I was originally just going to be quiet and laugh to myself about this thread.... but seriously.... COME ON... stop whining about the cars and get on the track and drift. If you dont like the cars that are chosen,.. go find another event. Pretty simple isn't it?
i use TekTonic's basic $15/mo package and run 8 LFS servers + my Insim system, Mysql, etc etc etc etc and it never bogs down at all... 500gb/mo bandwidth cap i believe too... more then enuf
Sun, the point that we're trying to make here is that we aren't going to spoonfeed you if you haven't bothered to put the effort in and try to make it work yourself. (this includes learning a programming language) Now, I know i have posted a couple of threads here.... those were way after i was thru pulling my hair out trying to fix something (both of which i figured out for myself after anyways)... so it would only be fair that you be expected to learn how to do things on your own. We're not here to discourage you, but the "begging" behaviour is just not cool.
If you dont know... then maybe you should start by learning how to program first?
the code above has nothing to do with sending the packets. But it will help you to make your own method to do so in a programming language of your choice.... If you dont understand it, not my problem.
Based on your other posts, you just expect ppl to spoon-feed you. I'm not gonna be one of them.
But, an example of calling that method in C# would be:
byte UCID; // connection to send to or from (0 = local / 255 = all) byte ClickID; // ID of button to delete (if SubT is BFN_DEL_BTN) byte Inst; // used internally by InSim byte Sp3; };
enum // the fourth byte of IS_BFN packets is one of these { BFN_DEL_BTN, // 0 - instruction : delete one button (must set ClickID) BFN_CLEAR, // 1 - instruction : clear all buttons made by this insim instance BFN_USER_CLEAR, // 2 - info : user cleared this insim instance's buttons BFN_REQUEST, // 3 - user request : SHIFT+B or SHIFT+I - request for buttons };
Submitted that replay to the Wrecker Barricade and banned those usernames from the halfords racing server. Thanks for bringing this to our attention. That replay was a total joke.... cant believe ppl think they can get away with crap like that.
you need to use Visual C# and modify the source code and use the DateTime.Now call. Example:
SendMsg("^3Track Changing..." + DateTime.Now);
I may not have explained it the best way, but that should help u.
This will send a message via InSim to LFS. the 'SendMsg' call is already defined in LFSLapper. You will get the following output in LFS from the above code. You can basically copy and paste... but it wont change the track for you like mine does