The online racing simulator
Searching in All forums
(340 results)
shadow2kx
S2 licensed
Quote from Impreza WRX :Well, until my new wheel comes in, it's back to Minecraft :P

lol, same for me.
shadow2kx
S2 licensed
Quote from LFS_Adam :
- New crash physics or falling of car parts (which has been promised before)

Nothing has ever been promised.
shadow2kx
S2 licensed
I've just have a close 1vs1, both xrt, race. 5 laps @ AS3R, only one accident at last turn, last lap
shadow2kx
S2 licensed
If you want a compromise between cpu and memory why not using culing method? While driving part of the track data will be loaded (like it's done now) as well as deformation data. So even if you need a huge file containing the data, it wouldn't take a lot of space in memory.

The norschleif example is a bit silly imo.

Another approach would be to have only spaced points of deformation with a radius of action. So with the 3D coordination you just need to join a radius value wich is will result in a gain of space taken by all this data. I recognize that the calculation of the deformation itself will be more complicated because, to be effective, each tyres should have a radius of action too.
shadow2kx
S2 licensed
Great new! Any news is good in fact.

Useless for many but i'd like to raise this point: will the AI take advantage of the new tire physic and therefor be quicker? I assume that their quickness is not directly related to the physic model but knowing the limit of the engine is a good part of a good AI.

I also would like to know if the temperature and pressure physic is updated too since it's part of the tyre physic.
shadow2kx
S2 licensed
Quote from Juusom95 :Hummer H2!!

http://stainlesstruckstuff.com ... %20FACTORY%20NERF%203.JPG

Yhea, this car rulez, there is some nice model there: http://www.fuh2.com/
shadow2kx
S2 licensed
Just go to the test patch section and you'll see the work is going on.
shadow2kx
S2 licensed
Quote from Byku :Mate this is REALLY old . And full video from this event was posted somewhere on this forum .

Yhea realy old, like the announcement of the scirocco.

/me joining John5200 in his refuge :hide:
shadow2kx
S2 licensed
Wet driving (+ snow & other metheorical effects (fog, ...)) !

Would be nice to have a deformation system like in sega-rally (eg.: here). So we will have realistic snow, realistic mud and so on ... Just a thought.
shadow2kx
S2 licensed
Quote from moskvich3v1 :Hello guys here is my new Private skin xD

Nice. But too bad that's a private one.
shadow2kx
S2 licensed
How are you planning to do the render? Are you doing it yourself or using a free 3D render engine? If you have no knowledege in 3d render and modeling i suggest you to concidere the idea of using one of those engine. You'll be able to render 3dsmax object since these file format are directly supported by these engines. By that way you may use the render sceens aviable, sligthly modified, to do the job.

Most of them are written in c++ so i should be possible to embeded it into you're app quiet easily. I only used one (irrlicht) and it was in a c# app so i used the wraper but the way it work is quiet similar and as far as i remember it wasn't so complicated.

I'm glad to hear that this tool is still alive. The old one was already good so i'm waiting to see how the new one is looking.
shadow2kx
S2 licensed
Quote from JO53PHS :Deko will have the replay package uploaded by tommorrow anyway, which will have Both qualifying sessions, and both races.

But upload away, because I wanna see the T1 incident before I go to bed

It's done, i saw T1. Quiet nice
shadow2kx
S2 licensed
For those who are interested i'm uploading the replay but it will take some time (25mo+8mo).


You can find them Here
Last edited by shadow2kx, .
shadow2kx
S2 licensed
What's the new server ?? Can't find it
XRT set for AS3 (National)
shadow2kx
S2 licensed
Hello, does anyone have a setup to share?

I'm currently using a slightly modded AS4 set but i have trouble to get the gearbox right. I think I must shorten it but each of my attempt as failed.

How do you find the right geabox setup? Is there another way that the "edit/trial" one ?


Edit: nevermind, the wr holder was kind enough to send me his setup. Thanks anyway ^^
Last edited by shadow2kx, .
shadow2kx
S2 licensed
I'll be using this one:
shadow2kx
S2 licensed
If it's not too late i'd like to join you !

Full Name(s): Renaud Laloux
Username(s): shadow2kx
Team Name: Nuts!
Team Tag (MUST be in square brackets ): [Nuts!]
Car: XRT

coorected
coorected
Last edited by shadow2kx, .
shadow2kx
S2 licensed
Quote from minichris502 :[attach]72746[/attach]
[attach]72747[/attach]
[attach]72748[/attach]

.... bmp. Try jpg even paint know this format.
shadow2kx
S2 licensed
Quote from PLAYAPIMP :lonely

click for big






hum hum ... edited car ?!?
shadow2kx
S2 licensed
Quote from Gills4life :.

This is an awesome work !! I realy enjoy it but the sound is a little bit too loud. I can't even hear the skid sound. I tryed to fix that myself but the sound is still pretty loud. Wich slider do you recommand me to move ??

I also remarqued that there is a lot of clipping with this sounds. Is there a way to fix that? Is it even a problem?

Otherwise, keep up working! It's a huge work you've done there.
shadow2kx
S2 licensed
That's a nice peace of work, well done
shadow2kx
S2 licensed
Seems to be a good idea a ctra-like with other kind of cars may raise up again the interest of lfs! I hope you'll get people. I'll give it a try tonight.
shadow2kx
S2 licensed
Quote from Victor :i don't get all those people complaining to spam. Do you find it so interesting? If someone at a party makes remarks like these, do you go towards him because "hmm that seems like an interesting chap"? Why the need to reply and at the same time keep on adding to the spam count?

SPAMMER !!!!


shadow2kx
S2 licensed
Quote from BastianB :don´t you read what other people post or what?
i already said the blur is from the cam in my phone that i made the pics with..

In fact it's hard to find the interesting posts between the cell phone conversation and the discution about how and when post ... What was the first topic? mhh, can't remember. It shouldn't be that important ...
FGED GREDG RDFGDR GSFDG