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Lynce
S2 licensed
Quote from driftbrk :since i saw your video called LFS Forms, i'm waiting so long for smth better, and few years has gone, so theres a question...
Can i wait for smth better until the christmas eve?
Regards.

Well, technically I can do it better but I recognize that it is difficult because I haven't used the After Effects some time ago.

So the answer is I don't know really.

Anyway the style and postproduction goes in the same direction than this video because will be in "gameplay footage" to see the real result of this change.

Quote from Impreza09 :This. Should be included in S3.

Thank you brother.

News._








More detailed information and pics on RP's blog.
Lynce
S2 licensed
Quote from Omar1 :had to be fixed

Fixed.

Thank you, bro!


Quote from GT4_PL :Nice Trees the Best ever!

Thanks!!


Few words._


1. 3 almost finished files.

2. 3 files more to be worked.

3. Resize all the work in 2048 x 2048

4. Video teaser.
Lynce
S2 licensed
Quote from FireMike15 :Nice pics again, guys.

+1.

The level of this page is astonishing.
Lynce
S2 licensed
Quote from zenkiukas :Nice progress Lynce, btw happy birthday.

Thanks!!

I'm very old now. Hahahaha.


News._
(The development status was wrong and the trees are too bright[Last two posts from the Blog].

Last edited by Lynce, . Reason : Thanks, Omar
Lynce
S2 licensed
Quote from r4ptor :Oh my - did some renders a while ago but had completely forgotten about them - even to upload on le web:

....

Cheers,

Amazing style, renders and good taste.

Cheers!!
Lynce
S2 licensed
Quote from Rainey :Bahaha! So appropriate!

For those that can't make out the screenshots, here's a shot of the Azenis sidewall and tread pattern texture:

Fantastic work here.

Very good taste for the sidewalls. Realistic.

Keep up!
Lynce
S2 licensed
Quote from lfsrm :Thank you lines for your amazing work , now I look forward for your future project.

Thanks to you, again.


Quote from luchian :I would also like to know, if possible. Thank you and sorry for the offtopic. Trees are incredibily good looking.

Imagine this case.

Two LFS folders. One for the RPs and default textures the other.

Save a replay in one, copy paste on the another LFS folder. LFS/data/spr.

Save the screenshot in the SHIFT +U mode and save the camera angle view in the SHIFT +1. Go to LFS/data/views and copy and paste on the another LFS folder "et voilá".

Whiskey really gives me this idea when he talks about that program but I do not use that program today to do this. I will use that program to make the video teaser of this work.

Quote from NovaK :Everytime i drop by here and see the progress, i'm almost going crazy ripping my hair off.
Lynce, you make months feel like years, days -> months, hours -> days..

I want this to be released so badly, now! :hyper:


Btw, why do you quote me on your blog?

Hi, Novak.

Thanks again for your words.

In my blog, as usual I have "copy and paste" the interesting comments related to my work or, in this case, for the donations. I believe in the transparency so I want to share that interesting comment with everybody who visit my blog.

Quote from Whiskey :Yikes, I helped someone



It's done with LFS Record, it connects to the game via InSim, and alows you to setup the camera at exactly the position/angle you want. This way you can either make the same shot on several replay or using 2 LFS to compare textures.

It's intended to do precisecamera animations, but that's not the part of the program that Lynce needed for now hehe

Hahahaha, always, brother.

In a few weeks I will use it.

Thanks again for your suggestion.

Quote from lfsrm :lol curious fps system on lfs.
when a load bl1 directly i have 120 fps, and after loading Southcity and return to bl1 i have now 150 fps .

strange ....

Very curious, yeah, hehehehehe.
Lynce
S2 licensed
Quote from Frunze118 :Hm, it's right decision to release 2048 version and 4096. And as always :thumb3d:

Thanks!!


Quote from lfsrm :yes it's me
http://www.lfsforum.net/showthread.php?t=80702

I encountered the same problem with the nvidia plugin for photoshop, I'll give you the solution ,juste do not export trees with the photoshop plugin, exports then in png and made a conversion with DDS Converter 2, but before that check the option "Save Alpha (if any)", finally you can see the result .
I hope you can understand, and sorry for my bad english .

Thank you very much!!

I will use it for future improvements.

Quote from Klouczech :Great work!

