes, outgauge settings. Looks like this now:
OutGauge Mode 1
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 30000
OutGauge ID 0

but still only zeros are displayed. Even when in cockpit view.

What I mainly want is small displays for: gear, rpm, speed.
Because some mods do not show that in the cockpit. I would like to disable all other messages/displays.

/edit:
Now it showed this attached error.
The german part reads: Usually every socket adress (protocol, network adress or connection) maybe only used once.
Maybe some sockets are not closed correctly?

Sadly i don't know enough german to read that entire message. But i see words like socket exception, and binding. So I'm gonna guess its failing to connect to the insim port. Have you set /insim 29999 in-game?

Keep in mind that if cfg.txt is edited, you're gonna need to restart LFS.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Gutholz :The app told me:
"InSim : password does not match your multiplayer admin password"
So I cleared the password I had set in "Start Server" menu and it worked.

In the pre-race screen, it should hide itself. (It makes the startgrid list disappear.)

Ingame the displayed numbers are just "0" "0,0" and "0,00%"?
They do not change when driving.

1) Yes, I'm aware of this. I'm planning to allow users to set ip, insim port and admin pw. Coming soon!

2) I don't really race myself, but will look into that pre-race thing.

3) Thanks for the feedback, I can tell you right away that the reason its just display 0 on everything is because you most likely haven't set the following outgauge settings in your LFS\cfg.txt.

OutGauge IP 127.0.0.1
OutGauge Port 30000

kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
New version is out.

v2.2:
- Added options panel.
- Added fuel warning.
- Added button to hide UI.
- Added modules panel.
- Added car contact (on/off).
- Added object contact (on/off).
- Added laps info function (on/off) [disabled for now].
- Added strobe functionality for tows/cops. Doesn't full work yet.

EDIT: Added a seperate file to save user settings.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from GT4_PL :Do have Gear Ratio show kph/mph?

Gear ratio does not display speeds in the garage. If such thing isn't aquired through insim packets, i probably won't be "hacking" my way there. But will look into it.

EDIT: I believe top achieved speed for gear ratio is gotten only through memory. This won't be on the top of my list of priorities, but will look into it later on.
Last edited by kristofferandersen, .
LFS Companion - Local InSim Application
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hello everyone,

I'm excited to share LFS Companion, a local InSim application that I've been developing over the past couple of years. Its primary purpose is to enhance your LFS experience by improving chat visibility, providing an in-game UI with essential driving data (RPM, speed, gear, fuel, etc.), and offering various customization options.

This tool is designed to be useful for the average LFS driver, making gameplay smoother and more intuitive.

Open Source Project
LFS Companion is completely open-source and available here:
➡️ GitLab Repository

Features
✅ Chat Window – Read in-game chat directly from the application.
✅ Customizable In-Game UI – Displays speed, RPM, fuel percentage, lights, handbrake, average fuel, and more.
✅ Full UI Customization – Use InSim buttons to adjust the in-game display.
✅ In-Game Settings – Customize fuel warnings, kmh/mph units, automatic lights, and more.
✅ Hotkey Support – Use keybinds to interact with the InSim easily. (WIP)

Setup & Requirements
📌 Connection Settings – Configure InSim in:
<LFS_Companion>/Config/Connection.ini

📌 .NET Runtime Required – If you don’t have it installed, LFS Companion may prompt you to download it.
➡️ Download .NET 8.0

⚠️ Important: How to Enable OutGauge in LFS
For LFS Companion to read your speed, fuel, and other data, you must configure cfg.txt in your LFS folder.

Once done, type /insim [port] in LFS where port is the port you specified in the connection configuration file. 29999 is default.

Set the following values:

OutGauge Mode 1
OutGauge Delay 1
OutGauge IP 127.0.0.1
OutGauge Port 30000
OutGauge ID 0

Download (windows and linux)

Final Notes
LFS Companion is still in development, and I’d love to hear your feedback! Feel free to report issues, suggest features, or contribute via GitLab.

Happy racing! 🏎️💨
Last edited by kristofferandersen, . Reason : Re-write of initial post
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
I've had a lot of fun with this vehicle. Hoping for it to be approved soon, good luck to you Evo. There's not a single thing i would like fixed/changed with this car. Great work.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hello Skinners.

I've made a few minor changes to the application, it should be a lot more stable and easier to use now:

v2 changelog:
- Seperated file name and file extension.
- When making the transfer, the file is copied over from source to target location instead of giving an error.
- Removed file name tags.

