Sadly, it says the 0.5Z which Im running is not compatible, which is a necessity for me, since I need to run the tweak too, so I could have it racing against another, tweaked car.
Anyway, since you wanted your movie to have positive comments - here's a detailed analysis of your video, after i've taken my happy pills
0:00-0:04 Allright, a good intro... you know, fading works good, moving letters also, text overlayed on to the footage works miracles. But no, trust me, a black screen with text which doesn't fade into the next sequence works much better. (and oh yeah - great music choice, you can almost feel it giving you adrenaline rush as you fall asleep)
0:10-0:19 - pretty inconsistent timing during the countdown. I love inconsistency in something requering precission
0:12-0:16 It's ok, that I haven't been shown the latter part of the crash due to the cutaway, or the early part of the crash due to the camerawork. Im sure it's gruesome, and I don't want to have nightmares
0:23-0:25 Wow, a wall... thank god there were 2 seconds of you showing it, instead of the car finishing to crash... more nightmares avoided
0:30-0:46 Nope, never used in this video before. And how about that smooth camerawork - marvelous! Thank god you used no smoothing
0:47-1:08 It's always nice to see what was going on at the server, I love reading the server text. And thank god for the camerawork. I hate to see what's going on on the track. I only bought this game so I can read server messages. I wish somebody would do more server message movies
1:10-1:24 Oh, check it out, it's the crash from 0:12. So nice to see it again. Im sure that the less material you have to film the more awesome the movie turns out
1:28-1:40 It's a riddle! I love those! I rock at guessing what caused the crash! Good job in not showing us the start of the crash!
And at that my happy pills stopped working. And in my regular condition I can't be bothered to watch a video made by a person who can't be bothered to read a tutorial on how to make proper videos. Good videos are only made by people who like making videos, not by those who had nothing better to do
Synced? You got no idea what you're talking about don't you?
Except for being jerky, not smooth enough and inconsistent in it's movements
I bet I can make the video with more FPS on a PC half as powerful as his. I pulled off 40 fps videos on a 2.8 single core Pentium with a 8600GT graphics card. Hardly space age technology
Now for the event you've all been waiting for, Squid appears as his regular self :
It's piss easy to improve on rubbish, so YES, your's is better
No you haven't and no you haven't.
Proof : Recording with the method specified in the tutorial sacrifices the game sounds... which you still have
More proof:
1. Fraps watermark in your vid
2. Primitive text overlays in your vid
3. No proper beginning of your vid
There's a lot of different points where you could have had your video improved and made good, but seeing you never read the tutorial and not intending to I'm not even going to list them
pretty simple and straightforward job at syncing the NFS Shift sounds from a cutscene to LFS footage done well. Can't say it's something special for me, but it's a solid job
Just a small bit of down to earth logics I tend to use every time I get on a bike (yeah, Im half time biker now, learnig to ride before getting an Intruder or a Road Star Warrior (to impress the ladies, midlife crisis hit at 24))
seriously though
2 wheels and vehicle between the legs makes you more vulnerable than 4 wheels and driver inside the vehicle.
Be careful around cars, especially knowing that half of the people forgot how to drive already, and the other half never knew how to begin with... And ofcourse there are 2 minor groups, one is the group of people who are actually capable of driving/riding in public (and do that safely and responsibly), and another is the one who got their brains and license as a breakfast cereal bonus gift.
I (being as careful as I can be not to end up in a big fridge with a nametag on my toe) try to avoid cars as a general at this point, so only rarely I get into situations that could provoke me to follow somebody to ask "WTF", and everytime I get the urge, I just let it go.
In Options-Control sensitivity (or something like that) set Force feedback strenght from 10 to something less, Im using 2, and it's still allright, since with 10 set as default I got more chances to turning my table with my wheel
+1 to everything said here, Game actually gives you some good memorable racing situations...
My Highlights so far are
1. Racing a 1vs1 race in my Silvia S14 vs a Mazda RX7 (which is one class higher), nitrousing the whole lap, and barely keeping the car in check just to win by a few meters.
2. Nissan GTR going down into the corkscrew, with a Corvette driving right in front of me. Braked much later than him, caught up so much, that couldn't see anything except his rear, blindly went to the left, and got on the gas and 3 wheeled down into the right hander, still pretty much not seing the track, but his rear. Weirdest thing is, I think the game considered the corner as mastered at that point.
Carbon, Underground and especially Undercover... best NFS games ever? Allright... I get it, you like illegal street racing, flashing neons, ricy bodykits and all that good stuff that by general belief of a regular street racer or a ricer, makes your penis grow.... I mean... car go faster...
and by that same paragraph Im guessing that NFS Porsche 2000 and Shift and (remotely) Pro Street are not your cup of tea... Which leaves me with a question... How on earth did you end up with an S2 license?
Anyway, on topic.
Played for 2 days now... must say it's a big step forward for NFS series. Pro Street was like a breath of fresh air given to you in a sewer of the Underground/undercover/carbon/most wanted, and Shift is like actually finding the exit of the sewer...
Wheel feels weird, hard to keep the car straight with it even in a straight line, and when you remove the sensitivity, it feels numb and nonresponsive...
Blur is "meh" , but I got used to it... looking at the road, not at the interior... and some more modifying options of the cars would be good, but I'd rather have 3 pre-made kits that were made properly and looking decent, than a ton of crap we were supplied with since Underground first reared it's ugly head.
I still wish it was supercars on open roads like the good old days of NFS, but sadly, that area is ruled by TDU now
Drifting also feels weird, I get the idea of the accelerator pedal being the most important thing in drifting, but not to that extent. I ended up pressing it with just a tip of my toe... and that's probably way too sensitive about the accelerator position (back in the days I was working as a used sportscar salesman, I had some cars to play with, and none of them required that much pedalwork while sliding)
But that still does't necessarily make the game bad.
In short - game is good, I'd recommend at least getting a demo
p.s: and my opinion , the top 3 NFS games are : NFS 5 : PU ; NFS : Shift ; The Need for Speed (1995)... followed by NFS : PS, and then NFS 3 and 4, then 6 and then 2, and then all the streetracing stuff we've been fed for the last 7 years
Nope...
Final Cut and premiere are the winners. depending on your OS, if it's Mac, then your choice is Final Cut, which is simply wonderful, if it's Win, then your choice is either the better Premiere, or the more simple, Vegas