I only want to ask, what about the railroad, spectators and grandstands textures?

I work now on the essential things for Fern Bay.

The date of the release is very close, so I can't work on more files.


Anyway has been noted. Thanks!


This is the Revolution Pack credit collaborators list today:

The Very End._ Suggestion for the Track for this work. RP June 2012.

Whiskey._ Technique to save in the same angle to take two photos for the "before and after" preview.

Bose._Suggestion of the important improvement of the grass. RP Dec. 2012

Wildstyle._ Suggestion for the variety on the Tarmac. RP Dec. 2012

Braien (No longer welcome on the forum :shrug._ Technique to save in 4096 x4096.

Daniel_CRO._ Complete file list of the Fern Bay.

lfsrm._ Program to make a conversion from .PNG to .dds. Work with Alpha files from scratch for future RPs.

Hosting._

Pascal. His own site.

Fame lfsdatabase

Bose. lfsdatabase.eu




News._





More information, more pics, bigger and development status on the RP's Blog.
Lynce
S2 licensed
Quote from zenkiukas :
Hi everyone,

I'm starting my first textures project. Actually i'm new on textures making, i think on this project progress i will improve my experience with photoshop. So, the project is new winter pack! I starting to make textures today, and the first track is Aston. That's my first progress on the project, i hope you guys will like it!

As base using pjuniorbra "High_Res_Tracks_0.12"
Thanks for the good quality on base pjuniorbra!


Feel free to give advice for me, i'm new in this work. I will upload newest info there about my project. Sorry for baad english..


Much encouragement, brother.

You have my permission to make this mod for my future texture tracks.

In this case Fern Bay.

Cheers!
Lynce
S2 licensed
Quote from The Very End :Amazing!!

Thanks!!

Quote from lfsrm :very good, but you have little problem with trees, I mean problem with edges, it's look like a old trees edges.
me too with my trees i have 10 15 % increase time of loading cause of 4096p.
but its not problem for me i can wait for loading for this beautiful textures .

Yeah. I don't know how to create a Alpha area from scratch to make it more realistic.

Thank you brother.

Are you the author of the trees textures in another thread?

(To put in the new thread when this current work will be released - Recomended artists section as I did it to now).

Cheers.


Quote from Velocity. :Great work

Thanks, brother!!

Quote from Nicce :

THATS awsome!!!.

I'm glad you like it.

To be honest I recognize I'm surprised with the result of the trees. I didn't know the work looks fantastic. I didn't expect that.

Quote from FireMike15 :Incredible work, finally some trees which look good!



Thanks as always.


Aclaration._




The backgrounds showed on RP's Blog was made by smove._

Smove's (Pure awesomeness) Backgrounds.
Lynce
S2 licensed
News._





Extralarge post on RP's Blog. Enjoy:


- News
- Current development status
- Frame rate previews
- Loading time information.
- Release information
- Donations updated information.
- Fixed Bug(Public toilets).
Lynce
S2 licensed
Quote from NovaK :There's no words that can describe all the work you have done for the community Lynce, other than it's amazingly-amazing. You just never stop suprising us, and on top of it you do it for free. We're very grateful of what your doing, and donations you do deserve.

Thank you. I've been working so hard since 2008 in free projects for the community.

Quote from NovaK :
But i may questioning the amount of money you've putted up as a goal. I do understand that you are in need of an better computer, which you of course deserve by all means. But what exactly did you have in mind, a brand new or a second-hand one?

You can get a pretty decent computer for around 400-500€ from second-hand, sure it won't be an high-end computer which will run all newest games in maxed out settings. But it's enough to run LFS maxed out, and to work in Photoshop without any problems.

The idea is to have a brand new computer. Why? Durability and obsolescence. A second hand computer could mean an extra cost if it gets broken, as it guarantee is less than with a new one. So I'll risk losing my new computer and buying a new one (or an important part of it). In the other hand, expending a bit more on a new one I could extend the useful life few years, because it's not only LFS, but as Photoshop and other software gets updated, they'll require a powerful computer.

Quote from NovaK :
Also i wonder who this other dude is that demands a computer along with you. Not sure what he has done by your side, but i'm really curious to know if you could explain. On the blog it says "he will TRY to improve the graphics", but there's no referenses of any previous work by him or how good he actually is.

