He is speaking about the tyre physics, not the tyre textures.
Even though the tyre is textured with grooves, what you pick in the setup screen are different variations of a slick tyre, that work like the R2, R3 and R4 you pick on GTRs.
Thanks a lot for letting us know what you are working on Scawen !
I'm impressed by the detail you're putting into it. One of your sentences caught my eye.
Would it be possible to make the different tyres brand have different caracteristics ? In terms of Carcass deformation for example. Do you plan on doing it at a later stage down the road ?
Thanks a lot for the heads up ! It's always good to know what you guys are working on. The dedicated community supports you, and we're all awaiting the tyres update with much impatiences !
By any chance, would you happen to have any ETA for the Patch ? If so, we'd be more than pleased to get to know it !
Thanks for the heads up Scawen, it's always nice to see a developper pop here !
I will enjoy the game while waiting. Something I really like with LFS is that it never grows old and still looks fresh after you've not played for a long time.
And devs, you can be really proud of the long timers moaning on the forums. It means that not only you managed to create a product that still compels drivers for 5+ years, but it also means they are very involved with the product.
Keep up the good work, we're all going to party when you guys decide to release what you've been working on !
I completely agree with you. I've never gone serious about the LX or the LRF, but they are a real challenge to drive. What's the point of being capped with a car and complaining if you don't take a serious look at the other cars out there ?
My only regret is the lack of proper LX racing servers...
I know most of you don't know me much/at all as I've never been a very active forumer, but I just came back to LFS after a very long break (about 8 months) and I wanted to share the experience.
Since my computer broke and I've lost all of the setups I worked a lot on, I decided to try some cars I barely touched while I was actively playing. Today, I sat in the LX4 and had some amazing fun with my G25. This car is a real blast to drive, and once I've gotten the hang of it, I'll consider racing in the LX6 seriously.
But I didn't made this thread to post my snippets or to do some micro-blogging. I read a couple of posts here, and what the hell guys ? All I see is moaning about something and moaning about the opposite. You should seriously go in game and have some fun, because the boards are starting to look like a suicide help hotline.
What I really mean by this post is that even if the development process is very slow, and even if we're all awaiting some content update for LFS, the game is still looking good and didn't get dusty no matter what competition it's got.
Go in game, drive some less played combos, and just have a blast. It'll feel much better than staying on the forums.
I have to agree with the OP about the points, safety percentage, etc.
Too many stats kill the fun in game... It feels like World of Warcraft or any MMO out there where you have to grind your way through the levels to get to the interesting content.
I can understand some appreciate this "progression feeling", but LFS is already hard to master properly, so I dont see the need to add more arbitrary barriers to hinder progression.
I think the removal of the shift light is a good thing. It was way too precise to be realistic on road cars. Having it set up at a pre-set RPM would have messed things up more because the shift point would not be that exact RPM depending on the setups.
@ Bandit77 : Of course you can not tell the ideal shift point solely by ear only. Buttfeel also helps a lot. However I'm pretty sure no human can nail every gear at the exact shift point. Moreover, as someone pointed out, if you shift when the light comes up, you are already shifting too late : at the moment it lights up you should already have switched to the next gear.
If it's possible to shift +/- 200 rpm away from the "optimal" shift point on a bike without tacho or shift lights, I'm pretty sure it's possible in LFS too.
This is a good idea indeed Android. However, I see one problem with it is that the view stays fixed to the horizon level and does not come back gradually to its "standard" position during the whole period during which forces are exerced on the car.
What would be best, I think, is that for a little moment the camera stays like in Camlevel, then goes back to the position defined by the incar view or custom view. You will notice when taking corners in real life that you tend to put your head back to its position during the corner instead of having it tilted all the time. This way, it would feel even better than with Camlevel as it currently is.
Apart from that, no bugs to be found on Z17 or Z18 for me Scawen. Keep up the amazing job !
Excellent addition, and excellent thing that LFS is moving forward. With the new tire model, 2 new cars (VWS and ???) and a new track, I'm pretty sure LFS is moving fast to set a new record in the racing sim industry.
To get back on topic, H&T WILL reduce your laptimes only according to your level.
The reason : it gives stability to the car under braking.
