"Official" modding (not just VOB) in any game isn't easily available and is not easy to get licencing for just purely because of the mass of possibilities one has. Thats why games like rF, F1 (Codies), and many others that enable track, car or modelling are non official and are done at own risk.
BeamNG seems to have done it but then again they must have some damn good rules for developers and modders to prevent licencing issues or copyrighted material reaching the next build.
What LFS is and has been doing is like every other game - completely disregarding and disallowing modding, and having concequences for it (i.e getting banned online, account revoked (c Vanos) and so on).
Yes, people will still do it, and plenty do many great things. But notice they all run their mods offline or in cracked and tweaked servers and whenever they come online to a normal server... they can't. At least with VOB mods. And if they can, some admin or someone will boot them away.
So we end up siphoning out the runts and have a clean community base. Those who mod can have their own private offline base. But never in the near future do I see modding capability as an official in game allowed thingy. Far too many legal stuff to go through and then you'll end up having the mod base better than the game itself. And at that point Scawen will probably end the development since the game would already be modded to obvilion.
So no. In short.
Modding can be great but the dangers and risks far outweigh the possibilities. Also noting the fact that black sheep tarnish the reputation of "good intented" modders (by bringing mods and tweaks online, crashing others, having negative influencesp and we can't really view it positively anymore.
By allowing something there will almost always have consequences. Most may work fine, but you will always have a small percentage causing hitbox problems or multiplayer conflict.
Most of the VOB modders who have been found out use really fancy mods that alter car characteristic and the body. Seldom do we see little VOB mods - when people mod, they go big.
So to reducd the chance of issues its just better to kerb it completely.
Then theres also the clear issue of copyright infringement and ownership - the devs definitely want this to purely be their work and theirs only, and modding the game will just deter further progress because; why should they continue to develop a "made in free time" game when people are already doing their own to mske the game better?
Hey. I think you've mistaken my comment. I'm referring to crashers. There is a difference between crashers and newbies.
We don't insta-ban either; like AA, MRc or any demo-based server really, we do give newbies (not crashers) chances before taking action. Most admins I know, even outside of AA, do not take overly-harsh admin actions.
I myself rarely issue any bans and even so they are extremely short if such (again, aside from crashers).
Adopting the role of Team Manager for Air Support I am very sure I know what I am doing in terms of how I approach newcomers and how to deal with bad driving behaviour. I know how to draw the line between giving chances and issuing a kick/ban, mind you.
Besides speaking to newcomers in server, giving them tips, I also encourage them to spend more time practicing offline to sharpen their skills (if they cannot stay on track).
Our new Air Support division is made up of young talent who not only strive to race better, but also to take up the challenge of learning the ropes to being an admin, and how to make correct on-the-spot decisions in a crowded server through correct coaching and mentoring.
To lessen the need for in-game conflict and misinterpretation of rules, a server itself should have clear rules - no matter how basic they may be; where's Blue Flag, Racing room, Bump drafting, and so on? Vague rules encourage rowdy driving which can negatively influence the overall experience within a server.
Then how about admin duty rules? How does one go about stopping a rouge vote-ban (like OP)? How will the admin handle a crasher?
Things like this need to be set right from the beginning so everyone can hit the ground running and not bump into problems. We wouldn't have Dankx's issue then.
Crashers however, need no introduction to bans and I don't think there should be any more leniency.
I reiterate again, crashers are not the same as newcomers/newbies.
I agree with you on almost every point otherwise.
I'm not telling and ordering you how to run your server. This is your decision to make. I can only advise on the community's behalf on how the server can be more condusive. Whether you take it as constructive criticism or negative feedback; that's up to you.
We only voice out so your server can be better. We go to servers we think are patronisable and we normally have great times there.
Problem arises when server is run without requirement of any rules. There is a difference between ignorance and fun.
For instance, a crasher ploughed through the pack in Turn 1, and then pitted and rejoined. Admin present expressed little to no action, instead opting to wait and then talk to the crasher; whom at that point had departed. Followup action was to "wait for him to return and then talk to him".
And due to the nature of the server having more newcomers, no vote was started, hence responsibility should fall to the limad on duty.
An admins duty in any team or server, no matter type, should always put player comfort and server cleaniness as top priority.. If not, this will soon turn into France Pro Crash fpc..
Part of hosting or even administrating demo servers is definitely to encourage new users to race and to remain in the community pool of LFS. However, a line has to be drawn between extreme leniency and strictness, of which your current protocol is slightly towards the lapsed side, resulting in... unfavourable race situations.
I'm sure Simon will agree with certain points here whether they are harsh or not, but we definitely hope to see better racing conditions on ALM so we can all have fun.
I apologise if my statement earlier was unclear or too blunt. Cheers.
1:50 for bug and then repeat few seconds later. Is easily repeatable bug once you get timing right. @Immudia @Scawen
Any fix for this? Is a definite bug in multiplayer that can ruin close races if someone were to change tires in 0 seconds...