I must apologize for this point, because this was a misundertanding between my partner and me which he is going to explain soon. This part of the donations will be used for updating my original Photoshop license from 7.0 to the current CS6. There are two main reasons for this. First of all, this new version has a lot of new functionalities which are going to allow me to make better enhancements spending less time. The other reason is performance. Latests versions of Photoshop (and other Adobe products) are designed to obtain more productivity from modern PCs, including the graphics card.

Quote from NovaK :
And i personally think that the amount of money is abit excessively and entirely unnecessary to show what you have as an goal to achive. This is because it sends out an negative effect to the public. All countries has different money courses, what may be expensive for you, might be cheap for another. All donations are good donations, people donate the money they can to support your work, and should not be affected by a picture telling them that they are skimpy because they cannot reach the goal you have putted up.

It's enough showing how much money that has been donated, rather than showing how much it's left to donate to make you satisfied. And keep in mind that we are donating the money to YOU and no one else, hence i don't see why your friend should recive any for some kind of experiment that might not even be successful. Although it's up to you what you wish to do with all the money.

I realize that the situation is different in every country and for every person. Be sure that I would never expect someone to donate beyond his/her means or more than he believes my work is worth. The amount I've put as a goal is what I consider adequate for the situation in my country and all the time and the effort I devote for the RPs.

The idea for showing how much it's left comes from some crowdfunding services over the web like Verkami or Kickstarter. I don't think this should affect people donations in a bad way.

Perhaps I haven't been so clear when I specified that in the Revolution Pack we are two people. I design and make textures and my partner makes the web and "probably" shaders. Probably means that we are willing to know if it is posible to make them for LFS with the difficulties involved. We can't promise the development of a photorealistic mod without making the corresponding tests.

Quote from NovaK :
I hope you don't take this the wrong way, Lynce. I'm not trying to imply that you are greedy, nor trying to offend or push you down in any possible way. I really do appreciate your work, and like you as a person. But i feel that i need to contribute with my two cents, even if it consist some harsh constructive criticism.

Sincerely,
NVK

Don't worry, it's OK. Every comment, both positive and negative ones, are welcome as they will always help us to put the project in a better way.
Lynce
S2 licensed
Quote from driftbrk :i'll give you an donation soon as possible, smth like you're doing isn't for anyone. Keep it up, as always you're improving more and more.

Thanks, brother!!

Will help us alot.

Quote from Billy275 :Man, can u give us link for all the things which u finished ? i just cant w8 to test this

On the blog, on the right there are all my artwork. In the collaborators section, also. You have to found on that sites on the texture section.

Thanks for the interest.

Quote from Flame CZE :The link is in the first post.

http://lfsdb.500servers.net/file.php?id=218

Thanks, brother.

Quote from lfsrm :I think the developers cannot agree with this mod no ?
anyway good luck for your future project.

On the agreement do not talk about any shader(.dll libraries or similar). So the mod is correct. The shader improves illumination, real time reflections on the car and in the tarmac. Even illuminations of the sun, global light,etc. Glow effect on the bodywork.

About the sounds, are the same case.

Thanks for your comment and interest on this theme.
Lynce
S2 licensed
Quote from Hahmo :Speechless.. Looks like a different game. I feel so bad for not being able to donate to you, you really need support and deserve it, but unfortunately I have too much to spend IRL, and getting 30e a week isn't helping my own life situation either.. :\

Don't worry, mate. Nothing happens. I see a very good intention from you.

Thanks anyway. Remember this is a free work for everybody.


Quote from The Very End :Stunning!
And I hope that very small contribution I gave helps. Wish I could give you more, but a little tight at the moment.

Thanks for your support brother.

Quote from luchian :Those trees look awsome. Speaking of it, especially on the rally x areas, the difference between the original and the RP textures, is just astonishing.
Very good progress.

Thanks as always and your support.

Quote from andRo. :This picture edit is f*cking amazing. Love what you've done with the screen shot.

Anyway, nice to see the progress on the revolution pack. Keep up your amazing work!

I'm glad you like it, mate.

Cheers!!

Quote from xtraction :Lynce, you are god.

, Glad to read it from you.

Quote from Frunze118 :Awesome =) You can finish it before december =) Good luck.

I hope so, but:



- Revolution Pack 2012. Fern Bay.