I've updated the first post with the newest files.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Its oddly satisfying to drive around with the LCT3000 truck. Even though it could be longer its just about long enough.
Move & Replace - Improvement for skin creation
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Move & Replace
I decided to get back into making skins, and came up with this piece of software to make the process a little bit easier. What it does is copying a file from one directory to another, with the click of a button.
I won't be going too in-depth of how to use it, as it fairly easy. But would just post it here in-case anyone could find it helpful.

I've attached some images on what it looks like.

Features
- Specify filename for what you would like to replace.
- From and to- directory can be changed to whatever you'd like.
- Can be minimized to tray to free space in your taskbar.
- Automatic override, for automatic move/replace between the specified folders.
- Move/replace manually with the click of a button.
- Copy to a 2nd output location, which can be done in preferences.
- New: Add an increment to the file specified. For each write the increment in the filename will increase by the specified amount in your preferences.

[increment]filename.jpg

This program is universal, it doesn't have to move just image files.
Thats all really.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Thank you for the update Kostas!

I've been wanting for a while to auto-start both LFSLazy and LFSDiscord when LFS is started. At first i made an app that launched LFS, then Lazy and then LFSDiscord. But was getting an error saying "invalid command line". Even tried setting the directory as work directory.

Seems like its not working with the LFS scripts either. So I've made a script with AHK. Same error though, LFSDiscord does give the error and does actually work even though the error shows.

How about an autostart feature? Cool
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
The account and game password can be changed at https://www.lfs.net/account/details

Isn't that good enough?
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from versiu :Bring back 900hp and stock steering wheel! And u can make base setup with restrictor to match BlackBird. I loved that kick of boost Big grin

I disagree with bringing back 900HP. I mostly drive on cruise servers, and for that this car is more than enough. I drive with wheel so i can manage the amount of power that i want it to output, so its okay. Its worse for mousedrivers. I think this car would be so much better around 400HP. But overall a great car to drive. For now my set is configured to handle corners pretty well.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Can't wait to try it. gl
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
- For keyboard and/or mouse users, its hard to tell what gear you're in if you're driving from within the cockpit.
- The car is fun to drive, but imo it has way too much power than necessary.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from marcin338 :but some of the people doesn't have that problem and they playing online with tanks.. so it's quite weird issue.



well still not fixed Frown

I played on TC the other day and played around with the tank, along with a bunch of other players. No one was getting the OOS while using it either.

EDIT: Had a good time with it, good job with the mod.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
I like this one. But i would much rather prefer for the front and rear lights to be brighter. But overall well done.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from Rappa Z :Classic Scawen, not just allowing mods but putting together an entire vehicle editor for the community.

My thought exactly, just making the editor itself must have taken such a long time.

Quote from MacedoSTI :I hope is possible use other 3d applications, like 3dsmax... blender is...

You can use an editor of your choice. You don't have to worry about that, they all do the same thing. I believe naming blender was just an example. Don't quote me on that, but that's what would make sense.

I haven't seen anyone mentioning mod restrictions. What about racing leagues? How can they prevent their players from using mods? Perhaps a setting in the config to disable them? Or if possible: Check if the modded car has increased power, so that players are still able to change the look of the car but cannot gain advantage over other competetors.

Quote from SimulatorRental.com :OK then.... I guess I am out of business then.
Anyone in USA want to buy some race simulators?

So how is it all set up? Do you just have 1 LFS account, and just connect to a LAN server with the same account whenever someone wants to play? Because you could buy x LFS S3 licenses for the amount of setups that you have and then just rent a server from the LFS website. That should help you keep going. If you decide to sell, do you ship to Norway?
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Looks very promising, good luck!
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
You can make changes to your account, such as game password and web password over at:
https://www.lfs.net/account/details

- game password is used when you activate Live For Speed.
- web password is used to log into the forum.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Quote from mrawsome892 :Hey can I get S1 or S2? I really want to play the full game and am super interested in racing but don't have the money to buy anything

I can't give away licenses per request, you'll have to join the giveaway like everyone else.
I don't have a date yet, but I'll have another giveaway ready soon.
Thread stays closed until its ready.
kristofferandersen
S3 licensed
Online at :
[RC] Dev Server
Hi.

If you purchase the S1 license now, you pay £6. If you decide to upgrade later you pay another £6. I hope this helps.
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