Ninja Warrior Intermediate Course 1, BL1 LIVE FOR SPEED
NOTE : Course aesthetics have improved since above video. Return stage routes have been widened, and stages color coded..
Ever wanted to test your precision driving and patience? Wait no further!
I bring to you a two-part Ninja Warrior/banzuke influenced obstacle course, dug up from the archives of 2016! Few have conquered this course and fewer have done it in a fast time. Will you be the king of the course?
First ever competitive small-scale obstacle course I've made that will take more patience than most others! Carefully constructed to be neat, whilst being fully doable and isn't made of all-armco that will wreck your FFB wheel.
Put your slow precision driving skill to the test in this 4 stage course with your friends or simply take a spin and attempt to finish the run in quickest time possible. Upload your attempts if you wish! Recommended vehicle is XRG.
Each stage has a "return-to-stage route" to the stage start just like the real Ninja stages. You do not have to restart the entire course if you fall off once.
Have fun, and be sure to stay... calm!
Recommended vehicles XRG
TBO
XFG
FZ5
Every other car!
Mhm. Even more obvious if you have a busted shock or suspension. Repair is literally instant and if you get the hang of the timing its very repeatable... not good
Didn't know Insim counts it as no work. That's a bigger bug than I thought... so in leagues fastest pitstopper would be... 0 seconds? not 1.21?
I'm a mouse driver, and FO8 is lethal to drive. No steering input feeling but pushing right to the limit and staying off deadly kerbs..
Looking forward to (hopefully) make Round 1!
@Dank
There are drivers in S1-S3 that race, but just maybe different timezones, or different servers. Sometimes B2R's S2 server and [FM] and Rony's get filled too. Join one and wait a little, or just have fun!
Timing is key, you have to stop in the box and just as you ground to a halt the pit request has to go from Red (changing) to Yellow (Updated). Has to be synchronised right down to the milisecond.
Have recreated it a couple of times and its quite easy once you get the timing and initial idle speed right
ALM's server doesn't have racing rules as a requirement, and from what I see their limad team isn't the most competent in dealing with incidents quickly; which results in immature bans like that by trollers, Dankx. @simon Have you experienced it?
You should take it lightly however, these things happen. Unless an admin went on to perma-ban you, vote bans last only half a day and you should be unbanned soon. Just make sure to have enough drive time to know what to do into turn 1 and not bore the brunt of the banhammer.
There are many other servers hidden in server list like AA, MRc, B2R, FM GTi ectra that you can participate in. Don't feel sad!
Been doing that for the past two mlg races (SRT, this) I've been in and what you said is defo a +1.
Way better fun starting at the rear having many battles rather than stuck in no-mans land. That being said I didn't qualify for the Gt2 race (P23) and I spun in yesterday's LX race
@Tomi Starting at back is definitely exciting. No need to worry
Moved from gen Discussion
RE
Attention to Scawen or Eric who does coding,
When you attempt to pit on pit-box; if I open pit menu and change let's say Damage Repair to yes, so color goes from Yellow to Red and transitions back to yellow as setting is saved.
Meantime, if I stop on the pit-box while this pit setting is saved, I can get a free 0 second pit stop, no matter the severity of damage.
This occurs only if timing is right - your car has to stop, then there is a 0.3 second wait before GUi "PIT STOP :" comes up. If the pit-setting goes from Red to Yellow (saved) just as the GUi appears, pit-stop magically happens and you get repaired car.
Although requires almost inhuman timing, I have replicated this glitch twice in single player and again twice in online. Half of those were premeditated.
Please resolve this issue, it might be a race or battle breaker if it happens mid-race.
I find it weird you only brought this issue up after 3 years like Sinanju said. Why not earlier?
Even if your "friend" only recently failed to return the account to you - it cannot be, since you had this new demo account since 2017; and still only bothered to bring it up in 2018.
I don't think Scawen would entertain someone who lent his account and details to other people expecting them to return it back. Risks like that aren't supposed to be taken by anyone. Your account runs under your name and your info, and you should be the only one using it; the only one wholly accountable for actions taken within the game or externally regarding account sharing.
(Just a long message so others don't repeat the same mistake.)
tl;dr
your account your responsibility.
Read my above wishlist and you'll find out one of the wishes is to have cmyk color options for a "plain part". No more concrete, red barrier, white barrier. All achieved using texture list. And for plain part object it can be colored in tbe color wheel of cmyk.
Also needs ability to free select and group multiple objects (or an entire layout track) as one model and be able to import or export. @Lucaf would help, yes?
In future we would like to see 1x1 free expandable objects via 8 way axis that allows us to manipulate this "object" into however shape we like. And then need a cmyk paint tool as well as texture and polygon editor.
In short:
Group select and group model
Import/export and/or ability to export to external program like 3ds or Sketchup ectra
Paint tool
Polygon/plane tool
Texture editor
Single object 8 point resziable
Gyro rotation for each object
Ability to select precision of movement, instead of current 1 stud to 1 stud maybe 1 stud, 0.5 and infinite.
Ability to alter part friction and reflection
Ability to mesh objects