The online racing simulator
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lococost
S2 licensed
we are supposed to drive in 5min right?
can't see the server.
lococost
S2 licensed
why does it go:
50 -11
=39 - 7
=32 - 9
=23 - 9
=14 - 5
=9
?
lococost
S2 licensed
I just discovered this tool.
I'm building my own car, It's a MK indy (an LX ) with a GSXR-1000 engine. I started out with the LX6 as a base and changed the engine (torque curve etc) and the gearbox to real figures. Ballpark figures for a good 0-100 for this car is 4s (mine is not finished yet, but this is what I hear), what do I get in Bob's sim? 4.01s :o amazing! quarter mile in 14s, seems about right too, might be just a bit faster IRL.
Still it only proves how good this prog is and how close a LFS can get to a real car (I just took all the aero stuff off the LX6)!

In a later stage I want to setup my suspension properly, I'm sure this will help me.

This can be usefull in a typical discussion with peoples who want to put a fat V8 lump in in a very light chassis... You end up spinning the wheels in the 1st 3 gears and just adding useless mass.

Great job Bob!
lococost
S2 licensed
HP=Cst*RPM*torque, where Cst is a know constant, so you're talking absolute rubbish Rodie.
lococost
S2 licensed
Quote from jayhawk :How about the Type R toilet?

Hey, I've got a pair of underpants to go with that!

OK, so the race stripe is brown
lococost
S2 licensed
Quote from Migz :YEAH, got them on seperate axis, and i managed to do a little one with the XRR
but with the XRT the back wheel would spin for a few seconds then stop.

When the revs start dropping quickly push and release the clutch to get the revs back up, once the tires get overheated, you'll have no problems keeping the spin going, you might even have to change up a gear.
lococost
S2 licensed
nee, echt ni zenne
And I didn't know there was a Belgian law against liking upwards squirting toilets in Flanders, but you're right, there probably is
Last edited by lococost, .
lococost
S2 licensed
yeah!
no, seriously I love you french cows! :grouphug:

To get back on topic, anyone ever tried one of those toilets thats squirts upwards (ya rly)? Haven't tried one myself but I bet they're the bomb
lococost
S2 licensed
They just cancelled the whole event instead of working around it because that way they got all their insurance money refunded. Money over passion - feels like a genuine FIA event...
lococost
S2 licensed
so, you're making a complaint against yourself?
Sorry 24h are over, better luck next time

(anyway, seems harmless enough, i'm sure nobody minds)
lococost
S2 licensed
De souza, racer hero and dennis93 added
lococost
S2 licensed
Have to agree with Dan, what a race! I just couldnt get a good laptime in practice and in quali, still dont understand why... First corner I get taken out by Nial (lag happens I guess ). So had to start from the back, managed to give it all during the rest of the race, had good fights and ended up from 23th to 5th.
For me these cars are really what LFS is about, good honest on the edge door to door racing.
lococost
S2 licensed
I'm sure the idea is to make the field closer but still let the best man win right? There will always be differences so, I don't think you should waste too much time reinventing stuff like this every race or it will end up like FIA ruling. And apart from Hannu, who was in Alien shape, the field wasnt that far apart right? We had battles going until the end. Should be enough, I say leave it as it is but use championship standings instead of race results.
lococost
S2 licensed
Mwhaa let the speculation begin! So, last season started, what, april 2006? that's roughly 1year and 8 months ago, so S2 full will be out before September 2009!
lococost
S2 licensed
Quote from tristancliffe :Must... resist... the... urge... to... ask... for... drift... mods... and... skidmarks...

meh
ftp://elitesqd.com/_users/lococost/lfsstart.gif
lococost
S2 licensed
lol blueflame, had a bit of school action yourself?
lococost
S2 licensed
Quote from Niels Heusinkveld :rFactor is NOT improving Lococost! LFS is improving slowly, like the gearbox improvements we have now. rFactors base code has been the same for years, most of it comes from F1 2000 which came out in 1999..

The quality of the mods might improve a bit but the actual physics code has basically remained the same for years.

OK Niels, sorry, I expressed myself wrong then, I meant that the good newer mods seemed to handle better, for me that's improvement.

For the 'feel' thing, you'll find as many Rf drivers saying LFS 'feels' wrong as you have LFS players saying RF 'feels' wrong, but anyway, just wanted to backup what Tweaker said, now I'm out before this turns into another useless Rf-LFS bashing thread.
lococost
S2 licensed
Quote from Tweaker :Yet time and time again, when you can so easily pass this comment to try and stop an argument in its tracks, it fails to recognize the fact that the word "finished" is such an overstatement with how current development is progressing, and if you look at the overall value of truly 'waiting' until it is 'finished'. LFS will always be a 'package' you have to look at. S2 Final seems to be nearing more and more, and what else are we getting that is new besides the usual grooming of this old cat?

