There's a reason why you learn how to save... money.
iRacing although being the far superior sim, it also is superior in its monetary charges for content. One year of racing in iR can set you back hundreds.
As the description may hint, this is a rather fun and stressful challenge. Viral it could be; but definitely one to try out
on a boring Sunday. If you are a Pikes Peak or Goodwood fan, this is a must try!
Simple idea - run a fast car along the sidewalk of Blackwood yard with next to no run off. Challenge your
friends to the fastest time possible! No preview this time - try it out to find out!
-
Don't want to miss an update? Subscribe to this thread!
Someone else has been doing this for ages (well, cruise at least) - our resident noobist, GT4Tube.
He edits the clips, edits the replays, times everything. Not sure how you can work with pre-recorded clips mate.
Check your PM. This is refurbished EPrix with safety measures in SC2 and not-as-awkward grid positionings. No physical track changes, you can drop the layout right in with no problem.
@michal I'd say Mid-Town Ring. Check it out in layout forum, it will host better race than the EPrix circuit
I rank my layouts in terms of race grade. Eprix is a Grade B (C being the lowest). Mid Town is a A, it has better appointments and is better suited to host larger races. Even has its own marshalling wall gaps!
But that being said, I'd love to see the Eprix getting another run, would be much more interesting seeing if the XRGs produce a tighter race than the slippy LX6s!
I've returned for a brief respite in Layoutting this year. This might be my one and only layout this time; I am indeed busy with other projects around Adobe, Sketchup, 3Ds, aaand you get the point!
Nova's Really Good Circuit Layouts Vol. 10
Norisring
"This is a track I've always wanted to redo, having done a smaller version on Autocross.
Chosen location is Aston - the backdrop and scenery very much suits the environment of the actual track!
DTM does some crazy races here, and Norisring is steeped in history as one heck of a small rocket circuit. Blitz around the track in the GTRs for that authentic DTM feeling, or take something like
the FBM and relive the European FBM Series.
The track is accurately scanned and outlined before put up in LFS. It is correctly scaled, and
all environment objects like buildings, grandstands and cranes are exact to real life."
Norisring Small Update 1 (V3)
Small update to Norisring layout, with full pit lane with pit boxes, along with a podium.
Also added is a first - prototype "gravel" trap in Turn 1 run-off zone.
-
Don't want to miss an update? Subscribe to this thread!
A fully scaled and scanned DTM Norisring circuit... all coming up in the next edition
Scenery such as cranes and buildings will be at later date!
Just realised Turn 7 and 8 are slightly misscaled. Will adjust and put the scenery in! This will be nice!
Absence is key... haha. Sorry for the lack of posts!
You can't because normal web language chars are unicode or something, and lfs doesnt recogonise it because lfs uses its own language system. That's why they appear as question marks.
You went into the corner way too shallow and something like 10ks too fast.
You couldn't have made the chicane at all - should have committed to cutting the tire bundles and avoided a silly incident and save the race. ..
If you were in the right in your driving then at least you have some kind of redemption for your vulgarity (not that it's nice).
.
.
But it wasn't, so the rant that followed was laughable lol
No hard feelings just my view as I can sometimes be quite expressive in the chat too.
Yup, but I'd rather have a hovercraft and gradual movement rather than unexpected jumps. At least with the hovering/smoother netcode in iR or Codies you at most get sideswiped or pushed off.
In LFS if you attempt to run alongside a laggy car or KB tapper, and he makes one (longer than usual) press, you're dead instantly.
I've always wondered why LFS uses less accurate netcoding/path reading for cars.
Its not that apparent with someone having 50 ping or less, but anything above 100 and a opponents driving gets jittery (i.e car flicks left to right and skips a "frame", it seems).
Why has there not been an update to better the vehicle path/coding to rival something like iR or the Codies F1 franchise-type of netcode? The car reactions there are much smoother and don't jitter as often, almost as if the system predicts movement, or the position reading is much better. Although with very laggy people the cars tend to "float and glide", but even that is better than having an <example> Turk with 600 ping suddenly jitter and flick you into obvlion down a straight.
Would love to see more precise or compound path vectoring/netcoding for mp cars. Multiplayer especially in demo suffers from this the most, with less accurate drivers, laggier people, or people using KB. Especially a KB user with 400 ping. Not nice. Also seems that LFS likes to overcompensate car positions with laggy people. Which is observed when a car keeps flicking left to right as the driver makes *tiny* steering adjustments.
Anyone have an explaination as to why we're still stuck with this jittery netcoding system? (No hard feelings, just want to know why haha)
Right, so you personally attack one dude because you and your friend (whom, hey, you've yet to introduce) have some problems with the forum ban system, and have now turned sour over the situation and appear to represent the large amount of monstrously angry banned forumers (oh, where are they..)
Kris is just doing what he has to do and what he think is right. If you feel your friend deserves his unban, follow what Kris says, and contact a Mod or even Kris himself in PM. This whole thread is extremely unecessary and just showcases your upmost immaturity (ddosing the forum means you and your friend can't use it either, so it doesn't resolve the issue does it lol)
Just take the words lightly and heed the instructions, its not that hard.
//
Anyway, you've been demo since 2013, even longer than I was. You're missing out on a lot of stuff in the licenced world of LFS. Going off topic a little but, you should consider grabbing S2 if you can. Don't let some fiddley forum situation stop the passion