Agreed! A tiny track config of an enclosed stadium could facilitate not just ROC style events but also SBTV's yearly Soccar event, or even drift tournaments. If the stadium itself has solid barriers around then there will be zero need to build one from slabs and walls. Plus, the atmosphere would be way more immersive and realistic over lyt objects. How detailed the stadium is up to you guys but I doubt it needs to be that high poly as broadcast or mpr cameras wouldn't be zooming into a bench seat
It doesn't need a new world environment either, just maybe using the LA base world and having config 4(LA4X) with just a stadium in the middle of the grid. Frame rate would be epic But as you mentioned earlier the priority would be the existing update package... so these stadium suggestions and everything else can just be considerations for minor follow-up updates
Well, do the skin regulations mention "suggestive", if no then you're fine. It's like saying you'll put a decal of a random burger shop on your car expecting everyone to know it. Those who know that's... good for their health I suppose
If the material you're plastering over your pride and joy skin contains said nudity or partial nudity (e.g sexual in nature) then maybe reconsider your design. If not I don't see why not.
Along with the timeout issues, most certainly some instability in current version. Waiting on reply on both issues... maybe I celebrate 30th birthday... 5 years time 🥱 https://www.lfs.net/forum/post/2105295#post2105295
C'mon, there has to be some explanation, what's this radio silence... Every single server's like this - totally random people get lagged out just like a DDoS would. Not fun.
Yes, disabling MPR saving may help, but then that means us server mods won't be able to do our job. So that's not possible.
Additional 2:
"> Something went wrong between you and the server, so you lost connection. As we don't know what that was, we can't really help. But it's definitely not LFS's fault. The only thing that LFS can do to help is if I implemented a thing where you can rejoin a server without losing all your laps. This would be useful in endurance races."
Seeing this is suddenly affecting a noticable amount of players I doubt we all have ISP or connection issues coincidentally at the same time.
In short, I am telling you something's not right. However you wish to deal with that information is out of my control, but I'd (or we'd in this case) would like to see some sort of remedy or at least a true explaination to this. Because I doubt any of the upcoming winter series leagues would like to be in the fallout of this.
This past week (since 05 Oct 2024) I've been getting MP Stash error followed by timeout at random, with totally stable ping. With reference to this previous thead https://www.lfs.net/forum/post/1869586#post1869586,
Get a better internet connection? 👍 2gbps fiber
Use a cable instead of wireless? 👍 cabled since birth
Don't download things in the background? 👍 nothing
Race on a server with a good connection? 👍 every server has same outcome
I've also noticed an increase in lag and timeout occurrences from seemingly random people across every server imaginable, even if that person has like 80ms ping or never had issues with persistent timeout before. This has been observed by several people the past week. Some timeouts have the 30 second red lag timer, others are instant.
For e.g, Server latency per user fluctuates around 80ms, which is insanely high compared to usual. I can't seem to remain in a server longer than 20mins, then I get timeout at random, same with others. Other times, I somehow stay in the server and have zero issues, while others get timeout.
An observation example: In JAR yesterday, with a full 45 pax server, someone was getting timed out every 5 minutes or so, and at any given time, 4-5 people in the server had red ping. In FM Fox, with around 10, one person timeout every 15 mins. The bigger the server cap, the more people get timed out.
Main question: Anyone knows what's going on with the instability? Is someone attacking the master server again? Hope this reaches people who have experienced this issue, because I'm sure it's not isolated to just me.
(sidenote: this is unrelated to my previous post about high ping from ISP. That's been resolved already)
Perhaps a phishing website is currently grabbing login details, or another pirated community (can't remember the name) is publishing its login log file....
Either that or someone's running an ad on LFS page or something malware related that's keylogging the login inputs. However I doubt it is this since LFS website doesn't run ads...?
Yeah this... in 2016 it was no where near 18 pounds for S3. I believe the 2017 price adjustment was also for the same reason OP stated. Plus... Scawen didn't adjust those 18 pounds for inflation from 2017 to 2014, which means the 18 pounds now would be more like 14 pounds in 2017.
So... if theres another discount it'll not be by much I'm guessing.
I emphatise with your situation, but unfortunately you or the people of Turkey aren't the only ones suffering from poverty or poor national income. I've seen LFS S1 to S3 players (who had to work for their game) from tons of underdeveloped countries such as India, Bangladesh, Iraq, Iran, Africa, Lebanon and so forth, some of which with even worse minimum wage than your country. Even Afghanistan, where a steady wage is impossible.
And I don't see them complaining about the price of a game. It's all about perspective, intent, incentive and purpose. If you live a life where everything was attainable with minimal effort, then nothing would be worthwhile, and you'll never really feel accomplishment or treasure what you have. This is nothing about profit or business model, but personal beliefs.
18 pounds for S3 license unlocks virtually 65% of the game's content. 18 pounds in most underdeveloped countries is probably a month or two of dedicated saving and hard work. If you can spend money on a PC that can run the latest FPS games, on a car, on even pet food for two cats - you probably have it in you to ration and save up over maybe a couple more months to get LFS S1 or S2. No one has just gotten a paid game without working for it thru salary at some point.
And yes, Scawen and team could run a discount or sale on the game, but at what cost? This is not an arcade or online pick-up game, if the sale price gets too low you get all kinds of user base into it (as pricing should be fair to all, hence, discount to all). I wouldn't personally want to see privilaged 9 year old kids annoying the hell out of a hard working adult gentleman from a 3rd world country, and then forcing him to give up the game - and the previous 18 pounds he spent. And hence.... theres the perspective you need to see the real, bigger picture.
I hope I've explained it enough that Scawen doesn't have to add another 1000 words below this reply
And sidenote to those saving up for S1-S3: You can and will get LFS license. And it'll feel all so rewarding, once that moment comes.
Nice ending to the thread, thanks OP for taking that all in and closing it with gusto.
LFS is a long journey of which probably a thousand of (mostly) active users are in for. Other options exist if you're hardcore sim racer on the grid every day, but for the majority of us who've seen ourselves grow up into working adults along with the timeline of this sim, at this point we're just invested in the possibilities. Just as we are invested in our tomorrows
Think that's just rendering lag from mod menu loading... I'm referring to ghost cars (dots on map) where the user and his mod fails to load completely and other drivers can't see him on their screen. Is this issue still persistent in this version of LFS - and is physical collision still enabled for the ghost vehicle?
WKD maybe? Someone has to speak up about this soon, backstab or not. There has to be some motive behind this, unless its some solo crackhead or degenerate who enjoys saddness.
Lack of licence purchase? Poor server quality? Lack of updates? An ill-fated wish to empty LFS from its users from past run-ins with admins mayhe? There has to be SOME grevience that causes this. DDoS is not fully automated like something a bot could do, so surely it stemmed from something.
Incorrect. Random servers still get ddosed. RTFR retro cup is delayed because of it right now...
Sometimes 1 server, sometimes half the server list gets wiped out.