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MadCat360
S2 licensed
Quote from atledreier :What an extraorinarily ugly car....

Also, how smooth is that track? Looks like the car was just floating around the track.

But that might have been the weird outside camera. You could see the suspension move but the car seemed to just hover.

Oh well, let's see that again with a proper road car so we can compare to a known frame of reference.

The body was moving. The camera was locked to the body. If you look in the back you can see the ground shaking. Not the best chase cam cause it looks very strange.
MadCat360
S2 licensed
Quote from CoolColJ :Kaz says 100 square KM area, so one would assume the background roads are driveable

As far as I'm aware, that is just a photo mode location.
MadCat360
S2 licensed
Quote from jmeade :So when that happens, does the spotter still say "car high"?

It's not the car that's high.


MadCat360
S2 licensed
Quote from mr_x :
Also, Steam sales > any other sales.

Green Man Gaming has better deals on newer games. You basically cannot buy a game for full price there, even with pre-orders. GMG just isn't as in-your-face about it with events etc.
MadCat360
S2 licensed
Quote from DeKo :Gross sums, I earn a months subscription in less than half an hours work, that's a really ridiculous amount of money.

Jesus H Christ, that's like 20 dollars an hour. ****, do you live in Dubai or something? Can I drive your Ferrari?
MadCat360
S2 licensed
By all means, punch dawes to dust.
MadCat360
S2 licensed
It's better than that, it procedurally generates every galaxy in the universe.
MadCat360
S2 licensed
Quote from carfetish :
Can you comments if you experienced the same and if this how the real car too is supposed to behave.

Differential steer is a real phenomenon. If the outside wheel gets considerably more torque than the inside wheel (say, via a torque-biasing diff capable of 3:1 torque bias), the outside wheel will try to push the outside of the car forward with more force, turning the car. The opposite happens with open-diff cars when the inside wheel gets all the torque when it starts to spin, causing the inside to be pushed forward and causing the car to resist turning. It's one of the reasons why limited slip differentials are more favored for drifting.

However, I don't know if it should be that pronounced as he describes in the McLaren. There's probably ways to quantify it via the telemetry.
MadCat360
S2 licensed
Quote from Yuri Laszlo :Exactly, which implies that the only solution for it is changing the system, and that, at the end of the day, is a hard enough feat to achieve having the right to own guns.

I certainly implies that improving the socioeconomic conditions should help the situation. It also implies that things will improve as humans evolve socially and genetically. Historically this is the case.

The simple fact of the matter is, people are looking for overnight solutions that yield results within their lifetime that, realistically, may actually take hundreds or thousands of years. Progress marches, but it does not do so at the pace we prescribe.
MadCat360
S2 licensed
Between this and Star Citizen, we're gonna be in space sim heaven soon.
MadCat360
S2 licensed
Quote from thisnameistaken :
I suppose in lieu of any evidence you could just look at violent crime numbers and see if there's a significant fall in states where concealed carry permits were introduced. If there isn't then those nice wild west people probably aren't helping, they're just getting their guns stolen and used to commit crimes (something the statistics do show).

No effect, says science.

http://onlinelibrary.wiley.com ... 3.2003.tb00002.x/abstract


More research that shows no effect, either way (gun control or decontrol):

http://www.cato.org/sites/cato ... urnal/2001/1/cj26n1-6.pdf

http://injuryprevention.bmj.com/content/11/2/77.full

http://papers.ssrn.com/sol3/papers.cfm?abstract_id=878132

There's a lot more where that came from, too. Occasionally, you will find an interesting outlier that disagrees, either citing decreased crime rate with increased gun control (as a study in Australia did after the firearms ban and collection program) or an increase of gun ownership and decrease in gun control laws leading to less crime (like Lott's work and subsequent book, "More Guns, Less Crime"), but for each example you will not only find 2 or 3 other studies that contradict, but you will also find shaky ground under the outlier studies, like a lack of peer-review on the Australian work, and an inconsistent model in Lott's work. In the case of the Aussie study there were two other studies conducted which used the exact same data and instead came to a "no effect" conclusion.

The violence problem is socioeconomic in nature and nowhere near as simple as "remove the guns" or "add more guns".
MadCat360
S2 licensed
NC (Sean) Connery.
MadCat360
S2 licensed
Man, you guys are a bunch of nitpicky whiners. I thought the game was awesome.
MadCat360
S2 licensed
Quote from Mysho :Where did you get this info from? Never heard of Dunia being reworked CryEngine. If that's true then I am confused because I never got that CryEngine feeling in Far Cry 2.

This is a bit late, lol

http://en.wikipedia.org/wiki/Dunia_Engine

According to the source article only 2-3% of the CryEngine remained, but nevertheless it started out as CryEngine.

Far Cry 3 is incredible.
MadCat360
S2 licensed
Quote from Racer X NZ :
And I've got ridiculous, extreme views ?, this is the US Declaration of Independence, the basis of the Constitution, which, through a total lack of interest the US has now lost. It's still worth understanding and supporting.

