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CarlLefrancois
S3 licensed
can't wait to have a look Smile

thanks for making your software so exceptional. I've gotten pretty deep into the force feedback response with the fzr after many years in. really amazing when you think of it and surely not going to start disappointing with the next version Big grin
CarlLefrancois
S3 licensed
thank you for this Smile

now I am going to go back to slaving feverishly over this neutral fzr set. no idea how many years I've been taking advantage of these amazing physics but I'm faster today than I was a few days ago. ok maybe only a little bit, but still.

hopefully I can release something soon! it might even be before the day/night update, it's that close now
c11
CarlLefrancois
S3 licensed
please try with these options that affect the feel:
473 degrees for steering wheel in the os config
in-game settings:
900 degrees
0 compensation
17 force
4.43 sensitivity

disclaimer: not really neutral, sorry! there is still work to do but this is a fun (if slow) set that gives good feedback. i really like the miata at nordschleife in assetto corsa so this set aims to have some of the same refusal to turn in except with a bit of braking. not enough bite in front so not a final z version yet! working on it Smile
9 and 10
CarlLefrancois
S3 licensed
same in-game settings
c8
CarlLefrancois
S3 licensed
no other settings change
c6 and c7
CarlLefrancois
S3 licensed
same in-game settings.

the latest has just a bit too much throttle oversteer. i don't know if it's faster that way, but it seems to be up to the driver. not a lot of tire testing but for feel and handling it seems good enough.

didn't make it 9 laps at kyoto long though. when this set can do 12 laps of ky3 without slowing down i think it will be balanced well enough.
c4 and c5
CarlLefrancois
S3 licensed
no changes to in-game settings

not quite satisfied enough to say this is a final version, but they should be good for most circuits in lfs. the focus has been on even tire wear and i think the latest one is quite good.

i'm realising it's not likely there is a 'perfect' all-around fzr set. so my goal now is to finish up this series and then continue another quest for most realistic feel without caring about times or wear. this series feels front-heavy and this may have to do with me trying to get the fronts to heat evenly with the rears. a bit silly, really Smile

i admit i based this desire to get even tire wear on watching a masters of endurance south city race where the top fzrs had R2s and managed to heat all tires evenly with only the outside staying out of the red. this can't happen on all tracks with the same set, but in general i think the latest set is on the right track. the only reason i don't call it z and finish here is the front is only really getting heat on the inside so the quest continues...
c2 and c3
CarlLefrancois
S3 licensed
still no in-game changes
z c1
CarlLefrancois
S3 licensed
no change to in-game settings.

a bit more downforce and it really gets more planted character. i'm able to stay on the brake harder and further into the corner than before so after only a few races it feels wrong not to upload right away and continue working on times.
y
CarlLefrancois
S3 licensed
in-game force: 7

neut_y version followed by three failed candidates. still unsure which to continue from.

edit: 540 degrees for both device settings and in-game
Last edited by CarlLefrancois, .
point release
CarlLefrancois
S3 licensed
was just skidding off at ky3 as the laps wore on. i won't delete the previous version like last time, instead i'm trying a point release Smile

the geometry still doesn't seem quite right, like it's resisting entry a bit and it bobbles, but the rates are feeling better and give more feel and time to react around the apex. not sure it's quick enough for a 1:49.99 at we2 ( so abysmally slow ) but it went through the chicane at south city and right up on curbs at ky.
CarlLefrancois
S3 licensed
version x. is this neutral steer?

handles well. i could catch a slide and feel it in the wheel so i went back to read the extra settings that could affect what the g27 feels like. ( still needs work of course )

global device settings (g27 wheel) 716 degrees

in-game rotation 801
force 12
sensitivity 4.43
CarlLefrancois
S3 licensed
this is really good work. thank you.
slow but fun
CarlLefrancois
S3 licensed
handling better now.
v
CarlLefrancois
S3 licensed
handles well at tarzan

degrees of rotation 757°
u
CarlLefrancois
S3 licensed
39 laps at westhill international and could have gone more, although with super cautious driving. has good feel when turning with slight braking, making it a bit easier to get through the sweet spot.

out-of-game controller settings are the same as before
good to share
CarlLefrancois
S3 licensed
driveable. tires last 12 laps easily at slow pace on aston historic. it's definitely a bit quicker since it can bite in the corner and stay stuck.
update
CarlLefrancois
S3 licensed
in-game force 17
CarlLefrancois
S3 licensed
in-game force 12

feels locked in but nearly uncontrollable. the rear is always about to let go and it won't turn, but i'm on different lines than usual and it seems tighter.

the rears wouldn't last, even on south city but that might have been just my bad driving. i think the crowning at the rear should be the next thing addressed
small update
CarlLefrancois
S3 licensed
a test at aston historic gave bad wear on the fronts for the last version so here is an improvement. more wing and some pretty precise feel.

edit: 0.00968 / -0.0017312
low wing
CarlLefrancois
S3 licensed
has good enough feel to enjoy Live for Speed's tracks Smile
the wing is too low to get the lowest times. i think it can get good tire wear with better driving.
still has a bit of push but this is maybe the first set in this thread that really goes to the hard apex and doesn't wobble out.

extra settings:
LFS controls settings
wheel lock 801
steering compensation 0
force strength 26
sensitivity 4.43

device settings
effects strength 105%
spring 0%
damper 0%
centering spring 0%
degrees of rotation 774°

for the curious:
exact toe F -0.00173 R 0.009509
finer tuning
CarlLefrancois
S3 licensed
i think this one maximises the tires more. it chirps sometimes but still needs work of course. a little bit of understeer to dial out still but gets to the apex pretty well

using G27 with 773 degrees of rotation
725 in-game degrees
compensation 0
force strength 12

i can upload the replay later. internet sux right now
neut_n
CarlLefrancois
S3 licensed
Quote from ShannonN :Try this one... (and v2)

nice Smile these set lets you turn in at the limit and get the power down reliably.

i kept going for a new version of mine looking for more speed now. i think it's quite controllable considering the stability
neut_m
CarlLefrancois
S3 licensed
feels like it could go faster
CarlLefrancois
S3 licensed
i think it has to do with slip angles. The higher the load, the smaller the optimum slip angle. This means the inside tire needs more slip angle to be at its optimum.

you set the outside tire to the correct slip angle using the steering wheel but you need to set the inside tire's slip angle through the static (toe) and dynamic (ackermann) steering settings.

when you adjust the roll bars, you are changing the load on the inside tire and thus the optimum slip angle, so as Flotch said, everything is related and no setting can really be considered on its own.
FGED GREDG RDFGDR GSFDG