The online racing simulator
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r4ptor
S2 licensed
Dang, dunno why I didn't notice you replied - sorry for the delay.

I'd say the render is much better now. Adding dirt adds a lot to it. The lifts and barrels looks "planted" and more realistic now
r4ptor
S2 licensed
Viktoriagade
r4ptor
S2 licensed
Quote from Bmxtwins :I have AA on.. dunno why

It's due to Jpeg compression. You can't always avoid it completely (especially with bright colors) even at highest quality. Use formats such as PNG for rendering purposes - if you can.

Cool renders, RAYfighter
r4ptor
S2 licensed
Quote from Mustangman759 :btw raptor ment to tell you, the driver of the lotus appreciated the render and liked it alot (his new wall paper i think )

I'm glad to hear that. Cheers.
r4ptor
S2 licensed
Epic <3

Hazaky: that pic ain't bad at all considering it's from a cell phone cam :o
r4ptor
S2 licensed
Quote from rockclan :
I tried to work with it in photoshop, but it was a hard time figuring out what to place where.

Thanks for the comment. Would you care to elaborate how it is hard? The Master Skinners wires are no simpler than these, so I'm puzzled by what you mean.
r4ptor
S2 licensed
Quote from DeadWolfBones :Legalize it, tax it, end the drug war.

It's absolutely absurd that alcohol is legal and pot isn't.

True. It's outrageous and display of double standards that it can be like that. Ban alcohol!
r4ptor
S2 licensed
Quote from l200 :Hiya again , Thx r4ptor for the nice reply ! Well, here is my 2nd render

Oh yah, keep'em coming.

Quote from e2mustang :small updates on car,and i'll go with these rims.

Few things I'd like to point out:
Reflections are completely random. You need to re-position the refl. plates.

Rear wing should have body paint too.

The rubber profile seems to be too thin to be considered realistic (http://autoanything.files.word ... om/2008/09/amuse-gt-r.jpg).

Car (tires) have been sunk too much into the ground. Makes especially the rear tire look like it had a puncture.

Get rid of refraction. It's not adding anything to the render, but instead making it worse. I mentioned some time ago that refractions would be so little noticeable that you can render without any. Here it is 1: done wrong (needs thickness) 2: low poly model (can cause errors) 3: possibly disconnected verticies (more errors) - all 3 mixed together. It's apparent on all LFS cars that reflections can't be smooth on areas that are round (or even on somewhat flat areas) because of the low poly nature of the models. Refractions suffer from this too.

It's not necessarily going to be a more realistic render if you tick on a "realistic setting". You need to recognize the limits. RB4 is one of the worst cars to render, but that just means you need to be even more aware of what you are doing.
Last edited by r4ptor, . Reason : typo
r4ptor
S2 licensed
Try these
r4ptor
S2 licensed
Quote from mill3num :For me are showing off

The links don't work for you? Dunno why. Works fine here The files are big. 1.7MB and 3MB. Maybe you need to wait a bit.
Last edited by r4ptor, . Reason : lame typo
r4ptor
S2 licensed
Quote from andRo. :OMG, amazing renders r4ptor. Looks real.

Thanks, m8!


Quote from mill3num :plis

Preview:


PNG's: 1280x1024 - 1920x1200
Last edited by r4ptor, .
r4ptor
S2 licensed
Quote from Mustangman759 :if anyone has free time could you render these 3 skins.
http://www.lfsforum.net/showthread.php?p=1413754#post1413754
does not matter what scene, can be together (preferably) or not.

Previews:


PNG's
01: 1280x1024 - 1920x1200
02: 1280x1024 - 1920x1200
03: 1280x1024 - 1920x1200
r4ptor
S2 licensed
Quote from e2mustang :No,not Richard Burns Rally,but my version of RB4 GTR. started like 3 hours ago,needed some time to think how i would like it. this is how it looks so far. yes has errors,probably will have too As always updates later..

Supercool!
r4ptor
S2 licensed
Quote from l200 :can any1 share a page for rims , wheels , all i find are places where u gotta buy ...

Try some of these
r4ptor
S2 licensed
Quote from l200 :Hi guys , I've been learnin 3ds max and blender the whole day , now , finally i've finished my 1st render , it's done with blender . I edited it a bit in photoshop cs3

Very cool and refreshing
r4ptor
S2 licensed
Quote from McLinux :
could someone please be so kind to render the attached skin, maybe in like a wallpaper-ish size like 1680 by 1050 or something similar?

Previews:


PNG's:
01: 1280x1024 - 1680x1050
02: 1280x1024 - 1680x1050
r4ptor
S2 licensed
Quote from Gunn :Could you please check the svg file and see if the problem persists there too? I don't have Inkscape installed any longer and can't check it easily.