The Declaration was written in the middle of a violent uprising. What you posted is a youtube video.
MadCat360
S2 licensed
Quote from JackDaMaster :bias-ply tyres are inherently more driveable on the limit, hence the old cars are more 'drivable' (drifty)

Yep. The problem is the bias ply cars feel like the radial cars should. The Street Stock just feels like it's on street sports tires, not bias ply.

I was talking to a historics racer about driving on bias ply and he said it was so stupidly easy to drive on them with his Morgan that he frequently did point-bys on test days while in the middle of a high speed corner at extreme slip angles. The SS may be easier to drive than the other cars on iRacing, but it's not one-handed opposite lock easy (for me).
MadCat360
S2 licensed
Quote from DeKo :I'm not sure, to be honest I think it's got more to do with being bias-ply.

Probably. The Street Stock is also bias-ply and it is one of the better controlling cars out there.
MadCat360
S2 licensed
Quote from lukelfs :

Other than that, it's just how GT5 looks

Really? Mine looks quite sharp. I sit fairly close to my 32 inch TV, and on the 1080p output signal downconverted to 720p (native TV res) via HDMI it looks very sharp. No noticable jaggies at all during gameplay (sure you'll notice some if you stop and squint at it).
MadCat360
S2 licensed
Foxnews.com actually isn't that bad as long as you stay away from the hot ticket issues. The video team is also pretty ok.
MadCat360
S2 licensed
Quote from Cornys :A lack of belief is a belief none-the-less.

Not really. I think you will find most atheists are fundamentally agnostic given that they may have a great respect for the scientific method. If any view of a supernatural existence gains a significant amount of testable, repeatable, and predictable evidence, then I will accept it as fact.

The problem is most of the mainstream religions make certain claims about our natural world that happen to be directly contradictory to established scientific fact. These claims range from claims about natural history to basic medicine or biology.

So now you have a situation where not only do these religions need to provide evidence for the existence of their deity or deities (so far I haven't seen any peer-reviewed works), but they also must disprove and alter many very highly accepted truths about the nature we occupy. I can literally hear Occam's Razor shearing through the attempt already.

Is there space within reality (either superdimensional or otherwise) for some sort of supernatural existence? Yes. And I would accept such a development if it had supporting evidence on par with any other broadly accepted scientific theory such as thermodynamics or quantum mechanics. Is it possible that any current mainstream religions are strictly correct? Very unlikely, as they do not fit with our current understanding of nature on many levels.
MadCat360
S2 licensed
Quote from master_lfs.5101 :Developing for PC is much much easier than developing for mobile.

I had my mobile prototype working within minutes. I programmed it in Javascript which is the easiest language I have worked with. Even my mom knows some Javascript.

Quote from master_lfs.5101 :Mobile requires much more in terms of marketing and getting your game out there.

Impossible to quantify. I like the idea of my game being on a service accessed by hundreds of millions.

Quote from master_lfs.5101 :There's also 3 major platforms to develop for. Windows Phone, iOS, and Android.

Desktops have 3 major platforms to develop for, Linux, Mac and Windows.

We're talking about Windows and Android.

Quote from master_lfs.5101 : Each android and windows phone has different hardware so you're severely limited on what you can do.

The quality of graphics a two man team is able to put together in a reasonable time frame falls well within even the slowest single core phone. Our game is comprised of transforming and scaling sprites, with one particle emitter planned. Embarking on a multi-year in depth 3d world project for both fame and wealth would be suicide. We have portfolios to build and funds to acquire in the short term.

Quote from master_lfs.5101 : At the same time you have to port your game to a different library or use a game engine that works on multiple platforms.

Ours does. It is a matter of clicking one button and disabling some control scripts. 5 minutes tops to port the game to any supported device (iOS, Android, Mac, Windows, etc).

Quote from master_lfs.5101 :Developing for PC requires so many less resources, games spread by word of mouth, websites that you can submit to, you have full control over your content and revenue.

The fact that phones top out at significantly less computing power makes them inherently less resource intensive (from a design standpoint) than PCs.

You don't have full control over your revenue, actually publishing to many sites is more restrictive than simple "we take XX%" like Steam. Ad supported flash sites, for example.

Quote from master_lfs.5101 :You have a wide variety of choices or paths to take with engines, graphics, gameplay, etc. You can't make a text adventure and expect to be played on Mobile. You can however make an Angry Birds and expect it to be played on PC.

Where did Angry Birds come from again? Isn't that the point? If we do a 3d world game on PC and it really takes off, we probably wouldn't be able to put it on a phone. But the opposite isn't true. An in-demand phone game can work on PC.

We have a number of 3d world concepts that we feel are rather cool. But it would take months just to properly prototype them, let alone release them. That's for later (like, you will find, most indie devs who are publishing 3d world games on the PC right now that have large team member portfolios of flash, phone, and other games both on Windows and not).

