The online racing simulator
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R3DMAN
S2 licensed
bob you misunderstand..

i think they are great additions to the game..

but i was more directing it on to the this year bit

R3DMAN
S2 licensed
scawen, since your on, and i know others would be interested to know..

i seem to recall you saying :

Quote :Anyway, once again, we are working on things and expect some good releases this year

is this still the case?
Last edited by R3DMAN, .
R3DMAN
S2 licensed
sence of speed is ok, but everything else just feels wrong.. steering imputs feel numb and delayed.

does anyone have the windows g25 settings and the in game setting they use. ?
R3DMAN
S2 licensed
i cant get 900 degrees to work on dirt 2.

atm it feels like i'm controlling the car not the wheels, if that makes sense.

its like if i start sliding right and i turn left to counter steer the car just turns left.. unlike lfs where the wheels turn and it grips etc.
Last edited by R3DMAN, .
R3DMAN
S2 licensed
well first off i don't see why blueflame hates vauxhall's so much, he not said why apart from them being unreliable.. which i don't quite understand how that is true because a car, regardless of it being french, italian, english etc etc are only as reliable as the owner..

if you rag the car to bits, then something will break, this is the same on all cars, regardless of who makes them.

at the end of the day, its just his opinion, being right or wrong will never matter, i don't mind tho, he can think what he likes, but i would like to see his car.

i cant say i'm a big lover of vauxhall, i mean i have nothing against them, they make some nice cars and some bad ones, but which car company doesn't?

end of the day its the car i chose to own, reasons are also my own, if someone doesn't like that then thats fair enough.
R3DMAN
S2 licensed
Quote from JO53PHS :Complete with dodgy illegal spacing :shhh:


R3DMAN
S2 licensed
got a couple more updates


14th August 2009

Hi Lift Comp Cams




i got these to go with the 2.4 manifold, they take the power from 3000 rpm through to 6800rpm, at the moment the limiter kicks in at 6200rpm so im going to have a remap done fairly soon and hopefully.... <key word should see about 190 bhp.

14 August 2009

Calypso Red Hardtop





only problem is the hardtop was stored in a garage for ages so the colour hasnt really faded, so its slightly brighter than the rest of the car.

im going to go get my mate to cover it in vinal to match my car and then if anyone wants to take the vinal off, they will have a nice perfect vibrant colour underneath

14th August 2009

Momo Gear Knob


when i cut my gearstick down to create a smaller throw i had to cut off the thread that the original one went onto, no matter as i bought this design from ebay for pretty cheap



14 August 2009

Alacantara Door Cards


no pics as of yet, but i got them for free so put them on

14th August 2009

550lb Rear Springs


there has been alot of discussion over on the vx220 forum about which springs are best for the car, and naturally me being me have had to try them all out to find the best for me, having these stiffer springs on the rear made the front end a bit more pointier, and the back end wants to come round a little more.

this setup with a slightly softer stiffness at the front gets my thumbs up

no pics
R3DMAN
S2 licensed
just in case anyone couldn't find it etc.
*For Sale* F1 challenge 99-02
R3DMAN
S2 licensed
dont know how many will be interested, but i'm selling my F1 Challenge 99-02 on ebay.

this was renowned to be the best version of the F1 games and its the one most mods are based on.

http://cgi.ebay.co.uk/ws/eBayI ... 120451492562#ht_500wt_975
R3DMAN
S2 licensed
no its the original numberplate that came with the car
R3DMAN
S2 licensed
:P

R3DMAN
S2 licensed
well my car pulls over 1g round round abouts and thats without the 888's
R3DMAN
S2 licensed
Quote from BigPeBe :Sorted! Anyone who has mouselag problems and owns an Nvidia card, set the "Maximum pre rendered frames" to 0. Mouselag is a gonner for me now.

