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MicroSpecV
S3 licensed
Quote from lucaf :That was my perspective in yesterdays race at Aston Club Rev


@Sarlin

You went into the corner way too shallow and something like 10ks too fast.

You couldn't have made the chicane at all - should have committed to cutting the tire bundles and avoided a silly incident and save the race. ..

If you were in the right in your driving then at least you have some kind of redemption for your vulgarity (not that it's nice).
.
.
But it wasn't, so the rant that followed was laughable lol

No hard feelings just my view as I can sometimes be quite expressive in the chat too.


Feelsbadman, Tex Shrug
MicroSpecV
S3 licensed
Yup, but I'd rather have a hovercraft and gradual movement rather than unexpected jumps. At least with the hovering/smoother netcode in iR or Codies you at most get sideswiped or pushed off.

In LFS if you attempt to run alongside a laggy car or KB tapper, and he makes one (longer than usual) press, you're dead instantly.

Meh.
MicroSpecV
S3 licensed
Quote from Gutholz :Singleplayer replays are more accurate. The car's movement is saved excactly as it happend, that is important for the hotlap validation. In multiplayer replays the paths of the cars are a bit "compressed", because clients only send their car position a few times per second. (Would be too much traffic to send car position dozen or hundred times per second)
That is smooth enough for online racing but for the hotlap validation it needs to be more accurate, for example to decide if a wall was touched or missed by 1mm.

Most popular usecase for singleplayer replays is probably hotlaps, there you only have a few laps per replay and the slower rewinding does not matter so much.

ps:
There is also this unofficial analyzer for multiplayer races:
https://www.lfs.net/forum/thread/85079

Going OT a bit to respond to your sp/mp info,

I've always wondered why LFS uses less accurate netcoding/path reading for cars.
Its not that apparent with someone having 50 ping or less, but anything above 100 and a opponents driving gets jittery (i.e car flicks left to right and skips a "frame", it seems).

Why has there not been an update to better the vehicle path/coding to rival something like iR or the Codies F1 franchise-type of netcode? The car reactions there are much smoother and don't jitter as often, almost as if the system predicts movement, or the position reading is much better. Although with very laggy people the cars tend to "float and glide", but even that is better than having an <example> Turk with 600 ping suddenly jitter and flick you into obvlion down a straight.

Would love to see more precise or compound path vectoring/netcoding for mp cars. Multiplayer especially in demo suffers from this the most, with less accurate drivers, laggier people, or people using KB. Especially a KB user with 400 ping. Not nice. Also seems that LFS likes to overcompensate car positions with laggy people. Which is observed when a car keeps flicking left to right as the driver makes *tiny* steering adjustments.

Anyone have an explaination as to why we're still stuck with this jittery netcoding system? (No hard feelings, just want to know why haha)


Cheers
MicroSpecV
S3 licensed
Right, so you personally attack one dude because you and your friend (whom, hey, you've yet to introduce) have some problems with the forum ban system, and have now turned sour over the situation and appear to represent the large amount of monstrously angry banned forumers (oh, where are they..)

Kris is just doing what he has to do and what he think is right. If you feel your friend deserves his unban, follow what Kris says, and contact a Mod or even Kris himself in PM. This whole thread is extremely unecessary and just showcases your upmost immaturity (ddosing the forum means you and your friend can't use it either, so it doesn't resolve the issue does it lol)

Just take the words lightly and heed the instructions, its not that hard.


//
Anyway, you've been demo since 2013, even longer than I was. You're missing out on a lot of stuff in the licenced world of LFS. Going off topic a little but, you should consider grabbing S2 if you can. Don't let some fiddley forum situation stop the passion Na-na

(unless you're an alt, then ggwp)
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Quote from turbotron :Well, my friend was banned from here loooong ago as well (maybe 2010). TL;DR

Well, to put it simply - tough luck.

