I'm investing all my free time to our new team, currently just demo racers. So whenever I escape to the S2 server (mostly CRC races), I feel sorry to leave my demo teammates behind. Our team #1 Duuku just won the Logitech LFS PlayZone Cup (czech and slovak demo cup) and our NBC divisions also got the 1st and 2nd place within teams. So things are rolling well. Now when the team website with the forum and the IRC channel are already working smooth, I except to start racing a lot more again. Especially after the Christmas, when at least 2 of my teammates are getting their S2 licences from Santa.
FZR skin and render. Since the picture is used on a frontpage of our team website, I have decided to only throw a link to it, sorry for a banner at the top.
I just really hate unpatient kids who can keep their damaged concentration on a certain toy just few minutes, not any longer. There are tons of psychiatrist debates how TV and its idiotic commercial scheme of working combined with """busy""" parents totally ignoring their own kids, can influence personal qualities of children.
I have read that this game was meant to be the serious simulator, not an instant arcade fun. Those 15 minutes of an introductory training might sweetly separate neurotics from nice guys.
(offtopic, Gunn, talking about inexperienced driving is not needed I guess. From many posts here it was clear to me that this is not a problem. Problem are wreckers, spammers, abortive voting for restart when the race is in progress, or for a ban when someone voted to stop their malice...)
The wrecker wandering across servers is a trouble, but not so annoying. Once we will have them scattered across random servers, we have won the war - occassional wrecker connects, attacks 1st racer, 2nd, (misses both ), then finally manage to hit 3rd racer going around, this racer votes for ban, 1st 2 racers tap 1, other few needed to complete the ban simply respect the decision and confirm with their votes. And the wrecker is out. I could live with this.
But look at demo servers today. Mr.Idiot not only tries to wreck people (and mostly get specced for a wrong way) but also sits in spec spamming crap, copying players' nicks to fool newbies and make them vote for a ban.... you wouldn't believe how creative and patient they are! Not to mention iDi-ots team. illepall
And if you magically manage to ban him, you must keep a close eye on any new connecting player, because it is probably him again. And be prepared for him acting like an innocent newbie for 1st few minutes, of course... sigh.
These are my demo experiences which inspired me to suggest the unique nickname - removing the possibility to change it once you enter it.
I also like to race on demo servers quite often, because I have friends there, just like someone already mentioned here. From my experience the most annoying problem is the wrecker getting your nick (exactly with all the colors etc), which makes it impossible to pick him for ban. So the most important thing would be the unique nickname.
While all previous suggestions (and I liked some of them alot!) ask devs for adding functions, this one actually needs to take one feature out: change the nickname in demo licence.
Dude downloads the demo, starts it, game asks him to choose his nickname, explaining he will not be able to change it without reinstalling the demo, and suggesting to be creative since there is no existing nick check to avoid getting ANY of your dear very important user information.
I guess it's irrelevant to talk about my friends I have forced to test the LFS and those I'm bothering with my questions when will they finally come on S2 servers. But what I wanted to tell here is my way to LFS world, since I guess it was too long and hard:
I was fan of racing games from my Amiga times. Never had a wheel (and always wanted it) so I really didn't feel too satisfied when I was trying to play F1 sims. I liked NFS series until 5th tale (if i remember right), I really loved NFS Porsche Unleashed, I've bought ColinMcRae Rally 02 and enjoyed "arcade" mode LAN circuit races alot. Tried CMR03 (omg) played some CMR04 (quite good) and tried CMR2005, which meant my loud bye to CMR and everything anyway connected to Consolemasters. Not to mention how they actually burrowed the excellent 1NSANE game with their shitty marketing.
Then Richard Burns Rally came to my attention and I quickly bought this great rally simulator. Still without a wheel I had troubles to make good times, but I loved the game which didn't excuse any of my driving mistake and offered genial keyboard control system.
Then I wanted something, ahem, less rally. You know. Actually I was looking after some kind of NFS Porsche Unleashed 2, but only found rice U2 and plain stupid HP. I've been desperately googling for everything anyhow similiar to PC racing games and don't wanna hear about all that crap I have downloaded, installed, and loudly swearing deleted....
As an old member of another massive online community (space action btw) I've decided to try to shoot the moon: asked for good racing game. All of a sudden some finn posted www.liveforspeed.net and here I am.
THE END OF BEGINNING.
Sorry for a long personal story, I wanted to lit my way to LFS, which should, in turn, ignite your ideas guys. As you can see, there was a potential customer, who always wanted exactly this game. But couldn't find it even after months of searching. This should never happen to anyone again.
Last edited by RAYfighter, .
Reason : tried to make it better readable ;)
and BTW, if you search and read more about the A1 GRAND PRIX project, you will probably agree with me, that it's gonna be a very racing happening - absolutely same cars, just different setups, powerboost button with exactly the same functionality and rules as the originator of this thread suggested, national teams (all 20 members of the whole team have to be from the same nation, great!) - I like the idea, and so I'm slowly moving from the opponents to the supporters gang for this Push to Pass idea.
LiveForSpeed inspired the biggest motorsports event of these days, YAY!
F1 as the queen of all motorsports seems to be handy example for this discussion. And eventhough it's difficult to define what is racing, indeed, I honestly believe that LFS is closer to F1 than to NASCAR, or closer to WRC than to some Monster Truck Madness and similiar shows. (Sorry I don't have examples here, because I don't watch such things. I know they exist to watch them, but to me they got the cheap disneyland taste).