It's the same with SVG.
r4ptor
S2 licensed
Thanks for the feedback!

5tag: I was inspired to release these by that thread. I've had vector wires for more than a year - been using them for skin work in my previous team, and I had planned all along to make them public but I actually forgot all about it

I re-did the whole thing few days ago because I couldn't remember any more if they are fully up to date or not. Now I know for sure they are

Gunn: The "problem" originates from the exporter (and possibly my limited knowledge of Illustrator). The smallest component in Illustrator equals a 3d face/triangle. Overlapping is occurring since none of these faces are sharing points with the neighboring ones. I would have to delete a big bunch manually and that would be too tedious and time consuming.

I'm not aware of any tool AI may have, to make it easier for me to delete the overlapping edges. Feel free me enlighten me if you happen to know about this.

ajcham: I'm always happy to discuss gfx stuff. Fire away ones you are ready, and hopefully I'll be able to help.
Last edited by r4ptor, .
High Quality Wire Kits
r4ptor
S2 licensed


Download links: Main site - LFSDatabase.eu - LFSDB.500servers.net

Template files for quality and precision skinning work based on LFS Viewer 0.6A CMX files. Data was converted directly to vectors from a 3D application, with all details preserved.

Wire: Exact representation of corresponding car to be used as reference.
Mask: Finalize the skin with a nice and clean look. This can also help to reduce JPG filesize.

Fileformats:

PNG - 4096x4096 resolution 8 bit grayscale
AI - Illustrator CS w/ PDF v1.4 compatibility
PDF - v1.5 (Acrobat 6.0)
SVG - v1.0

All files contain transparency and are ready for use. Make sure to import or convert vector files properly in your favorite 2D application - the aspect must be 1:1 or they will not fit. Use "Crop Box" (Photoshop) or similar. Test or compare with PNG version if you are unsure.

Vector layer hierarchy have been simplified for the average user. Advanced users may dig in and make changes to organize the structure. Do not make changes with the purpose of redistribution without permission.

The "by r4ptor" signature should not be removed. Please respect this request.

Comments, bug reports and suggestions are more than welcome. Happy skinning.


Preview:

Last edited by Flame CZE, . Reason : Added lfsdb link
r4ptor
S2 licensed
Quote from SEV7N :the room was already made, in tutorials folder, it had a kitchen it in , i jus deleted everythin but the walls, threw sum spheres and boxes in, all the shine and objects where me tho, eazypeezy

It's still a big task though, especially if you run into some sort of problems. Troubleshooting a scene like this would naturally be more time consuming than a scene with just a floor and a car
r4ptor
S2 licensed
Quote from Gustix :its a thumbnail , press it

trololo

Ahh, the cool thing about Lux etc. is that you get different things for "free", whereas with traditional renderers, you have to set them up for caustics and this and that, and do tons and tons of tweaking to get the look right.

Quote from SEV7N :my 1st render, after sum practice...

Woar, thats a huge scene you got youself involved with as a "1st" thing... that's the spirit
r4ptor
S2 licensed
Quote from Nathan_French_14 :
Reposts? Kiss my ass!

Trololololo and Lewis too lol
r4ptor
S2 licensed
Quote from 5h4dovv :Hey Guys, Where can i get the Brazil and Vray plugin for 3DS max 2010? Because i am going to start rendering, i just need the plugins. And Also, are they Free?

Brazil
VRay

These renderers aren't free though, however you can probably download demo's to play with. You could also have a look at Blender which is a free and fullblown 3D app. You can find other free 3rd party renderers for it too such as LuxRender. LuxRender is an unbiased renderer though, meaning it's build to do things realistically. that sounds good, but it also means it's slower because of it's unbiased nature - just like iFastLT's rim render few posts back. That was done with a different but also an unbiased renderer.


Quote from leonardo555 :
No, I don't think.

Indeed.
r4ptor
S2 licensed
Quote from matijapkc :I think you accidentally put the wrong pic in the link for "Photo 2"... Those two are same.
And yes, RL model is the example that should be shown.

Woopsie - fixed now.

Thanks.
r4ptor
S2 licensed
Quote from leonardo555 :Look at the attachment:
This part is completly wrong, we can see edges, and its so soft, it needs to have more depth.
If possible, show us your wire

(I just added turbosmooth to one part of the rim as I've not finished it yet, just for you to see.)

If his rim is "way off" then what is yours?
Photo 1
Photo 2

Pretty arrogant to show your version of 3d model as reference, don't you think?
Last edited by r4ptor, . Reason : Fixed link
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