- Some miscs: Smoke textures, for example. Preparing the Arias SFX sound mod (Not mine, Ramon Arias is the developer of this Pack released in RP August 28th 2009).

- Trailer video as always.

Quote from Tomba(FIN) :nice

Glad to see you here again, brother!!

Quote from Speed Senna :Great Work - as Always, Lynce.

Looking forward to 20th of December!

:wmann3:

Hehehehehe. Thanks!!

News._

"At the suggestion of several users. We decided to visually explain how much we need to keep working and what will the money be allocated.......


....
The remaining time is to work in 2013 in this ambitious projects.


More information on the button “Donations” . On the top and right".




More information on the Blog.


Suggested by several users.


Personally I think is a nice idea to explain everything and the reason for the donations.
Lynce
S2 licensed


More information, more pics, bigger shots and current development status on RP's Blog.
Lynce
S2 licensed
Quote from DANIEL-CRO :I know

...as I said to Lynce - just joking take your time

Lynce don't feel like you should give exact release date, we all know you are working hard on this textures pack and Thank You. No matter if you release your work even in 2014, I love you

December 20th of this year, brother.

I don't understand well some posts from the last page, anyway nothing happens. I have restarted the work but I had released the old work for people can enjoy the work anyway. I don't understand the trouble really. If I understood well, but I think no.

Quote from FireMike15 :This is outstanding, looking forward to Christmas.

Thanks, brother. I'm glad you like it.

On the blog there are a post dedicated to you as I promised some days ago.

Next, JJ72, Squidhead or Smove.

Quote from driftbrk :Daaayummm lynce, you're so...


...nvm, its better than i was hoping.:bowdown:

I'm glad you like it.

I see you have some nice skills in Photoshop also(edited pics subforum).

Cheers!!

Quote from davejah :Wow this is awesome my jaw dropped, i just hope my PC can handle it when its released I will give you a donation soon

Sure will help us a lot.
Thanks!!



The trouble, big trouble for me, the load times....

The original one in a few seconds. With this work, perhaps..... 40 seconds more. I have some doubts if was my Ram. If people has poor specs but powerfull RAM, that trouble can be relative. It depends of the graphic card also.

News._



Unposted on the Blog. The new on the Blog in this case is a post related to the work of Maik Paluch (Firemike creations).
Lynce
S2 licensed
Nothing happens, guys.

Thanks for the interest and comments. I read them with a lot of attention.



Official date of the release.




More information and bigger on the Blog.
Lynce
S2 licensed
Quote from ValiugerA_MetalistA :Ибаааааси маматЪ. Translate: Holy shit! Amazing dude!

I'm glad you like it.

Quote from luchian :Lynce, you are a maniac ! It's such a treat to watch this project going along.
Good pace, Great stuff

Hehehehehe. Thanks!!

Quote from pako_customize :actually dont get it with the pic on beach Lynce ..imma racer not swimmer however i know u do best for this simulator but I hurry up to test out

Everything is improvable, so I am doing it.

Thansk!!

Quote from The Very End :Every bit of the track gets upgraded, great

Yeah, If people gives me one euro for 1 bit that I have improved I will had....emmm...
8 €.

Quote from Frunze118 :All must be hi-res.. and toilet too =))

Think about it...
For some people, the toilet is the most important thing in his life after eating a lot of hamburgers.....

Quote from IMOL :If there ever will be Rockingham Lynce... You think you can improve their work?

I'll be honest with everybody as always.

Even before working on Fern Bay I said the same thing to "TVE" when he said me a suggestion to improve this track.

I don't know really.


Quote from N I K I :Lynce must be feeling like he's living in Jamaica by now.

Yeah, I'm living in Bob Marley's house and strangely I'm happy all day.

Quote from Omar1 :Woah, we cant even see the beach while racing and you still make textures for it, that's dedication sir!

Thansk!!

Quote from N I K I :Don't move out of Jamaica man, I've heard the shit is good there. Keep us posted, we enjoy your journey.

Don't worry, mate.

I'm here again with new updates.


News._




Bigger shots, more information, more pics and new development status on the Blog.

Cheers!!
Lynce
S2 licensed
Thanks, guys!!


News._



Bigger shots, more information, more pics and new development status on the Blog.


Cheers!!
Lynce
S2 licensed
Quote from wildstyle :Brilliant work as always, Lynce.

