I've just been trying the RAC and yes it's quite twitchy! But when you hit a corner just right it's a joy. It really carves through the turn when it takes a set. Takes a lot of practice to get it right. You also have to be careful to downshift either at low revs or in a very straight line with autoclutch. It likes to grab the rear end a bit on turn-in, kinda like the FBM but more severe.
It's also a drift machine. But drifting with a 270 deg wheel is kinda tough for me. :\
Well, they tried that with Undercover. Didn't seem to work too well.
I'm pretty sure the entire reason for this development cycle team rotation thing is so that they can produce a variety of types of games. Undercover came out earlier, now it's time for a change of pace with Shift, and then it'll be time for another arcade game in 2010 sometime. I really like that idea.
But, I just love driving games, whether it's arcade like Grid or really realistic like LFS.
Well lets see, he's got the most miles, the most wins, the most races, and the most laps of anyone in the community.
If there is a single posterboy for LFS, this is him. Can't deny it, he loves his LFS.
For those saying he's not good at road racing.. dudes, seriously. Even if most of his racing is done on ovals, he still has many thousands more miles on road tracks than most of us ever will...
Because the wheels are making different radius turns, they can't spin at the same rate. The outside drags, the inside is pushed, and it creates a rotational force around the center of mass that pushes the nose of the car to the outside, creating understeer.
Okie doke, but when I try to upload a test file, it says wrong version and I need 0.5Z, but I have 0.5Z... at least so says the main menu. I've installed some textures, would that make it invalid?
The XFG, the hatchback is FWD, and that's the one that oversteers for me. The XRG, the coupe, is RWD and that doesn't when off the throttle. At least with the default setups.
I just did some quick laps in the two road cars in the demo and they didn't really oversteer as much as I expected them to when I lifted, with the default sets. The XFG felt alright when the tires were cold but when they warmed up it seemed to go away. The XRG didn't really do it at all.
But like Duck said, not every car is supposed to spin if you lift in a sweeper!
A locked or spool differential has inherent understeer. The outside tire is trying to speed up and the inside is trying to slow down relative to the chassis speed. Thus, negative (rearward) forces are applied to the outside of the car and positive (forward) forces are applied to the inside of the car, turning the car to the outside.
For the Formula 3 cars that my school runs at Infineon Raceway with viscous differentials, they expressly caution you NOT to lift during the 130 MPH esses. It will be a big bill.
Adam Carolla did an interview with her, she did that out of her own pocket apparently, and a little bit of sponsorship from a family friend. It's definitely the place to go for young drivers but the exchange rate will kill most normal people.
Man, if I could do something like FPA in the US for that kind of money...
Still, everything up to GP3 is cheaper than the US. Like I said, Star Mazda is about 400k, Atlantics are about 800k, and Indy Lights are generally 1 million+. One of my karting friends was offered a Formula BMW ride and they wanted 200k as well. Needless to say he didn't have the cash! But Formula BMW in America is really bad... small grids, abysmal TV coverage, and a high cost for what it is.
I'm puzzled as well. I think it's because European sponsors don't see the US as being a useless market, like US sponsors seem to think about Europe, sadly. Usually drivers do a couple seasons in F3 or one of the Renaults, which is cheaper than Indy Lights/Toyota Atlantics and just as fast, then come over to the US when they land good sponsors. The thing about the US is, it's cheap (relatively) at the top but expensive down low for Formula cars.
Well that was cryptic. All you gotta say is how long you race(d)...
See now we're getting somewhere. I agree with that. I never found the limit by staying under it (though, it did take me a while to realize this before I shook myself and pushed!)
Well then, sorry to say, and I don't want you to take this badly, but it appears to me that you're not that experienced. I got over the "saving my life" phase after my first race weekend, but I had 4 coaches to help me there. "Saving my life" phase being what I call the phase in which the driver has such bad lines and car control that he'll spin off if he makes a mistake. I've found that as I progress as a driver so does my standard. Like I said before, my idea of a bad turn-in or a botched exit is a matter of inches (on a small kart track). I certainly wasn't up to that standard my first day out...
Feel free to prove me wrong about your experience, however.
Here's one that agrees with that. However, it's simply due to driver psychology. Trying means thinking, thinking means slight loss of control. Ever been in "the zone"? When driving becomes unconscious, you get in the zone, you relax. You're not over-thinking things. My best driving is always done when I'm thinking least about actually driving, in robot mode. I'm thinking about what my opponent is going to do, recalculating points scores, planning my attacks and defenses. And I drive a lot better that way. I've never been a great qualifier because I think too much about going fast.
Conor Daly is 3rd, he won the Skippy F2000 championship last year. He went from 20-something to the podium at Sebring.
Star Mazda's always had good racing, but the VIR weekend was a catastrophe (they air the races delayed). It was a timed race for about 40 minutes -1hour I think, and they only did like 16 laps. There were 4 cautions in the first 10 laps... lots of crashing.
It's about 19k for just the races but then you add in for Friday practice and any telemetry sessions. It's a school series so you always have access to 4 or more coaches. Then of course crash damage. It used to be 50k but they went to a double-header format. 14 races over 7 weekends.
In the US it is. Most of our racing is done out of our own pockets. Last year a guy I know paid 800,000 out of pocket for an Indy Lights ride. You can't race in the US without having money. Sponsorship is few and far between out here. Most of the sponsorship you see, even in the professional road racing series', is from family backing.
It's a matter of fact. A human cannot physically drive to the exact slip angle equilibrium of a tire 100% of the time. The time not spent on the limit is spent over or under it. The more experienced a driver, the less perceptible his mistakes will be. My idea of an "incorrect" corner is a matter of a couple inches, Micheal Shumacher's is a matter of a couple millimeters. And he drives on much bigger tracks than I do.
Lets not judge my diet from the green crap that comes out, just the normal crap that comes out. That's the only way to judge if my diet is good, by forgetting the green crap.
If you don't make mistakes, you're not going very fast.
You said the quote above this. Since a kart is one of the most difficult cars to drive, and since I, a mere 2 year noob, can drift it, it is most definitely very possible, if even easy, to correct during a corner.