I miss Champ Car... that was some more or less entertaining racing. Shame the series' had to merge, I always hated IRL. I was more hoping IRL would just go away.
I didn't even know IZOD started up already, I haven't been paying attention to North American Motorsports at all.
[EDIT] 9 of 17 rounds are road courses... That's a big improvement over the first season or two after the merger IIRC... good sign. They should bring back Mont Tremblant, though.
It was announced a couple weeks back that it would be inline. Interesting choice... they claim it has benefits over Vs without any drawbacks, relatively speaking. I don't buy it, but it's an interesting thing none the less.
Honestly, I like LFS's graphics over pretty much any other racing title. Real-time reflections, lighting and shadows would be nice, as would weather effects, though. Animated spectators are pointless; if you're looking at the spectators you're not driving fast enough. Pitcrews would be neat if done well (which they almost never are). Bloom is unrealistic in 99% of uses (the actual real-life effect is a lot rarer to see than what is displayed in most games) and I don't think it's at all necessary. There are some 3D (and animated!) trees in LFS, though most are indeed sprites; which is still the norm for many games anyways.
In my opinion, what LFS needs is more tracks that are interesting to drive on. Aston is boring. Westhill is boring. Fern Bay is unrealistic and mostly boring. Rockingham I can't imagine to be too interesting (though the detail will make it pretty!). Blackwood is fairly nice and I quite like South City, but we need more tracks, historic type tracks like Mosport, St. Jovite and Zandvoort. Tracks with exciting elevation changes that are challenging and brilliant to drive; there are none of them in LFS, and that is what is missing most IMO. I'd be perfectly happy if the graphics engine never changes, and the physics as they are now even are still fan-bloody-tastic. I just want more exciting places to flog the cars around, and maybe a couple more classes of car (a prototype, a rear-drive touring car).
What is the surface like? Is it glossy or matte? Does it have a little bit of a texture to it? Does it come in a very, very dark grey? The black will probably be too dark to look right as a tire.
[EDIT] I've found a picture of it on an Outback owner's group of some plain black treatment, it has a satin finish. Looks nice, I'll have to keep looking to see if it'll be right for me, though. Looks promising.
I think the point Dustin is getting at is that those titles are more than likely designed from the ground up as cross-platform games. LFS is so far into its development (12 years now?) that it's just simply not worth throwing it all away at this point to appeal to an even smaller niche than it already does. Were LFS just getting started then it would make more sense, but not at this very, very late stage of development.
I need slicks at a very specific size, and I need only the tread, not the sidewalls. The wheels are being prototyped at the moment I'm just trying to find the best solution for making the plastic tires look like rubber.
I'm looking more for input on the use of these types of paints and surface treatments (does the stuff in a can actually stick? Actually work as advertised? So toxic it will kill me and my family within 25.8 seconds?).
I quite like that Foobar theme... Looks to have what I want in a player. How is it on system resources? I've been putting Songbird through its paces the last couple days and I don't mind it thus far, but it's a little system heavy (sitting just over 100 000K right now according to my processes window...)
If foobar (with that theme) runs lighter than Songbird than I shall give it a go
I mean actually renaming your mp3 files and organizing them on your hard drive, not just sorting in the list within the program. iTunes and Songbird can both do this.
Does anyone have any experience with this or other sprayed rubber finishes? I'm looking for a nice solution to use for the tires on my thesis model. Normally I'd get large RC car wheels and tires but that's not an option with this project.
Simple flat paints look crap in these situations and since I'm doing an open wheel vehicle, it's important that the tires look like tires.