Also, since everyone below is pisstaking on my light hearted opinion earlier, I'll just use the meme Luc has posted.


ok
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Idk, is Vano's banned or back to life? Smile

Can't see his profile yet Tongue
MicroSpecV
S3 licensed
Internal
For Rony (Eclipsed)

Mid-Town Ring revised for RTFR proposal

Attached is layout and GTi spr for laptime check (1:47)
MicroSpecV
S3 licensed
Well, I even more irony with a certain driver... Looking

Some Saturday morning uplifting irony
MicroSpecV
S3 licensed



Happy Weekends!
http://airattackteam.com
MicroSpecV
S3 licensed
Yeah. Even though I'm representing my family AirAttack (AA), don'matter where the DDoS occurs. It's just plain bad for the whole community. Wish to keep those stuff away from LFS platform, not just a few servers.
MicroSpecV
S3 licensed
Hm.

DDoSers are not tolerated by me and I'm sure everyone here in the community as a whole. Just shitty child's play. Not the first time.

That being said, they do have fair mileage, but no idea why they would do the attack apart from getting the ban from your servers itself. Ddosing the server just because of a ban is just plain dumb, lol


If the user migrates and patronises demo racing servers instead, if anyone is free or racing with him, do keep track of his actions and whether he uses the hack again.
If he attempts to hack or cause disruption in any Airio server (mainly AA, but B2R, MRC etc considered), do update on this very thread preferbly with a replay. Will see to it and will push for an issue of a full global ban on every Airio run server.

It is our job to counter this, by any means necessary. Getting annoying that the frequency of attacks is increasing, including the TC stuff as well as the recent LFS attacks.
MicroSpecV
S3 licensed
@Lucas
Throttle blipping should be something you learn and instinctively do, not done by a computer Rofl It will never get it right.

@Scawen Would love to see the winged FSAE car in LFS. Is it possible, just in the next official update, however small it may be, to have the "winged" aka modern fsae car in? You guys should still have the vehicle model and so forth for it, I hope?
Would open up league or race choices, as the current MRT is a little shoebox with bad front grip in high speed.
MicroSpecV
S3 licensed
@Scawen/Dev Team

Hmm, any comment on this? Has been in the brewing for quite a while, as Lewis said - wasn't going to be a good plan from the start.



Any actions to be taken for future updates, like a more stringent check between the master server <> LFS copy, or IP blocking him from accessing the LFS webpage (to prevent downloading of a copy of LFS, and hence potential cracking)?
Might seem too excessive, I'm just giving my opinion, heh.

I certainly hope that LFS will be crack-proof for next patches.. or at least in the future.




Rout's evidence seems undeniably solid... and ridiculous from Skinzinho; Reseller or not. Nice catch, Rout.
I smell another BrLok coming...

/ps.
Has Skinzinho been banned yet?
MicroSpecV
S3 licensed
Quote from Racon :In LFS a skin is the paint job (allowed), and altering the cars 3D model is a 'VOB mod' (not allowed)... I've seen a few people from other sims call altering the model 'skinning' rather than 'modding', so maybe that is the confusion?

+1
MicroSpecV
S3 licensed
Stay on topic please.... Take arguements to PM/another dedicated thread.



But yeah, @Simon That's kind of rude on main forum dude
MicroSpecV
S3 licensed
*Note
Updated footer with live tracker from lfsworld.
MicroSpecV
S3 licensed
Ah, that rmeinds me, I shall pop the twitter link up to the footer as well.

@Kris More productive work = more licence giveaway!
status update
MicroSpecV
S3 licensed
Status update as of current time

Master server is down, no ports seem to be available..


Quote from Racon :Link[/url]

I've updated the footer description in case you misunderstood the purpose of this thread Wink
Last edited by MicroSpecV, .
LFS Master Server - Update Thread (DDoS)
MicroSpecV
S3 licensed
Hi, just thought of stickying this up as a proper thread.

**This thread is to be used current and in future for all general problems occuring for LFS master server at any given time (DDoS, ectra). Individual server DoS encounters or other issues should be put on a seperate thread

For live updates, head to the official LFS Twitter page here :
https://twitter.com/LFSracing
CURRENT SERVER STATS

*A very low or null player count would mean the Master Server is probably down.