I'm not saying that for example drifting with its D1 events doesn't attract many many people. I'm just saying my oppinion where I see the Liveforspeed belongs. Or, better said, inclines.
Just so you know, this greeness is all natural for brits. So is for me.
Good job with the sandy road edges trackah!
I kinda agree with Madman that they look damn even, but I am affraid that his suggested rough brush trick would look even more artifical - the characteristic sand edge pattern on the single road DDS would repeat along the road in game - seeing from the driver's perspective the back straight would look especially funny (read: wrong!).
Not to mention the pain in the ass with making the road DDS seamlessly tileable.
(this reminds me of Eric's mad texturing talent, again, by the way )
I would be one for all the "this game wasn't designed for drifting" kind of people. But from the amount of drifting teams and servers running in S2 any given time, I have put some effort into trying to understand these guys. If there is something which attracts so many people (in a real life as well) it cannot be all wrong only, I said myself. So I have joined few such drifters servers and tried to drift too. Well, I found out that I cannot compare to these guys. I couldn't even do the 360 spin, no matter how hard I've tried. Specced a guy who seemed to be able to do it anytime he wants, which didn't help too much to me.
So I can say I found a respect to them. But where the "racers" have their tournaments and competitions, following the real life races counterpart, should not drifters have some competitions too? I have briefly browsed thru the D1 pages on the internet and I guess that there are pretty clear rules for such kind of happenings. (they drift in pairs, and a jury decides how "cool" clean long etc the drift was, and gives points... no problem with tyre wear really, since as I understand it they only drive few turns at once).
PS: I really like the decent way of how you offered your oppinions MWFV6, respecting the opposite oppinions as well. Only moron would flame you for your very mature and inteligent posts.
This and few other flaming replies... sigh guys, please, don't talk about an ego allright? I understand that if a young boy is fascinated by the technology (max, photoshop in this case) he wants to learn the tool and I will help him as much as I can, for free, from my time, because I simply love to see him advancing. I'm doing this in my real life too - getting youngsters to our studio giving them all my years of (yeah exactly like you have put it hehe) my tapping in the dark just right here, on my hand. And they are happy and thankfull, I love that mutual feeling.
I was talking about the other kind of experience, though. Not the tool, that's the easy part. Look at Ian's rendering factory.
I have meant (and mentioned too) the fact, that if you are learning and studying in the natural way, when you really take the camera, go outside, shoot the car, thinking about that on place, bringing the picture at your desktop, comparing your eye perception on site with what you see on your monitor, experimenting .... blablabla... you got the picture, i hope.
You got plenty of time for sorting out the experiences, which leads to better results. Your brain is perfectly ready to make the right decision when you are in the middle of your artisting excitement.
While if you take the shortcut in learning, your knowledge will be shallow.
So will be your artwork, I'm affraid.
sorry for my bad english, it's sad to hear that it sounded arrogant, it wasn't meant to.
Would be great to hear what YOU think about that, DoN...
Sometimes I tend to hate these tutorials and hints for TOTAL noobs... it's really boring and kinda sad to browse many pages of questions about so basic and apparent things...
What I mean here is the fact that DoN (i guess) had put some huge load of hours into these pictures, playing with them, studying real photographs or even making his own to see how the things really work. If you spend this time (years guys, not minutes, years!) studying and learning something, the knowledge is sticky inside your head and everything is clear to you.
But if you always try to cheat like "hey how to make such cool picture" your knowledge will be restricted to only making this one and only pic (lol) and once the camera angle changes even a bit, you are totally lost.
What is the purpose of that??? illepall
You tell DoN, your answer will be even more interesting.
The rear view is damn cool perspective. Classic.
But those tyres...hmm.. I love the writing on them.. but they look so.. so NASCAR
(Oh and just noticed, please, why have you destroyed those billions of CPU operations on perfecting the edges of your model, by this lame Corel-like Magic Wand tool or whatever it was which cut the car against the white background? )
LOL hardcore sim lover talking?
Now right hand at your heart slik: do you have the recaro seat in your room? If you now have to admit that you sit on some funny office wheel chair, yet still gonna talk about the feeling in a real car...
nothing personal, that is what I hate on my home simulator set: when this stupid wooden dinning chair starts to skid over the wooden parkets right when I need to brake to this deadly chicane!! :eclipseeh
Another reason will make you teenagers laugh (and I honestly envy you there), but I cannot have the wheel on my working table at home, all the time. I'm lucky to have the best wife at this world, but other people coming around aren't that kind
All and all, finger pedals seem to be the ideal solution for me, and for all the pianoplayers around.
I've decided to post as a reply here, rather than making completely new thread:
I'm very fresh owner of the MOMO black wheel, so eventhough I own the driving licence (irl) more than 10 years, I'm still very slow with the wheel, compared to my mouse times (especially FWD cars of course, I know I only need more time to practice).
Plus for the same space reason I would imagine the ideal solution being like this:
(please hardcore sim fans don't throw rocks at me now)
Steering with a mouse, and gas/brake on some kind of "keys", just like keyboard keys we use, but only 2 of them, and with some reasonable yet comfortable lift - analogue sensitivity. Maybe it's just me, being a pretty good hobby piano player, but I'm sure that I could pull really fast laps with something like that. My fingers have totally uncomparably higher precision than my feet. And I believe that this is the case for most players.
??? I don't know what kind of "post processing" do you want to perform on HDRI images but what I can see on your picture are totally lost details in dark areas of your background = bad "photo".