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Vain
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Well done.

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I use it to stop my graphics card from heating up too much.
The card would run fine at 100% usage, but beyond 80 fps the electrical power merely heats up my feet instead of being used for something useful. Restricting fps also keeps the temperature within the PC-case low which has a positive effect on the CPU- and GPU-fan-speed/noise.
Notice that CPU usage isn't affected because the physics run at their very own fixed rate that has nothing to do with the frames per second on screen. However, with LFS being single-threaded and most modern computers having several cores CPU-power shouldn't be any issue.

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Quote from hrtburnout :20's not that old, is it? I have a colleague who turns 39 every year

"The age of 39 are the 10 best years in a woman's life."

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Sorry, but I can't stop grinning when I think of this thread and this, so I thought I'd share the humour.

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Mathematically both algorithms should find the same solution.
My first explanation for the difference, without knowing the actual formulas used, is that the integration-method keeps integrating the approximation-errors and thus ends up with a bigger error in the result than in any of the data-values. I'd hazard the guess that the approximation will only deliver sound results when you have largely more data on the power-curve.

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The image-effects look like some german movie. I'd guess "Lola rennt", though I didn't see it. The street scene would fit though, if I'm correctly informed about the general story of the movie.

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Quote from Shotglass :that layout is surprisingly good for heel and toe if you use the ball of your foot on the brake and press the throttle with your heel near its pivot point

In my opinion top mounted brake + floor mounted throttle is just about perfect when the brake-pedal is adjusted properly. Then your foot is in the perfect place to blip the throttle under braking and is not obstructed by the brake-pedal. Then you don't use the ball of your foot on both pedals, but the top part for the brake and lower part for the throttle, like pointed out in the quote.
On other configurations heel-toeing is likely to give me cramps in the leg...

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A quick google check brought up some interesting threads: One, Two.
Not a solution to the water-proofing problem, but a nice piece of kit that'll sure make such situations less of a gamble.

Oh, and you're likely to find people with a lot of expertise regarding your issue here.

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Quote from samjh :Wikipedia quotes 45% for diesel, and 30% for petrol. I tried to follow the source link (from Volvo), but the page no longer exists.

Take efficiency-percentages of diesel versus petrol with a lot of salt.
The problem is that when you calculate the efficiency of a diesel engine against the theoretical maximum you choose a different scale than when you calculate it for a petrol engine, and incidentally the scale for diesel is lower, which thus gives the diesel higher efficiency-ratings.

That issue is one of the mayor problems when comparing diesels to petrols. Don't trust those numbers unless you've thought a lot about it.

That said, diesels are good for efficiency, especially at low load, like in daily trafic.

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Regarding WTCC I don't want to make any statement until round 8 when we have seen the cars on a number different tracks. But last weekend things looked pretty balanced. ...You don't see RAC drivers complain about the FZ5's unfair advantage on the straights either.

Apart from that racing is always the workplace of automotive pioneering. That means all regulations should be made to reflect what the automitive industry is trying to achieve. Right now we need more and more efficient diesel-engines. When we process oil we produce diesel as a by-product and at the moment it doesn't find as good use as it could (which we can see in the price). Thus we should promote diesel powered cars until this imbalance is rectified so we can make the most efficient use of the resources we have.
Also, diesel-engines still have a lot of room for improvement. We should really encourage any move towards advancements to diesel-engines. When we want to see cars that go 100km with less than 3 litres of diesel (we already got 4 L/100km) we need to make expensive diesel powered cars worthwhile in the car-shop, which means promoting diesel powered cars to customers through racing to break the "diesel is for trucks"-prejudice.

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I'll skip the burnt-out discussion and go for the suggestions.
Recently I found it quite enjoyable to reset my mindscape for an evening, ignore the result-centered league-racing and go to some random servers and play. Sure, you get bumped off the track every third race but the rest is a lot of door-to-door racing because neither you nor your competitors know the combination well. I've also found it fun to toy around with the clutch-pedal, 720° rotation and the H-gate shifter for that purpose.

The whole point, I guess, is to treat LFS as a just-for-fun arcade-racer instead of focussing on positions and championship points because, let's be honest, those achievements have lost their attractivity long ago.

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1. There are thoughts about using energy to make radioactive waste harmless, but likely fusion will come early enough to not make the thought worthwhile.
2. Every process causes dangerous emissions if you keep it up long enough, even when you just warm yourself by standing in the sun.
Fusion turns Lithium and Deuterium into Helium. We've got a lot of Lithium, Deuterium is a part water - also available plenty, and since Helium isn't very dangerous we can live with it for a while, until our voices turn funny.
The Lithium is turned into Tritium before the reaction, which is midly radioactive, but it only emits beta-rays, which is the not-very-hazardeous type, e.g. shielded perfectly well by 3mm of plywood.
We can propably live with fusion until 5000 a.d.

