Counter Protest
Session: Race
Lap AND MPR timecode of incident: L4 / 11:05
Car(s) involved: 88, 98
Location of Incident: T16
Brief Description of Incident:
1.1 Car 98 has room (1 - 1.5 car widrh) on left outer side of circuit but chooses to hold tighter line (fair tactic) however, my car was already alongside on the inside on corner entry, and as I adjusted accordingly to compensate for Car 98 line change.. when applying power on exit and with regular minor counter steering movement, due to lag had exaggerated the car placement and caused Car 98 lag contact, flick upward and pivot around my front bumper.
1.1.2 It was not in my best interests to P.i.t someone into a spin, let alone have car contact that way,
1.1.3 Steering movement from my car was not heavy or abrupt, although I try to predict and compensate my steering in advance of the netcode hitbox, I am not able to reliably do so especially when the car ahead is not predictable...
1.2 Sorry Jarod, but I don't know what else I could've done beside ceasing acceleration completely to wave you by :/ Didn't think the actual contact could've been anything more than a 0.4x cc but the ping must've made it worse as your car jumped up off the ground
That's all -
Did anything change for base tire grip for 4 wheeled cars (not bikes)?
Myself and a few others have noticed noticeably (ha, pun) lower grip especially at the rear, with cold tires. Even at peak warmth, the car will feel more skittish on mid corner especially at high speed.
It is noticeably different from before the update. I'm catching slides and losing traction in places I've not done before. However, it kinda makes the car feel more realistic sort to say, as the rear slip grip is now more "realistic" feeling, same for the front grip. More front scrub triggered more easier than before.
TL;DR - cars now drive less "planted" and the performance window for grip is smaller than it used to be - it's harder to mario kart (aka 4 wheel slide) a car through mid corner now as the rear grip doesn't seem as potent.
Your thoughts? Because it's very obviously different even how subtle it is... unless all of us are drunk
Hey, not sure if this has been reported, but probably some bug in the script (d'oh), almost every time a car loads in, something pops up along the lines of :
"Script 'xxx' cannot be run from a script".
If it's a paddle shift car, it says "paddle". If it's H pattern, it says 'road'. Doesn't affect gameplay.
There's also a yellow text, when opening mod list
Unless our beloved @Jonathan.Provost is being transferred out from stewarding duties...
And also, filesize upload needs to be increased, as layout .lyt files now exceed 20kb. Cheers!
Merry Christmas! Glendale Circuit has had it's final major makeover going into 2024! Here is the final version, with a totally remodeled first and last sector for more fun and less boring Tilke-inspired corners. Layout attached below, Enjoy! NOTE: Layout in .zip file due to file size restriction
*edit 9/12/2023 - widened runoff for Turn 1 and 9 sequences
*edit 22/12/2023 - new pitlane, paddock building, parc ferme and live podium
*edit 29/12/2023 - reprofiled Turn 2 and Turn 3 infield section, more marshal lights, redacted sc3 turn 12 kink. More Turn 1, 2, 3 and 10 runoff added.
(original 2022 version track in quoted message below)
Back for this special time! - Mid Town Ring Remaster 2023
Mid-Town Ring, a fan favourite since 2020 and played host to many of a great race over the past few years. Now in 2023, here lies the remastered track with a new S-section in Sector 1, and a reprofiled Blackwood Gate corner, now incorporated with the new infield section. The Classic sector 2 still remains.
Mid-Town Ring Remastered - 2023
2023 Remaster
A very fast-flowing and exciting track, with plenty of overtaking opportunities. Keeping within touching distance is crucial if you wish to blow past down the back straight!
It may only have 11 turns, but it certainly does not disappoint. Strap a FBM and a pair of heavy balls and you have yourself one hell of a race.
Recommended vehicles Protech Porsche Mod
TBO
GTi
FBM
Every other car!
The time has come for this series to end, and so with it my 8 years here on LFS as I pursue conscription full-time now. Thank you everyone for the journey and for having a go at my creations just as I see them fit to be raced on my hundreds (of which I could never have thought would happen). NRGCL ends with 27 editions of layouts, some good, some bad, but all of which can be improved on. Don't let the editor cast doubt, it is capable of brilliant things as long as you have the mind to create
I leave behind one last gift to the community, Glendale. A V8 Supercars inspired circuit taking cues from many historical tracks from the land down under, a super driver's track making most use of LA1x's open space to instill some damn good flow into the 2 min lap time. A treat in the FXO Supercar, have a go at taming this rewarding street course.
Have fun all, and have a jolly, Merry Christmas.
Recommended vehicles FXO Supercar by Nikopdr
FBM
Any other car!
Due to lower turnout, feature converted into Sprint n.2
Sprint Race 1 - elon musk (MizzMaster)
Sprint Race 2 - Makima (warauu)
Post event banter
>(Gridded) Furthest to roll the SOAPBOX BARREL car BAF17C down Westhill's Hill WE1Y - elonmusk (MizzMaster)
>(Gridded) Fastest UF ROBIN car 42B264 around Martinsville Roval BL4X - ET & Rony (Eclisped), BLWBIN1 Bin car - T.Soini (teppari)
>(Solo) Furthest Lawn Jump Car Darts (open to all cars) at AU1X - *‹[PM]ET (atthis) at 200m
Big plug, but it might be the last event I'll get to host with my buddy Niko. Work's getting hectic, life's moving on. Hope to see those whom I know, there
Event information 17 December 2022, Saturday
Server on Layout Racing League / Password lay0uts / Server is online! Qualifying - 1530 UTC
Race - 1600 UTC
Event Format :
Glendale Australia Street Circuit (Grid S3 LA1X)
25 Minute Qualifying
Some sort of break for uNite to get a drink
Short Briefing
4 Lap Sprint
14 lap Feature (1 hour time limit), no pit required (Standard racing rules apply, penalties apply, SC apply)
Post event banter >Furthest to roll the SOAPBOX BARREL car BAF17C down Westhill's Hill WE1Y
>Fastest UF ROBIN car 42B264 around Martinsville roval BL4X
>Lawn Jump Car Darts (open to all cars) at AU1X
>Other stuff uNite wishes to add
Car Class : Mod FXO Supercar by nikopdr
Pit lane Speed N/A
ALL drivers do not need to be in Teamspeak, just come to LRL Discord voice lobby "paddock" and join the fun , via https://discord.gg/E6mjZvBj