If you are from beginner to a good average racer, after you practice the technique, you'll probably brake with more stability, AND reduce your brake distance (add the perfect engine braking to your brakes). Moreover, you will know that you are at the proper powerband, which is very good for close racing (let's say you are in a braking duel against a guy fot a medium fast corner with only one downshift, the outcome will be mostly on how short you can brake and what will be your revs when you need to accelerate out).
Besides the good laugh on Xerxes website, we must remember that really cruising isn't the bad point here.
It's the fact that the admins and the 'cops' are too full of themselves, and really reming me of Cartman in SouthPark (in the episode 'The Chicken Lover').
Just a bit of history here : cruise servers are the evolution of cops n' robbers, and in CnR, both sides wanted to chase each other, and have a blast. In cruise servers, cops chase to get money and to fine people, trying to make everyone respect the 'law' of the server, probably because they lack sufficient authority IRL to convince their friends to go in a bar they prefer.
I used to cruise to get in chases and have fun. I remember holding almost 10 minutes in a chase against a FZR with the XRT, just because the cop was a noobfest himself. After 10 minutes, I got kicked. Real sporty spirits, ain't it ?
People don't hate or dislike cruise servers without a reason. People don't care if others like to ride at 35mph. They (I included) find it pointless to have a force of 1337 (sarcastically speaking) enforcing this slow driving. As if they lost the spirit of an interesting chase in order to eat doughnuts in front of their screen while monitoring the speed of every people passing at the banked hairpin on Aston.
A bit of a shame, if you ask me. So cruisers proponents should really try to understand all of the reasons behind the tension toward them, instead of crying to discrimination or segregation whatsoever.
I think the pivot solution may be appropriate to simulate the effects.
Moreover since the LFS cars (even the road cars) are 'sporty' (apart from the UF1), I wouldn't be surprised if they all of monocoque chassis instead of chassis with non-loaded skin.
They would still have different flexibility ofc, but the difference wouldn't be as big as without monocoques.
If you play WoW, stop the subscription for two month and you get LFS. Seriously, sacrifying two monthes of WoW is better to get LFS.
Seriously, in the US jobs aren't hard to find. I've been living here since September, I'm not a native speaker, I go to classes and can't offer a long term commitment to an employer (I leave in the end of June), and still I found a job in an Asian library on my campus with no Asian language skill. What I do ? I shelve books. I'm underpaid, the job's not the most interesting ever, that was painful to pretend to my interviewer this would be the opportunity of my life, but I can make money now.
Sell some stuff on craigslist or whatever. I'm pretty sure your bedroom isn't barren and you have some possessions that you don't use anymore.
My advice, if you want to succeed in life, the first thing is never beg for help (except if your life is in danger, and you have NOT ANY SINGLE ONE other opportunity left). The more things you get to do by yourself, the better off you will be. Trust me and trust my frenchness.
The inner tire is in red (screechy), but the sound comes from the outer tire. This happens for the two fronts (should I corner left or right, the sound comes from the outer tire, while it should come from the inner), and I think with the rears as well (I didn't notice it, but i'll do that).
I don't have Z anymore, so if someone could confirm/infirm that on Z, it would be great.
There us that bug I noticed, but I'm not sure it comes from the patch.
Basically, I am under the impression that the tires screeching sounds are inverted (I use the default ones).
I am using Sony Dynamic Stereo Headphones (MDR-V300) with an Acer Aspire 5610Z laptop.
I was surprised by my setup being more understeery than before though I didn't change anything. Then I realized (by switching to the force view by mistake) that my inside front was in the red grip level in the force view (I set up my car like this), but the screeching sound came from the outside front tire (no matter if the corner was a left or right hander).
I flipped my headphones (putting the left side on the right ear) and the sounds were perfectly correct. I'd like to kno if anyone experienced this before ?
EDIT : I said my setup as understeery, because I use the tires sounds as a reference to when I'm driving, so I was surprised by the outside tire losing grip that early. Nothing to do with physics.
I don't know much about other sims, I tried rFactor, and oh my god, no matter what "realistic" mod I used, the tire physics were very crappy. I don't know about Iracing (I can't afford it and I'm not into ovals anyways ), but from what I've heard on the tests, the tires physics are worse than with LFS.
I do have noticed, however, a drop in the grip levels for all of the tires (or I got really bad ). I am not sure how this affected too hot tires, since my drifting days are way behind me.
However, if someone managed to in IRL, managed to get the behavior or an old GT3 (same specs as the FZ50) with the rears at 150°C, your video could serve as a very good comparison base