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pdanev
S2 licensed
Hehe, pretty cool. We've done this as well a few times after regular races, to blow off some steam.
AS Historic - Making layout/object bug
pdanev
S2 licensed
Hi,

I wanted to make a layout for Aston Historic (reverse), and I found a part where placing objects is impossible.If I use the upper view (90degree from above track), then I can not place objects in the area on the screenshot.

Objects are simply not displayed there, my cursor is empty and I can't place them either.However, if I move back down the track, and tilt the view, objects are visible and I can place them. Unfortunatelly, that way I hardly see anything, and it's not really possible to put anything there.

Screenshots:

The view from upper cam - no objects can be seen even though I have selected one.
http://img222.imageshack.us/im ... s200606171322538077lb.jpg
The one on the picture was actually placed using a far away tilted view.

Tilted view - object visible, hardly, but visible. Red circle indicates where my cursor was.
http://img139.imageshack.us/im ... s200606171322254062qk.jpg

I've shaded the area in red where the upper cam doesn't show/allow me to place any object.
http://img139.imageshack.us/im ... s200606171322396268mz.jpg

This happens on all tracks that have this corner, AS Historic (R), AS National (R).Help appreciated.

PS: If I switch to ground cam, objects beyond the starting point of the area I shaded are not visible either.
Last edited by pdanev, .
pdanev
S2 licensed
RB4 GTR

Gimme, gimme now!
pdanev
S2 licensed
^ What he said!
pdanev
S2 licensed
There are some high (1024) resolution RSC skins around, look around for those.
pdanev
S2 licensed
^ Why wouldn't he get motion blur?
Example: http://img127.imageshack.us/img127/4914/vg0o3367low6ce.jpg

Pictures is nice btw, me likes.
pdanev
S2 licensed
BlackMan - Very good stuff, but the very very low resolution of the car ruins everything. Can't you take a higher res shot, or use a render?

Matrixi - Nice one there as well, the car seems to be a bit too bright, or maybe it's just the white paint, dunno. But very good work.

pdanev
S2 licensed
Last one from me for this weekend.
http://img89.imageshack.us/my.php?image=fxo21tf.jpg
pdanev
S2 licensed
Quote from DEVIL 007 :You made betters already.The colouring,especially the blue combination looks a bit odd:-(

I wanted to try something new, my 1st edit from such an angle, but not the best edit indeed, still experimenting.

Another one.
http://img120.imageshack.us/img120/349/xrtdrift2copy2vw.jpg
Last edited by pdanev, .
pdanev
S2 licensed
Last edited by pdanev, .
pdanev
S2 licensed
I've had some layouts downloaded more than 600times, and not a single reply. Happens pretty much in every layout thread, zillion downloads and views, noone bothers to answer, so you have to get used to that.
pdanev
S2 licensed
I did the other one as well, but it didn't turn out so good unfortunatelly.

http://img303.imageshack.us/img303/7727/4ir04811is.jpg
Last edited by pdanev, .
pdanev
S2 licensed
Was ok, but 9/10 is way too generous.

Constructive criticism:
- Try to use more camera angles
- Quality, see the sticky thread about how to record and get better results
- Editing, try to use some effects, I'm not a fan of overediting videos and using a different transition effect every time, but I think 1-2 effects here and there wouldn't hurt

Overall quite ok, but definitely room for improvement.
pdanev
S2 licensed
We had a race quite a while ago that went pretty sour.


http://lfs.finalgear.com/weblinks.php?cat_id=3
Scroll down to FG Jan 21 race
pdanev
S2 licensed
Even though I'm a drift fan myself, I have to agree with Kemot. Im getting bored of lfs drift movies as well, but that's not the drifters fault. It's just the usual XRT/FZ, same 2-3popular corners on the same tracks. So it's hard to come up with something new.

This one was good though, as I said in my previous post.
pdanev
S2 licensed
Pretty good, nice action, nice editing, and good quality as well.
pdanev
S2 licensed
What do you expect from someone that can't even write proper senteces. Shame that stuff like this happens, but you can't really make anything against that. Make a post in the other thread about this issue, that'll give them a nice reputation as a team.
pdanev
S2 licensed
Vale, 1st one is the best I think.
pdanev
S2 licensed
The track you made is ~210meters from one end, till the other. Press D and measure the distance in shift+U mode.

210m = ~1/8th of a mile. I don't know what they are referring to on the site. whether perimeter or radius, but either way with the size of the track you made, you won't come to 1/2 a mile of be it radius, perimeter or diameter.
pdanev
S2 licensed
You forgot to blur the wheels.
FGED GREDG RDFGDR GSFDG