Please make use of this single thread to post or comment anything related towards current Master Server-related problems LFS is experiencing. Refrain from spam posting the same thread topic (i.e Server down!!!) all over the forum.


//
You may participate by posting any updates to the situation, such as a working port, an exact timing of the DDoS (and/or master server logging back online).
Other stuff include actions of a suspicious in-game user (i.e entering, leaving repeatedly, chatting about hacking, ectra). Inclusion of their username would be ideal if administrative matters are to take place.

If you need any help (regarding joining, server ports, but not your personal well-being, please) during this period regarding the game, do post them here as well. The forum will hopefully reply promptly to you.
Scawen/Vic/Eric may also respond to inquiries if they are able to Smile, or to post any official updates as well.

Otherwise, this will be kept as an open discussion thread. Please keep thread on-topic.



Note : If this website (lfs.net) goes offline, you may contribute or discuss over at the duplicated thread in TC Forum, which will be linked shortly.
Link : http://forum.city-driving.co.uk/showthread.php?tid=28928

Cheers
Last edited by MicroSpecV, .
MicroSpecV
S3 licensed
Quote from three_jump :So far the people and their reason is unknown. Before we jump to conclusions and point the finger at anyone, we might want to wait for some facts first. And taking the claims of a random person from twitter (or anywhere else) serious doesn't help anyone.

Well, we have
1) That Arab dude on Twitter,
2) The Arab AL-KeN guy on this thread (Who is Saudi and certainly not German like his flag says, unless Germany's english education has taken a toll),
3) This weasel


So far, every single one of these seem to be Arab of some sort. Unless someone is out to tarnish the Arabic community with a wave of fake accounts, or a bunch of immature Arabic loonies are just having some fun (those 3). If it's this, then their rep won't exactly be good...

But you're right, let's just hold back.. Who knows. It might just be a 78y/o technician trial-DDoSing the wrong location due to myopia. Uhmm
MicroSpecV
S3 licensed
Well, looks like the Arabs doing their own community a world of good by continuing this and not talking things out. I doubt Scawen will be hostile towards some nice gestures like, I don't know. Talking nicely? Working something out like a translated page?

Seem to forget that when everyone else suffers, they too suffer; where do you get your LFS dose of speed now?

Don't think they thought this through, lol.

MicroSpecV
S3 licensed
Yeah @adam
This webpage may not support back to front arabic characters, as it will need a new coding (unicode? idk). Might be too old of a interface to integrate Arabic language.

If it's true then.. I guess Arabs can still google translate all of this? If the webpage is unable to have Arab as a language, then imo that's too bad, nothing much can be done... and redoing the entire website is far too risky and tedious.
MicroSpecV
S3 licensed
Hmm, turned out some dude wants Eric, Scawen and Victor to take up the Arabic language, and translate the page themselves to a arab language set. Lol.



Okay. On a serious note. @Mysterious arab dude
Most (or all, in fact) of LFS's languages are self translated by members of the community. Take some time, source a translator and get him to translate the page to Arabic - I'm sure Scawen wouldn't mind adding it to the long list of translated pages.

DDoSsing a game doesn't resolve the issue, does it?

It doesn't even have to be one person. Get a few, and translate the page/game/interface. Community work for a better community.

I doubt Victor will be too happy spending a grand for Arabic language class, so I guess you guys should show what you really are and step up to the plate. Prove your worthiness and translate the page and pass it to the Devs. You'll be surprised by the positive response thereafter. As of now... not so much.


@AL ken dude
If this is a seperate issue with TC, head to TC and speak with them. I'm sure stuff can be worked out, both on your side and TC's side.
MicroSpecV
S3 licensed
Well, we can wait it out until those cornheads realise they can't actually play anything either, then come to whatever senses they have and cease the attack.

Lol what value does LFS have to warrant a DDoS of this scale Rofl
MicroSpecV
S3 licensed
Or it could be a syncronised botnet DoS, who knows.

Oh well, we could wait it out until those dipsticks realise they can't play online either, then they'll probably come to whatever senses they have and stop the attack. Lol
Last edited by MicroSpecV, .
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