I like the effort you put into it and I'd like to give some constructive ideas:
- Try to be more disciplined while writing. In the beginning you promised to make a positive article and say why LFS is good, but quickly went into a defensive stance, explaining why LFS isn't bad. Think about the cars section, f.e.
Similarly, you promised to tell me why I should play LFS, but then I found you telling me why you are playing LFS. One of the examples for this was the GUI-section. You switched from pointing out facts to giving me your opinion.
On a similar note you sometimes used adjectives like "arguably best" that aren't obvious to the reader at all. To you it might be, but to the reader GT4 is better than driving for real. Try to avoid such assumptions and rather explain why exactly it is objectively the best.
- Try to restrict yourself to points that matter for the enduser. The typical user couldn't care less about who the developers are. The users don't buy a chat with the developers. I don't need statistics from 2003 either.
This point of criticism surely sounds unfair to you, but what I'm trying to say is that you have a limited time of reader attention. Don't waste it. Few words, many hard facts.
- Structure follows content. I think you first came up with the structure of 10 points and then filled it with content. It looks a bit as if you were struggling to find good points to fill the structure. e.g. Hardware requirements and graphics should be talked about together. The alpha-tag isn't actually a positive argument, but needs seperate discussion. I can see that the structure doesn't allow that, and so you had to force it into the article as a positive point.
That's just my opinion. Feel free to think "Bah, german structure nazi!" or something like that
.
Vain