as much as it's a good crash, which deserves to be seen, I'd love to see some work done to record it without the HUD, with proper visual aid (like circling the points of interest in some racing events on tv). With better camera positioning and so on...
Tell you what mate... I'm also usually struggling to get into the 10 minutes of video, but unfortunately long videos tend to tire out the viewer. I've solved that problem by planning out the movie... a simple list of all the scenes i need and special effects and editing ideas I got, with writing down how long the scene should be. If the plan exeeds the 10 minute mark I tend to cut the script down. Also, make sure that the content of the video is entertaining, since simple racing or drifting can rarely look not boring for over 4 minutes straight...
Yes, and you posted a sample of your video, and its a waste of time. Now, you forgot to answer one question
You know Im not letting this slide, since you opened your trap while not only not being able to produce better or at least similar results, but also with no solid points to back up your point... sooo... yeah... Your video is a waste of time, you drifted badly and used overused slow motion, then made a video. WTF?
Wangan - yes, there were cars that done 230 mph there, ones from "mid night" club, which was created in 1985 and disbanded in 1999.
C1 line - no, it's too narrow, isn't that straight and usually has a lot of night traffic...
What people rarely understand is that Wangan and C1 line are both part of a Shuto Expressway, a series of toll expressways.
C1 line is a loop around central Tokyo, while Wangan (Bayshore route) is a stretch from Yokohama to Ichikawa...
I don't know, I once had a bad day of GTA 4 which got good by repainting the Dodge Charger R/T `69 looking thing red using mainly pedestrians...
I believe Im a sick mother******
well, you managed to explain 3 points, you're sh*t at driving IRL, you're sh*t at sliding a stock set in LFS, and you're sh*t at explaining your points...
Let's recap on your post, shall we?
"since april 2007, they added... 2 cars ?? ( soon 3 ?? )"
as we all know, a simulator is a game with lot's of cars
"101 glitchs to configure"
Well, the glitches are not configured, they are fixed, that's for starters, secondly, show me a glitch free software and you can have a cookie, and once again, as we all know a sim is software with no glitches... like MS Calculator...
then when they do that you still have to rig you car for sliding
Well, 1 point being "you can perfectly slide a stock set" and "Drift cars IRL are usually modified and set up to go sideways properly"
also if you haven't noticed, drifting at 80 mph in LFS also can end up going "arseways", just like in real life, and drifitng at 20 mph is easier in LFS, just like in real life... and also not everyone can do a drift in LFS going over 80 mph...
Now, seeing you don't read any of the posts that are adressed to you (judging by your replies to these posts) I'll just type this in for no apparent reason... "THINK with your brain before stating something, since EACH post of yours is entirely made of random bs, unproven facts, and statements that can be destroyed by simple logic"
Do you have a random bs generator somewhere, or do you actually come up with those posts of yours? And yes, if it was a simulator, you won't be able to drift, meaning LFS is not a sim and LFS Drift community doesn't play LFS
Would you know anything about "how car behaves in a slide"? Doubt it, since if you did, you would know, there always is an angle of "no return" after which you can not catch a slide, and it exists in sims and in real life. Also, if you were to play GTR Evo, you'd know your statement is wrong
I found it dead easy on a Viper, stupid easy on a R8 (yeah, AWD), quite challenging on a gumpert, and pretty fun, but way too snappy on a caterham. The cars with slicks also slide quite a lot if you're heavy footed
All in all, it's a step up from GTR series and rFactor, and finally doesn't feel like rails