Quote from master_lfs.5101 :Your app on mobile gets buried under thousands upon thousands of apps released that day. While on PC you can tell your friends, submit your game to a review site and have people come try it or buy it no matter what. You don't need experience or a large team to develop for PC. Hell most of indie-dev happens on PC.

That's right, most of it does. What were we saying about being buried again?

Quote from master_lfs.5101 :
PC is a leading platform ahead of everyone else in terms of tech, visibility, and growth. Expect it to grow larger in the coming years with the advent of things such as Steam, Indie gaming, Humble bundles, and Gaikai.

Impossible to verify. Quantify the growth.

Quote from master_lfs.5101 :Companies have been opening up their AAA engines to the masses for years now (Source, Unreal, CryEngine, ID Tech 4) anyone with experience in any sort of programming language has the ability to make a game on PC and be successful.

I like Unreal and CryEngine. But if you want you revenue to be safe and in your control, stay away.

Let's do an example. My partner and I do our favorite pet project and we take the expected 4 years to release using Unreal 4. Unreal takes 20% after we make $50,000. Publish to Steam (who takes 30%), and we've lost half our gross. Not too bad if we make $5 million, but not so great if our gross is less than $500k. If we make $500k off it in the first year, which would be great, we'd split the remaining 2-ways if we decide we both contributed equally to the project. $125k each. Of that the State (California) takes 9.3%, and the fed takes 28% - a total of $46,650.

For four years of hard work, we each get $78,375, and one portfolio piece to show potential employers. This being a "good case" scenario.

No thanks. I'd rather build 6 smaller games making 10-20k each (after taxes and fees) over a one-year period and have a lot of portfolio work, than one portfolio work and a little more money. Of course, it is entirely possible that this games beats WoW for popularity and we make 200 bajillion dollars. But we could also win the lottery too.

Quote from master_lfs.5101 :
You don't even need to know how to program with event driven, drag and drop solutions such as Scirra Construct, GameMaker, Multimedia Fusion.

State machines are great for prototyping but real programming is still required to make a compelling mechanic. With a FSM you have too much limitation and inability to do complex programming.

it's great if you want a rock to hit a window and make a crash sound, not so good if you want to write AI or build your own class library and functions/methods.

Quote from master_lfs.5101 :
As an aspiring indie developer OUYA is going no-where but backwards. Don't expect it to work out or be worth your money. Stop investing time in it now, its bad and will not meet up with expectations.

I'm not investing any time beyond reading about it. I think I'll wait and see how it does before I commit any projects to it or abandon it. But I like what I'm seeing so far.
MadCat360
S2 licensed
Quote from Matrixi :
If you want to be an indie game developer, what's wrong with PC? It's hauling serious ass lately for indie games.

Why's it hauling ass? Because there is a trove of awesome, polished, and highly marketed games from well funded, experienced, large indie studios being featured on Steam and charity bundles?

We don't have a team of 20 people like Limbo does, or a team with credentials like Bastion's (MIT COMSCI graduates, EA designers, Activision programmers, etc etc). Those guys are the best of the best of indie devs, you don't do what they did on PC with two dudes who don't even have industry work experience. Phones offer a much more appetizing platform for us.


Quote from Matrixi :
I simply stated how the consumer/gamer would be far better off with a mainstream console.

And every car buyer would be, financially, better off with a used car versus a new one. But bajillions of people still buy new cars. Any time you compare new and used, used wins on paper. That's why I just bought myself a refurbished TV. But that doesn't mean it's a bad market or not worth going into as a product provider.
MadCat360
S2 licensed
Quote from Matrixi :Tegra 3 on a mobile device is really amazing (love it in my One X) but on a dedicated game console.. no. Sure it'll do basic gaming just fine, but 1080p and 60 FPS is right out of the window if you want something with pretty 3D graphics. 720p is effectively what you're looking at, which is the same as what current consoles offer. And speaking of popular consoles, why spend $100 (+taxes) on something like ouya, when you could buy a second hand 360 or PS3 for that money nowadays? Those have a ton of quality games available right off the bat, everything that ouya promises is still nothing but hot air.

I like the idea of an open game console, but I'm sceptical of the concept as a whole. Good for them if it works out.

This is not a console for AAA developers. This is a console designed to highlight indie and experimental games, very few of which push the boundaries of graphical technology. You won't have Gears of War or Crysis on this. You will have games like Bastion, SPAZ, etc which are very light on requirements.

As a junior developer myself working on a first game, this consoles excites me greatly and I will probably be applying for a dev kit in the future.
MadCat360
S2 licensed
Quote from MadCatX : Why would I want a device that can play games designed to run on cell phones?

The key word is "can". It is a gaming console that will have the normal library of FPS, RPG, etc, and it has the added benefit of being able to play compatible tablet and phone games (controller support, 1080p output, etc required obviously).
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