The online racing simulator
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kristofferandersen
S3 licensed
That was very entertaining Thumbs up
kristofferandersen
S3 licensed
Quote from Scawen :I've made this appear beside the CT indicator, just an early test so far.

Naturally it comes out as a "Health" value that starts at 100% and goes down from there (if you downshift too early -> over rev). No change in the physics, this is only a display.

I do like that a lot, although wouldn't engine damage be more suitable to display the actual damage?
So it would display something like 1.5%. But i suppose it doesn't matter too much.
kristofferandersen
S3 licensed
kristofferandersen
S3 licensed
Engine damage would definitely be helpful. IMO, if you do decide to repair engine damage on pitstops, then you should also give it its own flag so that it can be used in insims.

Now, I am not really a racer, so i can't say much about it racing wise. But it is a great addition. Its especially helpful to new players to LFS wondering why their car aren't moving (or moving at reduced speeds).

Perhaps show as a percentage? Engine damages usually aren't that much.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
Quote from mouseleon1 :WAS ALWAYS LOYAL TO RULES AND NEVER DONE ACCIDENT ON PURPOSE, AND AGAIN WAS OVERTAKING CAR AND SMASHED TO OTHER CAR, SAID SORRY BUT STILL GOT BANNED, WOULD BE GREAT IF ADMIN REMOVE BAN PLEASE AS IT WAS ONLY SERVER THAT I LIKED AND PLAYED REGULAR...
ACCOUNT: mouseleon1
Nick: Joseph.s.v
PLEASE REMOVE ME FROM BAN

I get that you're annoyed, but try not to write in all-caps. It doesn't help at all.

If you are banned and wish to get unbanned, send a ban appeal on their discord Thumbs up
https://discord.gg/EqZqETZ2DK
kristofferandersen
S3 licensed
Quote from Facu23 :I have a suggestion with the pit limiter thing. Would it be possible to set the limiter speed freely? with some cmd like /setspeed 80 or /setpit 80. Would be cool to vary layout pit speed Tongue cheers for the update

Pit limiters are meant to keep a constant speed. If you're planning to use that command for cruise servers, you're gonna have to find another way to do it.

At first i thought 80 kmh as a pitlane limiter was way too much. But as it turns out, 60 kmh and 70 kmh seems to be quite normal in races.
https://www.fiawec.com/en/pits-general-conditions/116
kristofferandersen
S3 licensed
Quote from Macie :Hello. Unfortunately I got banned 5 days ago at "Just a ride" server. I was caoused an accident and got ban. I'll be appreciate if Admin could cancel my ban Smile
Thanks in advance
Cheers

You can apply for a ban appeal on their discord. https://discord.gg/EqZqETZ2DK
kristofferandersen
S3 licensed
There's nothing wrong with starting up your own cruise community. But you should consider starting your own brand, and when you've creating something new you should atleast considering making a unique username. Both of those people in your username already exist.

I will close this, as the thread doesn't need to be discussed further.
kristofferandersen
S3 licensed
If someone finds this post later looking for answers.

It can be done setting up 2 variables:
LocalViewPLID

RemoteViewPLID

and comparing the two in a timer, in my case i am doing this every 30 seconds.
kristofferandersen
S3 licensed
Looks good from the pictures, I'll give it a go sometime.
kristofferandersen
S3 licensed
Quote from M3THANOL :Thanks very much man, I appreciate the support!
Hahaha yes it does have a stack of power, I wanted it to be a weapon!
Considering the fact that a Pre Runner isn't a race car for a class, I decided to make something wild Smile

The problem with high HP vehicles is that they are a pain to drive with a mouse or a keyboard. A pickup truck with this amount of HP would be okay if we had better tyre physics, but its tough when you're always spinning in 1st gear. But yeah, keep up the great work and good luck!
kristofferandersen
S3 licensed
Quote from NumberTwo :I cant lock it to 165 fps.

You mentioned you get 350-400 fps, but can't lock it to 165 fps. Why not?
Are you using the highest hz possible in LFS?

I can't think of other things you can look at. Are you running applications in the background that possibly could be the cause?

EDIT: You could try updating your graphics driver.
kristofferandersen
S3 licensed
I have to say I've had a lot of fun with this mod. Good job.
Though, it does have way too much HP imo.

EDIT: I have it fully restricted and i feel like thats what it should be at originally.
Last edited by kristofferandersen, .
kristofferandersen
S3 licensed
I'd like to clarify that i am able to get whether or not /showfuel is enabled/disabled on the server through NPL packet. But as mentioned, would be nice to get this info upon connecting.
Packet to get /showfuel upon connecting
kristofferandersen
S3 licensed
Greetings programmers.

I've stumbled upon a bit of an issue.
I have a button that displays the remaining fuel of the player. But some servers have disabled /showfuel and I can get this information from various packets, like the NPL.

