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Subphonic
S3 licensed
Great work, thanks for updating this! Not used Blender in probably a decade but still quick to get it up and running with these, cheers.

Just need to figure what I'm actually doing now! (and edit some dds files)
Subphonic
S3 licensed
Name: Tim
Racing Number: 808
LFS username: subphonic
Subphonic
S3 licensed
Hey, if it's the MasterSkinnerz kit, just flick the wireframe on. It also comes with a default texture called 'Pipes' in the layers as shown.
Subphonic
S3 licensed
Hey,

Dodgy link Rik, is it the 2015 one?

Tim#8
Subphonic
S3 licensed
Awww man, thought I'd peaked with that one: Best Skin Evorzzz!!!1!
Subphonic
S3 licensed
Like so?
Subphonic
S3 licensed
Is that a livery or dazzle camo?! Anyway, yeah, it's fairly easy to make the texture or textures separately and paste them onto the skin as you want. Just remember to paste them, rotate them first then adjust for stretching.
Subphonic
S3 licensed
Cool, I originally asked when I had a few days off work though Frown Will have to see if I get any free time. (for free, obviously!)
Subphonic
S3 licensed
I've read the OP funnily enough...just wondering what isn't to his liking with the multitude of available skins and therefore what he would like doing differently.
Subphonic
S3 licensed
Didn't pick this up as Texpelt had but been two months...What exactly is it you're after as you say you've seen the ones already online and there is a shed-ton of Castrol skins out there?
Subphonic
S3 licensed
Matters of taste to one side...if you're going to sticker bomb the rear bumper/bar/fender/whatever you need to wrap it round onto the sides where the bumper is still a 3d element.

And that CF texture is HUGE! There's a nice 2048 CF sheet at Masterskinnerz: http://www.barkingpig.org/msz/pages/extras.php
Subphonic
S3 licensed
Hey,

Bit confused by this bit:

Quote from Texpelt88 :...
2) A minimum of 1 "AdvoCare Racing" logo. {Color & Primary Sponsor can vary.}

Bonus:
Colors- Blue, Black, & White

...

It reads like you'd rather the primary sponsor was AdvoCare and colours were Blue/Black/White...but they don't have to be, is that the case?
Subphonic
S3 licensed
Aww...didn't realise the Photomode Comps had resurfaced!
Subphonic
S3 licensed
Why not? If it's content you have access to you're good to go! ...Or was there some sarcasm there by any chance?! lol (Yeah, I've seen XR thread)
Subphonic
S3 licensed
"Image not showing?" Because you haven't posted an image...no preview, no clicky.
Subphonic
S3 licensed
Perfect, thanks! Missed that bit.
Windows in 0.6G
Subphonic
S3 licensed
I'm probably missing something really obvious...and I have tried using the Search function already

In previous versions of LFS I used the clear window tints and a 'carshine' value of 0.4 to effectively get rid of the windows (see attached)

Is something like this possible in 0.6G? The texture 's_windowALPHA' doesn't seem to be used for the windows anymore, is there a replacement or do I need to play with the shaders...if so, is this possible with the shaders as they are at the moment?

Thanks in advance.
Subphonic
S3 licensed
Quote from seldon :
Quote from lewis2212 :Please can someone render this skin for FZ5

http://gamersunited.co.uk/FZ5_DCT.jpg

Thanks

Here you are.

Love that scene! Two of my favourite colours.
Subphonic
S3 licensed
Not really...have to change the car shine in the cfg which only you see and you see on every car, same for any dds files, reflections etc.
A very shiny light grey car with modded reflections would look kinda chromey...locally, but just grey to others and you would see all cars as shiny-shiny.
Subphonic
S3 licensed
Not seen this one, nice vid (Textures and glass would drive me mad though lol) #8
Last edited by Subphonic, . Reason : Pizza in my keyboard.
Subphonic
S3 licensed
Yeah, to adjust shine just open "cfg" from your LFS folder in notepad and change the value 0 (none) - 1 (shiny-shiny) and save, I use 0.4 to get rid of windows, but only you'll see the difference and will see it on every car. Everyone else will see your skin with their shine settings (often mirror-like shiny if you're a drifter )

Subphonic
S3 licensed
Quote from McEscher ::noob:
Jamesisinthehouse12 stopped making steering wheel textures due to the Hardware Vertex Shading technique in the patch 0.5Z. Thats why he lost interest to make steering wheel textures.

Join date kind of gives it away but well researched!
Subphonic
S3 licensed
Glad someone picked this up, it's a great design but I knew I'd cop out when it got to the 'Brands of the World' phase!

Personally I'd go lighter with the silver (there's a sweet spot with LFS graphics where it looks all shiny...) But looking nice anyway.
Subphonic
S3 licensed
Is it wrong that those buildings look normal to me?! Much more so than the originals, anyway, good job! Is this someting that will be released at some point or just a personal bit 'o' fun?
Last edited by Subphonic, . Reason : Pizza crumbs under my 'd' key :(
Subphonic
S3 licensed
good race
FGED GREDG RDFGDR GSFDG