Have we had any new track environments in the past 3 years? No. Have the cars been given more external detail, so they don't look like matchbox cars? No. Has Scawen been doing a good job keeping this simulation alive? Yes, indeed. Other than that, the only hope for this game to not drag on and on with the same old stuff is to make it look better... and give us some new tracks. Then you get the usual "oh that is what S3 is for" crap. Gimme a break, I'll probably have a family to take care of by then. Quite a long outlook.

What does this have to do with the BF1? Everything. The BF1 looks rushed, hasn't been touched since, looks terrible, and can be improved in so many ways, including the physics. Furthermore, if you put it versus rFactor, you can see the obvious differences that LFS falls short with... no matter how many times you can say what is finished or unfinished, it stills says a lot about efforts. And to be so ignorant and think LFS looks fine already as it is, you should really explore around more.

How impressive do you think S2 is really going to be? How full of shit are you?
(not directed at you, but a serious note)

EDIT: I am sure all of us here get a good LFS fix every now and then, I do too. It's just that there are certain things which are getting older and older... Imagine from an outsider's perspective: It's like a senile old man saying his work-in-progress wood carving is superior to anything else out there. Keep carving old man!!!

Good post Tweaker!

The thing is, Rfactor is improving at a much faster rate then LFS is. There are good mods out there with decent physics and they will keep on coming. Mainly what keeps me in LFS is the ease of pick-up races, something that doesnt really work in Rfactor. If LFS doesnt improve, soon we'll be stuck with something like GPL, great phisics, but just too outdated.
lococost
S2 licensed
why can't we just have virtual side mirrors and get it over with?
lococost
S2 licensed
Quote from Linsen :Now that's a comprehensive guide to proper sequential shifting!

Missed that on the other thread, thx a lot!

That's basically what I comprehensively wrote above in an answer to your question
lococost
S2 licensed
So, will we be using the testpatch for this race? I saw Danowat chose to choose patch X10 for the MRT league.
lococost
S2 licensed
The LFS cars above use dog boxes (not sure about the F1). IRL this is how you shift:
To shift up, You put some pressure on the shifter, release the throttle, then you'll FEEL you can move the shifter, so you slam the shifter into the next gear and get back on the throttle. You don't use a clutch. You could use the clutch but you'll just wear it out, it has no advantage.
As shotglass said, in a more advanced system with some basic electronics, you don't even need to get off the throttle, the electronics detect when you move the shifter, cuts the ignition and all you do is slam it into the next gear, with your foot flat on the throttle.

To downshift you do use the clutch, just like a normal box. You can use a bit of throttle when you get into the next gear, but that's for stablising the back end. You can do clutchless downshifts with throttle blip, but it's a very precise work, it isn't recommended and is usually associated with a bit of intervening electronics.

What doesn't work IMO is the way the upshift is simulated in the FBM, because you can't FEEL when you've selected the next gear, so I find myself trying to get into next gear and it works sometimes but not always. I have no idea when i'm supposed to get back on the throttle, can't even hear it. For me it's a very unrewarding uninituative system.
I would like to hear how other deal with it. I'm sure there is a way to shift fast without ever missing a gear.
lococost
S2 licensed
It's not easy driving 22 laps on SO with a RAC up your behind
In the first few laps I managed to pull a small gap between ghost and Hannu who were battling it our for themselfs. Hannu won and soon closed the gap on me. After that it was just holding on, hoping to not make any mistake and waiting for Hannu to make one, it didnt happen, we were side by side a couple of times, but using the FZ's advantages I managed to regain a couple of times. I managed to keep Hannu behind me for 13 laps, but then before the slowest 1st gear corner he suddenly was beside me on the inside, don't know how he did that as I didnt make a mistake or anything, but there he was, very nice move and once he got passed me I wasn't able to hold on. Worse yet, Ghost seemed to have picked up the pace and was eager to make a move too. In lap 18 I clipped the outside just before the 'jump' and slided outside along the railing. Ghost couldn't avoid me and we crashed, Ghost passed me, but waited for me to repass, what a sport , I passed him, but he seemed not to catch up so I decided to slow down and at least let him get right up behind me before we continued fighting. Unfortunately I slowed down a bit too much, Ghost got beside me and we touched again, I regained my position right infront of him, I hope Ghost thinks this was fair, had mixed feeling about it myself... The fight continued and we finished within a sec of each other. In all had a great race, All the time I was thinking the RAC was going to hit me because my lines just aren't the same as the RACs, but Hannu and Ghost just didn't, great job guys! good race!
lococost
S2 licensed
Quote from tristancliffe :
Look again, think a bit, and you'll come to the other, correct, conclusion. It's REALLY basic mechanics. The only thing that's complicated is trying to imagine the stress distribution on such a short ARB, but I wouldn't expect most to be sitting there doing that...

I stand corrected.

Quote from tristancliffe :
The only thing that's complicated is trying to imagine the stress distribution on such a short ARB, but I wouldn't expect most to be sitting there doing that...

The tube might be hollow and have a mechanism inside, that lets the top bit rotate if enough force is applied. If so it would be easely adjustable.
FGED GREDG RDFGDR GSFDG