The problem with this is that if a player connects and doesn't join the track, the insim can't tell if /showfuel is enabled or disabled on the server.

byte Fuel; // /showfuel yes: fuel percent / no: 255

Perhaps the code above should be included in either IS_STA or IS_NCN.
For other programmers that stumbled upon this issue, did you find a workaround? Looking for pointers at the moment.
kristofferandersen
S3 licensed
I've never had that.

But can you confirm that you are actually running on 165hz? Sometimes windows sets you back on 60hz for some reason.

I would also lock the fps in LFS to a minimum of 165, possibly 180.
kristofferandersen
S3 licensed
Hello Racers. I have a new version with mostly bugfixes and a couple of new features.

v3.7:
- Logging for insim_messages have been rewritten.
- Logging for chat_messages have been rewritten.
- Added current car button to ui.
- Implemented mods api to display mod names.
- Added car names for original lfs cars.
- Improved customize-ui move and resize controls.
- Set name of application to LFS Companion.
- Improved input handlers.
- Arrow functions for customize_ui have been improved.
- Reworked the lapping system.
- Json will now automatically update if there are new json entries.
- Added distance tracking for session.
- Added distance tracking button is now customizable.

Download LFS Companion 3.7
kristofferandersen
S3 licensed
Hello.

I've been bugfixing the last couple of days. Enjoy!

v3.6:
- Revamped autoupdater module.
- Various bug fixes.
- Improved RC Helper input handler.
- RC Helper will always be displayed if menu displays are set to always.
- Improved application UI elements.
- Incorrect color mapping for fuel setting.
- Fuel button can now be clicked to output the remaining fuel.
- Reworked the strobe.
- Improved error handling.
- Strobe button in options can be right clicked to toggle siren.
- Fixed shift+u bug.
- Timers are stopped automatically when an error has occured.

Download Companion 3.6

I have reworked the autoupdate class, so if you're a version earlier than this one its not going to check for updates.
kristofferandersen
S3 licensed
You might want to check your car setup if it is restricted there. Also make sure its set to 900 in settings > controls
kristofferandersen
S3 licensed
Quote from ntelas :This app got a lot better since I first tried it. Now it's a must have I'd say.
  • Shift + U hides the UI, but it never comes back unless I do Shift + U again.
  • The application crashes frequently, without any apparent reason. I'll try to note the next crash and type it here.
  • When the app starts, it says "Permission denied, Password". Worth noting that for it to run properly, I run as Administrator.
  • Strobe doesn't seem to work. It would be nice to have "TC Lights" functionality built into the same app.
  • File -> Preferences does nothing for me.
My suggestion is that there needs to be clear distinction between own chat messages, others and tags.
Maybe adding a filter that lets us disable certain messages like connections and pits, a way of decluttering the window.
Right now it's hard to read the chat window because it doesn't even have any color distinctions.

Save previous chat log.
When the game is minimized, a sound notification that alerts when someone tags you in the chat or crashes into you (this would be helpful to prevent possible blockage of roads).

A minor suggestion is to improve the app's icon. Make it transparent and add some shadow if needed.


That's it for now. If I notice-come up with anything, I'll let you know.

Added some bugs noticed and a suggestion

I've been quite busy the last year. But I've noted all of your bugs and suggestion(s) in my Trello. Perhaps I'll get back to this app and make it stable enough so that it can be used without crashes. Thanks for letting me know!
kristofferandersen
S3 licensed
I tried this mod for the first time the other day and had a blast.

Good job!
kristofferandersen
S3 licensed
Quote from By Hizli :I have the information of those who attack the server, those who play the game, and children who think making ddos ​​from ready-made sites a hacker. I reported this to the authorities, they did not take action, there is nothing to do, a router or firewall is required for the server
Smile

I have been down that road, sadly there is nothing that can be done by the authorities if the attackers are from a foreign country. The authorities of for example Norway don't have the power to investigate cases outside of Norway. Governments will need to co-operate in order for ddos cases to be resolved.

I found a related case where this had to be done. The FBI teamed up with law inforcement and worked the case.
kristofferandersen
S3 licensed
These samples are nuts! Thanks for sharing. I am in love with them.

and the fact that this is also open source is unreal.
kristofferandersen
S3 licensed
Looks very promising as always Scawen, I'm looking forward to a test patch.

Best of luck!
kristofferandersen
S3 licensed
Quote from RC-Maus :Perfect program thanx Thumbs up

But is there also anyone that got discord overlay working?
I like to see who is talking. And I don't have 2 monitors.

Yeah. It works fine for me. You may need to add your game manually if it doesn't automatically appear in the list of games for the discord overlay.

I believe its called Registered Games these days.

Quote from DarkKostas :You shouldn't have any issues with the last version. Make sure you use the right quotes and the path is correct. As i'm saying in a few comments above at the autoexec script you should use /exec "C:\YOUR_ROUTE\LFS Discord\LFS Discord.exe"

Alright thanks!
FGED GREDG RDFGDR GSFDG