Now this game starts to feel quite good actually. I'm able to use nice combination of high and normal settings, game looks quite good and the FPS is nice and solid 30.

where do you do this?

edit: nevermind, i done it.

it still seems to lag tho, only a tiny but as its MUCH better.. but i cant help thinking that OFP is going to be as poorly optimised... i hope
Last edited by R3DMAN, .
R3DMAN
S2 licensed
R3DMAN
S2 licensed
i would watch it again, but i think i could possibly participate again.

maybe this time if you do go ahead with this it might be a good idea to get the rules sorted before you start, none of this changing rules 1/2 way through the league

also possibly force some things like forced cockpit, mandatory pit etc..

edit:

just an idea tho maybe to avoid one of the biggest problems (making the cars equal) possibly have a field of cars all the same, so its more down to setups and driver skill to complete a race.
Last edited by R3DMAN, .
R3DMAN
S2 licensed
that lad, i know well, he own a restaurant

ive never thought of featuring it tbh, as im not that bothered.. but maybe when its supercharged and is a little 'different' it would be a better feature

its a 'lightning yellow'
R3DMAN
S2 licensed
here are 1 or 2 of my latest ones







ok maybe 4
R3DMAN
S2 licensed
i think it would just makes racing closer and more involved.. i cant explain it really.. as when i drive with a big steering lock i really have to concentrate not to get the rear out too much..

and i found the RA was a piece of piss to drive aswell :O
R3DMAN
S2 licensed
sorta, what i want is for the cars to have a set degree of lock, which CAN NOT BE CHANGED

XFG 900deg
FXO 900deg
MRT5 120deg
FBM 400deg

when you get in a car the game recognises that its only got 'irl' 720degrees so it only lets you move your wheel 720degrees and this cant be changed..

yes i understand this isnt going to work for people who dont have that much lock 'momo users' but possibly creating a server side function may help? i dont know.

basically as it is now, you can jump into a car like the xrg and use a small degree of turning so on the wheel in front of you its 350 degrees but in game its full 900.. obviously this isnt realistic and it makes it easier to recover from slides, get out of trouble etc.. which in turn doesnt make you drive like you would if you was in that car..

I tried it out, and with a smaller and more managable steering lock i can do laps at least a second faster than at full 900 degrees, i feel its more to being able to correct errors far far quicker than with 900 degs as im sure that with enough practise 900 degs would be just as fast on track, i noticed myself turning smoother into the corners and being more gentle on the throttle as to not spin the car as getting out of a slide with you throwing the wheel round is alot harder than just turning it half a turn.

does this make sence to anyone? as i have a hard time putting into writing that i mean.
R3DMAN
S2 licensed
i think some are missing the point, i know that not everyone has a g25, and i know that its not essential to racing... but this is a SIM after all, and i think that the steering lock should be locked to each car..

whether this be made an option on the server side to set realistic steering locks on or off, just like forced cockpit..
Degrees of Steering..
R3DMAN
S2 licensed
i dont know if this has been mentioned before, but is there any information from the devs regarding locking the degrees that the steering wheel turns from car to car..

what i mean is this..

i jump in the Fz50 and just like a road car i expect it to have (lets just use 900) full degree steering, but then if i jump in the MRT5 i would expect lfs to change this for me to 90deg or what ever and this shouldnt be made changeable..

i just wondered if this has been mentioned before, and the reason i ask is that i just recently set the setting to 900degs in game and in profile and the cars seem to be just that little bit more realistic.

I find myself going slower and taking different lines than i would with say 400 degs lock, but i find my driving alot smoother and more consistent..
R3DMAN
S2 licensed
These 2.2 ecotec engines are pretty bullet proof, the only thing thats a problem is the timing chain gets starved of oil causing it to stretch then snap, but only the early versions were effected.. After 2003 i think they installed a bigger oil jet nossle as this didnt get blocked...

Other than that they are ok, 145bhp with about the same lbs torque is quite low, but in such a light car its not noticable..

Ill try get some decent pics soon.
R3DMAN
S2 licensed
everyone says that
R3DMAN
S2 licensed
there is a carbon V to go back on the front, but it means taking the clam off to fit it, so ill just wait for now
R3DMAN
S2 licensed
i've also made a quick website on frontpage of the progress

http://vx220.ukct.net
FGED GREDG RDFGDR GSFDG