Your criticism was my inspiration in some cases.

Thank you.

Quote from The Very End :Omigod! I love those wall textures!

I'm glad you like it, thanks.

Quote from FireMike15 :Awesome textures!




Quote from Frunze118 :Awesome, awesome man !!! How you make it in so short time ?

Thanks as always, brother.

I am working on this project every days.


Quote from Bose321 :Fernbay will be my new home track.

This is my case now, hehehehe.

Quote from GT4_PL :how long work FernBay? 57% is progress? was start June 20th and now October 6th only one map FernBay! X_X Want all Track High Textures ! D:

I can't work faster by the several limitations I have. PC specs and slow connection.

I am very tired because I'm working on Fern Bay since February from this year.

I'm the first interested on finish it and, as I said to our friend Frunze, I'm working every days to try to finish it on December of this year.

Sadly there are few donations to help to change this situation.

Thanks for your comment anyway.


I'm back to the work:

News._



Bigger and new development status on the Blog.
Lynce
S2 licensed
Quote from The Very End :Purrrrrrrfect! Love that old concret look (like a bunker wall), really suits the enviroment!

+1

Looks like a bunker but that wall needs to be strong by the characteristics of the terrain.

I have looked all the possibilities to make it as more realistic as possible.

Quote from ValiugerA_MetalistA :Perfect! :bowdown:

Thanks!

Quote from luchian :I fear that once this pack is finished, I will be spending more time taking screenshots and making movies, than racing . Great work

Hahaha, that is my case from the beginning. Since 2006.

Quote from ValiugerA_MetalistA :Lynce i have 1 idea, see my version of JA_polsupatest and if you want to replace only the textures? Sorry for my bad english.
http://www.4shared.com/photo/I ... 12-10-05_20-03-31-09.html
http://www.4shared.com/photo/j ... 12-10-05_20-03-17-54.html

Really I'm not worried about that file.

Anyway, thanks for the suggestion.


Cheers.

Quote from FireMike15 :I just had the same idea of doing this.
This is awesome.

Thanks, my friend.

Cheers!!

Quote from smove :... and there'll be many more cruise servers on a Fern Bay track full of Sunday drivers ...

You are making great progress, Lynce!

Glad to read it from you, brother!!

I'm waiting for your final work to talk about you on my blog. I mean the backgrounds.

Astonishing.

Cheers!!


News._






More bigger, more information and MORE PICS on Rp's blog.
Lynce
S2 licensed
Quote from The Very End :Looks great, love those small little details

That is the point. Working on the most little detail. Even on the irrelevant details.

News._





More information and bigger on the Blog, as always.
Lynce
S2 licensed
In this case nothing special....for now...

Lynce
S2 licensed
Quote from kitu_gudu :bkg_credits - GOOD / ALMOST PERFECT.
bkg_entry - As Lynce said, this could be better.
bkg_garage - GOOD / ALMOST PERFECT. I think the "circle" should be more rounded and the shadows could be better. Right now, if you spin the car, it looks like it's floating.
bkg_lesson - GOOD.
bkg_multi - GOOD. The only suggestion I have is to make more backgrounds, using different cars.
bkg_options - GOOD. Maybe it would look better with less tools...
bkg_replay - PERFECT.
bkg_setup - PERFECT.
bkg_track -
PERFECT.
bkg_training -
Not as good as the rest. The cones could be represented better.

I like this pack very much. I only said "bad" things about it, because I want this to be perfect.

P.S. I use 1920x1080 resolution.

Hehehehehe.


Almost the same tastes.

I think bkg_options is an amazing design. Nothign more to say...

...and bkg_training my favourite screen so far.

Quote from boothy :On 1368x768 it looks good, only complaint is the entry screen where the version text is white on blue and bkg_setup where the track name is yellow on a white highlight making it hard to read.

Me too. Well...1360 x 768.


Works fine for me.

@smove. The HonzaNB's suggestion is really a basis to start your idea. Take your time. As I made in some of my edited photos I made one design in one day and I wait for the next day to have the renewed point of view and make the final brushstrokes.
Lynce
S2 licensed
Quote from luchian :Smove, I love your works.
Hope you'll keep surprising us. Great stuff.

+1,000.000

This guy has an amazing talent. I love his style.
FGED GREDG RDFGDR GSFDG