I'm sorry, but how else are we meant to interpret the following other than as an accusation/attack:
The only thing we accused you of was in response to you potentially thinking we did any of this to deliberately enable account sharing, which, as Chris has explained, we realise you did not intend.
All any of us is trying to do here is help. That's all we've ever tried to do.
You can't fight fire with fire, especially towards people who are on your side.
The account rental/account hacking problems are the result of illegal activity by a small minority, not [TC].
We were rendering 40 x Maximum (and as Scawen eluded to, over-maximum) cars with an NVidia T4 GPU and look at what that did to the frame rate. The collision mesh of this mod is also extremely detailed and LFS was never designed to cope with that level of detail, especially with such a huge pile-up.
This is the first time we've experienced this level of lock-up in 351 broadcasts, and there's very little anyone (except mod creators) can do to improve the performance. Game engines like UE5 would struggle with this problem. The mod is just far too detailed.
That's because LFS is currently single-threaded. LFS normally waits until you're stationary before loading a skin to avoid issues associated with loading the texture. Hopefully loading cars/skins gets moved to another thread in the proposed multi-threading update.
100% agree. Could that be enforced somehow in the editor?
We (Sim Broadcasts) also noticed some frame drops during our broadcast of round 1 last Sunday. We'll be trialling a new AMD CPU with a 50% higher clock speed for round 2 to try and combat this (3 cheers for AWS ) - Your experience would have been smoother than ours because you were driving, not observing 35 cars at full LOD all at once.
The links in the OP do work, you just need to right click > copy link address. For some reason (in Chrome at least), clicking the links directly does not trigger a download.
EDIT: Those links didn't have HTTPS on, which is why they didn't trigger a download. They work now.
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