@LFS Team : Thanks for these updates, I know you are trying to do 3D stuff, but can you add somes of games shaders in the shaders folder, so we can create our own and improve LFS graphics (to wait for the time your team will do it) ?
I know, but all the library that a game need, exist in open-source version, such as OpenGL and OpenCL, to replace the DirectX.
Valve created a tool to help dev to convert theirs games from DirectX9 to OpenGL (ToGL)
@Scawen : If you have problem with DirectX, why don't you just start to convert it to OpenGL ? It's faster, compatible with all OS, and open source, so you are not dependent of any Microsoft's decision.
Yes of course, it's a really nice mod, but I think you souldn't change the car's interiors to add your own logo, but I think do a more racing-style interior will be perfect.
LFS modded textures have to be more 'flexible', because every cars have the same, and so they have to be more "stock car".
EDIT 2 : I will create a new thread, it will better I think, I'll let credits for your nice lights
I think all GTR have new wheels because the XFR wheels and FXR wheels are the same and also that the wheels can be edited in-game and without softwares like BeSpoke.
sorry for my bad english i'm french...
Last edited by nacim, .
Reason : Correcting after 3 years... lol