But ultimately, their is no circle of life and any process will change our enviroment if it's kept up long enough.

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I concur that "Zero Emission" is of course just marketing babble. Face it, nothing comes for free.

But a different point: Did you notice where they out the hydrogen-tank? That's going to be a nice fire-ball when a Porsche Cayenne rear-ends it.

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Welcome to the team!

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Quote from DasBoeseC :ABSOLUTELY MAGNIFIC!

Thank you, thank you, thank you!

I just adore the 956/962 (there's simply no sweeter sound.....to me ) and if you've got more vids.....keep em coming

CU, Sebastian

In that case, head yourself here (DVD "Porsche 956 Incar" at racing-underground).

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Quote from wheel4hummer :What motivates you to copy and paste articles into posts on the LFS forum?

Very likely the concept that controversial ideas should be discussed between humans to extract a clearer view of the truth from the joint intellectual horizon.

Regarding the article I can imagin to agree to a few core-points. However I can't say I'm an expert on americans since I'm not one of them. I believe in the concept of in dubio pro reo and thus will not accept a negative view on a group of people I don't know well enough to be entitled to such an opinion.

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Quote from danowat :Personally, outside of the leagues we organise, and practicing for IGTC, I am finding it tough to get the motivation to race, I reckon in the last 3 months I have played "public" racing for probably less than 3 hours.

The combo's are boring, the physics engine still has the same flaws, the graphics are looking dated, the only thing that keeps me playing LFS at all is the people that play it, and the racing that can be found by playing these people, if that wasn't there, I would have moved away from LFS completely a while ago.

TBH, I am getting more FUN by picking up and playing Forza 2 for an hour, than I do picking up and playing public LFS racing, sad but true........

Quoted for truth.
I haven't driven LFS outside of event-preparation for over a year now.

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Welcome Dennis!

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I also dislike the advertisment. I've yet to learn of a car that doesn't sound horrible when it's hopelessly revving against nothing but it's own engine's inertia.
The 997 GT3 sound beautifully when you hear it roaring away at full tilt between Hocheichen and Flugplatz on the Nordschleife, but revving in neutral is just horrible, like every other car.

Sound engineering aside, I think the 997 is one of the best sounding cars when you consider that it has to pass exhaust-gas limitations. Of course old racecars sound ten times better, but those don't have to match the modern limitations.

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[Edit] Here's a Fifth Gear review of the 997 GT3 with some sounds, to refresh your memory. Get those headphones on and turn the volume up!
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Quote from tristancliffe :Take one ugly BMW, add ugly bodywork bits and hey presto a REALLY ugly car.

I really don't care what it looks like. BMW finally needs to get a proper car out there. I mean, last time I checked they actually had to put an effort into it to win in the WTCC. That's not in the tradition of german car engineering.

( )

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I don't know wether that is really done with some cars, but if the clutch is wet running on motoroil and it's connected to a dry-sump lubricated engine very low oil pressure could mean the clutch isn't well lubricated and the next gear change would harm the friction pads very much.

However the dry-sump + wet running clutch is propably rather rare.

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That sort of thing sounds like a driver-issue.
If RBR itself had crashed windows would've caught it and offered you to shut it off, so likely some device driver (could be any - soundcard, motherboard, LAN-chip, whatever) caused the kernel to hang somewhere.

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Autocross track 'Elbow'
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Hello.

I often toy around with the autocross editor and here's one particular layout I enjoyed. I've had quite some practice on it but it's still very difficult to find the right line. If anyone else enjoys that sort of riddle, feel free to download the attached layout and try to find the ideal line yourself. It's great fun in everything ranging from UF1 to FZ5.

You will notice that the starting-section is shaped oddly, that's because I arranged space so you can start on this layout with multiple cars, so yes, it's multiplayer-usable.
Also, you'll see that the track isn't confined properly everywhere. I'm very liberal with the chalk track-limits in heavy cars like the FZ5 because it needs the space but I stick to the narrow lines in cars like the UF1. Choose a suitable solution for yourself.
Also, don't ask me how I came up with the corner-names, i just started moving my fingers and suddenly all corners had names.

I hope you have fun with it.

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There are many women, but a car like that is unique. You have to make choices.

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Very well done.

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