My firmware is compatible with Arduino ProMicro as well. All you have to do is attach a pot to it and upload one HEX file and that's it, it's plug and play and ready to go.
You can also try to find which view gives you most fps. The one where you only see tyres, or when you press F, the force view is also very fps friendly.
I thought it was obvious - I was sarcastic about non-car machines
On the serious side, the subobject physics may lead to a many new features like improved car model physics, falling off parts, dynamic aero elements, mechanical failures and similair.
Rain and snow in LFS is years and years into the feature. It's not comming any time soon, since it has nothing to do with new lighting system and day/night cycle.
Realistic surprize could be the implementation of realistic bike physics. Or adding physics to a moving subobjects, enabling us to create working machines, like planes, caterpilar/crane wehicles.
Knowing the "program" so far, weather is not comming this year. Day/night cycle is already implemented and showcased to us a few years ago, so no surprizes there.
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I would look at what is going in these lines:
1/31/2024 3:45:15 PM -> Var not defined on file: ".\default\.\includes\.\myInc.lpr" at line #14
1/31/2024 3:45:15 PM -> Var not defined on file: ".\default\.\includes\.\myInc.lpr" at line #15
No, I didn't even have to look when your lfs forum was created. It's about your attitude and how you approach new stuff. Again, nothing bad about it, it's just how things are with youngsters nowdays.
I like very much your approach to scanning the interior of a car. Even like this, there are quite a lot of details. It gives quite a good head start with all of the proportions done right and quickly.