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martin18
S3 licensed
I’d like to see more weight for this much power, more like 1200-1300KG
martin18
S3 licensed
I noticed something in common with all your mods… you must really like diesels engines because all of your engines have more torque then HP LOL
martin18
S3 licensed
I really liked this mod but yeah I agree with comment above add more sidewall on tires and bump Hp up to 380 and change torque curve so peak torque is at 3500-4500HP
martin18
S3 licensed
Probably the most realistic interpretation of a 911 using a FZ5 base! This really feels like a properly balanced rear engine car! It’s fast but just the right amount of fast! Great work!
martin18
S3 licensed
Just a blast! Great sound, amazing looks, and just everything what I imagined it would be. Drives darty and wild! Group B Evo 1 for sure
martin18
S3 licensed
Yes haha thank you Eclipsed. Yeah no Crackle pop tune specially on non turbo engines. Refer to Schancke T16 for crackle pop sounds
martin18
S3 licensed
Quote from V_Ro :Would it be possible to do
the sound of popcorn?

?????? Popcorn???? For what? Give me proof of mod and YouTube video of what you want it to sound like?
martin18
S3 licensed
Let me know if you need an engine Sound I made the engine and sound for the Dorito GTO the 4 Rotor IMSA RX7
martin18
S3 licensed
Hey this is supposed to have double wishbone all around, that might have to do with suspension feel
martin18
S3 licensed
I’ll get on it tonight guys! There will be a new engine coming for both mods due to this AI issue.

Just wanted to mention is hard to make it realistic because for it to feel like the old engines it needs a lot of engine inertia and small rpm range to get that nice sound.

AI struggles with these slow turning engine.

Thanks for being patient everyone and loving this mod!
martin18
S3 licensed
Nice keep up the great work!
martin18
S3 licensed
Quote from shortay1325 :I've started on the engine sound as well Smile

https://streamable.com/gtfzgb

Wow this sounds pretty realistic! Just a tad bit too loud for LFS but wow I’m amazed how realistic you got it! Great job!
martin18
S3 licensed
Quote from Evolution_R :It's too muffled, but at the same time it needs to be more sharp / crisp. Frown
Just tried Stratos_Sound.eng, sounds better to me.

All right I’ll look into something more like that then, 2.0 inline 4 Non turbo is the worst sounding engine in LFS sadly
martin18
S3 licensed
made something let me know what you think
martin18
S3 licensed
Quote from Evolution_R :Later will record a video and upload it, because I cannot find good videos with sound.

What exact car is this based of? 1995 BMW Z3 2.0i?
martin18
S3 licensed
Post a video of what you want the car to sound like please
martin18
S3 licensed
Quote from numbazZ :I need an Alfa Romeo GTA engine sound
https://www.youtube.com/watch?v=OCLSrU63PaY

Message me on discord please since I can’t message you
martin18
S3 licensed
It can be tricky at times with engine editor to tweak engines to exact figure, just a couple hints:

If you want a torque monster you want the torque spread to be at a lower number and also the cam timing at a lower number this is what gets you either closer torque to HP or more torque than Horse power like a Diesel

Engines Inertia will adjust how easily the engine revs up, so light engine rotational mass, think of this as a light weight or heavy weight fly wheel. Most modern street cars would be from 1.0-1.3 diesels over 1.4, Formula engines 0.6-0.7 and regular race engines most of the time around 0.7-0.9.
You building an old 1920s-1960 you probably want to use somewhere around 1.4-1.6.

Turbo multiplier is how quick the turbo spools, diesel trucks I found the sweet spot right around 0.50, street stock turbo around 0.40 and race cars probably around 0.30 give or take just try it out until you feel or hear the difference. You can also hear how fast the turbo spools
martin18
S3 licensed
Quote from Tomfuel :this is the ununderstandable bug for the mod "T34 Sport", AIs do not gear up and stay in 1st !!

no problem with the Tommy28 (same author)

Things like this can be fixed with a minor adjustment of redline being raised 200-500 rpm’s higher and if the power or peak power at a certain rpm’s gets changed to something you are not happy with adjust the resistance with a few clicks it should fix it or at least put it back close to what it was prior.

Redline needs to be at least 500 rpm’s higher than “Peak Power” for AI to shift properly.
martin18
S3 licensed
Quote from Snoop.DriftEra :VOB, based on FZ.

I see you working on that amazing S13 mod Good Luck with getting it to test and even lowering the Tris count.
Let me know if you will to make a GT3 mod later I’d love to work with you on that
martin18
S3 licensed
Quote from mrwallace888 :Hey Rubie, could you lower the redline? It's at like 9500 give or take, but 8500 I feel would make more sense.

Why if peak power is at 8700 rpm’s? You need an extra 500-1000 rpm’s of extra room after peak power, if anything you need to retune your final gear ratio depending on the track.
martin18
S3 licensed
Top pick for me! Suspension dynamics and detailed interior just perfect 👍
martin18
S3 licensed
hey i retuned your engine and sound try it out. engine in the edit engine, and the sound in the transmission/audio
martin18
S3 licensed
Quote from Snoop.DriftEra :These are old VOB mods, based on FXO and RB4. I Used them for AIs just for the background when raced my S13. DC2 is poor quality, but GC8 is pretty decent. I'm not sure that i have original zips, but if you really need it i will rip them off of my 0.6F for you.

Is the 996 are mod you making now or is this a Vob too?
martin18
S3 licensed
Quote from Evolution_R :@martin18, would you like to make an engine sound for https://www.lfs.net/files/vehmods/A3D29D when the name issue is resolved? Any thoughts? Thanks.

Are you happy with the engine? Or do you want another engine? Send me a video of a car you want it to sound like?
FGED GREDG RDFGDR GSFDG