The online racing simulator
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Silverracer
S3 licensed
Quote from codex8171 :I have a xbox controller

Sure beats the keyboard.

1. Get some training done so that you get a bit familiarized with LFS (watch out for the AI!)
2. Try out the Blackwood grand prix track and the rallycross combinations. I think you can adjust the AI skill level a bit.
3. Try multiplayer (with caution...). Things can be chaotic at first - but most of the time its all good fun.
4. Not sure if its a good thing - but press 4 to see the racing line.
5. You may need to tweak your car "setup" (the default setups are not the best) as you improve your lap times. You can find some here: https://www.lfs.net/files/setups
Silverracer
S3 licensed
Hello and welcome to LFS! If you have your gaming inputs all set up (wheel, gamepad, mouse or whatever it might be) - it's time to hit the track! Have you had a go at the 'training' sessions? Some familiarity with Blackwood and the cars would be a good idea before you start racing online.

What's your story; are you just getting into sim racing?
Silverracer
S3 licensed
Quote from kristofferandersen :Anyway, there's no need to brainstorm this yet as Scawen is already in the middle of something completely different.

I usually agree with all your posts but in my opinion that's a terrible way to look at things!

My 2 cents: www.lfs.net/forum/thread/108102
LFS Track Editor (Environment Editor) [Feasibility]
Silverracer
S3 licensed
Spin off from: https://www.lfs.net/forum/thread/108076 (Thanks juliao!)

I am a huge supporter of this idea as well, and have similar concerns to seeing lot of ripped or very poorly made content being added. Hopefully SCAVIER can work together with the community to make it work well for everyone.

Maybe one day Scawen can release a track editor (just like the vehicle editor) where we are free to make our own worlds and drive around them online. But before coming to that point, maybe its best if it is done in stages?

Obviously a lot of time would be required from Scawen (in making the public version of the track editor), and it would take the community some time to learn and create environments that are top-notch quality. Maybe it's something to consider prioritizing over tyre physics, day/night, changing weather/seasons or anything (awesome) else that Scawen is working on? Could the community rally together to re-launch LFS with just the track editor so that LFS is made visible to the current generation of sim racers? Or would that need to wait until the updated tyre physics are ready?

My suggestions regarding the track/environment editor are,

1) Discuss with the community of the intention of the release/timeline of the LFS track/environment editor. Feature requests/limited beta testing.

2) Decide if its going to be any-thing goes (like the auto-x system) or if it is going to be very selective process.

3) Have a strict vetting process to decide what sort of thing will be accepted for LFS online use, and what will not (if we're going with the latter, at least at first). Maybe anything goes for offline use?

4) Consider new environments as an extension of the existing tracks giving them way more prominence than the "staff picks" flair that car mods are getting (and my god, the quality of some cars are just amazing!). Hopefully, user's proposals on environments could be vetted and their development tracked (pun intended) as they progress to ensure that top-notch quality environments are created to cater race, drift, cruise, rally (and flying?!) fans of LFS. Imagine all the possibilities? Also, S4?

Ah, one can dream! What do you guys think?
Silverracer
S3 licensed
It might be helpful to add the LFS version you (all?) are using. Also, it may be useful at a later date.
Silverracer
S3 licensed
What's the mod you're looking for?
Silverracer
S3 licensed
Quote from Ducee :Ohkay, that's understandable If I knew how to I would but ohkay

Tadaa! https://en.lfsmanual.net/wiki/Autocross_Editor

Also: https://www.youtube.com/watch?v=IEw4-2OtMSM Cool (I believe a lot have changed since that video was uploaded, but that should help you get started).

Waiting to drive at Bushy Park!
Last edited by Silverracer, .
Silverracer
S3 licensed
Quote from Yanny :thats weird. but maybe its because ive been editing my account yesterday. i...

What do you mean by that? If you used the 'Yanny' account to 'drive' online, it would always keep track of your mileage (and other stats).
Silverracer
S3 licensed
Hello! How are you? Early awaiting for updates for this.
Silverracer
S3 licensed
That's great! All the best!
Silverracer
S3 licensed
Awesome! Are you considering cars from yesteryear too?
Silverracer
S3 licensed
Quote from oWoKesha :I often have my LFS account logged out of my account

Any particular reason why this is the case? Do you log out intentionally?
Silverracer
S3 licensed
You can make a mod request thread. Maybe put up a template where people can fill in with their ideas of the mod (or details about an existing car). If they can, they can even suggest what they offer in return... I'm guessing there will be suggestions that would be great additions for LFS. Hopefully some mod-makers will take notice.
Silverracer
S3 licensed
Quote from subUwU :says it all

Does not. You have to give us more than that.
Silverracer
S3 licensed
Wander away...
Silverracer
S3 licensed
Maybe there's too much friction between the road and the tyres to cause the wheels to spin, given the relatively lower power output of the XRG. Have you tried doing the same on a gravel or grass surface?
Silverracer
S3 licensed
Quote from Eclipsed :https://www.lfs.net/files/vehmods/7F492C
This one? It was listed in previous 300km of Westhill.

Yesss! Thank you.

Quote from johneysvk :ah the car with no ffb and half-opaque windows Tilt

Better than nothing. LFS + that would have to do... till I get my hands on one.
Silverracer
S3 licensed
Anyone got a link to the MR2 SW20 that disappeared?
Silverracer
S3 licensed
Options to have zoom levels for the mini map, focused on the selected driver.

1. Default to be the current view (full map visible).
2. Magnification level 1 (partial map visible).
3. Magnification level 2 (partial map visible).

Or have a slider to select the preferred zoom level.

In large open maps it gets a bit messy; a zoom level would ensure that you see the route/others in your proximity.
Silverracer
S3 licensed
Quote from Scawen :[...]would like not to have to own one (and don't use it much at all).

Hi Scawen, do you still own the E46 M3? I hope Leo got his lessons on that!

What are your thoughts of owning a car(s) as an investment or collecting/keeping them from an enthusiast point of view rather than as a mode of transport?
Silverracer
S3 licensed
Selecting the Middle Way in life entails finding balance and harmony while navigating the complexities of existence. It involves cultivating a mindset of equanimity and detachment, where one neither clings to nor rejects experiences, possessions, or relationships. By avoiding extremes of attachment and aversion, you can maintain inner peace and resilience amidst life's (LFS') ups and downs.
Silverracer
S3 licensed
The instrument cluster seems to be stuck to the left when I set driving side to the right?
Silverracer
S3 licensed
Awesome news! Good luck and hope you have fun! LFS
Silverracer
S3 licensed
Quote from r3zp3k7 :The game doesn't know if you are on top of a truck, and it keeps your car in one position...

Ah, so its not due to a collisions-related issue. Thanks for the info!

Quote from dh7938726 :This is as close as "trailer" we can get in LFS right now

Thanks!
Silverracer
S3 licensed
Interesting. Thanks a lot for the detailed input. And yes, I meant the trailer as an object that can be interacted with (not as an unpowered 'vehicle' for another player). i.e. trailers as objects that can be coupled/decoupled at as necessary.

Does this collision model apply for the tyres as well? For example, can a smaller car stay on a recovery truck, or would the contact between the truck's bed and the car's tyres cause issues?
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