Not quite. You can't just "adjust" the law to your liking when this story is all over the news..
The cop who was arrested sued the officer who arrested him for "unwarrented search" or some BS like that. So It's completely unprovable and It's one persons word vs. anothers. The cop who got the DUI obviously had an excellent scumbag peice of shit... Err.. I mean lawyer.
download some hotlap .spr's Watch what they do. Also I'd download a setup from setupgrid.net I'm sure there are a few uploaded there.
Turn 3 is the most difficult turn of the track. You should always go high into turn 3 and stay high through the turn. You may have to lift going into turn 3 with some sets.
Once you get the hang of it it's pretty easy and you will have times in the 48's in no time. Also If you happen to see any servers up that are xrt at ky1 with a few people connected join in and ask for some help.
They are not in control and they do crash often. This is what happens when people have enough money to buy the law in their area. These people can spit on the police over there.
Disgusting... That is the only way to describe those videos.
I value realism above all else in LFS. I just know how a business works and you have to make certain concessions to continue to make money.
I absolutely agree with this. But there are bigger [b[]problems[/b] that need to be addressed first. Note that I said problems and not content.
So now its because I was born in the USA? For a fully grown "euro guy" you seem to be very immature.
I not trying to make you feel quilty for anything. I'm saying you CHOOSE to use a wheel. You do not have to use it. The DEV's are obviously not going to make this the Ultra-realistic game you are hoping it will become.
This will be my last post in this thread because You are obviously not going to see my side of the argument. I don't care if you don't agree with it but you are completely blind to it.
I would just be using the fridge to keep the bucket of ice water that the radiator would be sitting in cold so the ice lasts longer. I should have explained better.
I also own a restaurant grade Icemaker so free ice
I want to get into watercooling when I get my new CPU Has anyone heard of using icewater to cool the radiator? I have a mini fridge (quite small) that I wouldn't mind drilling some holes into for the water lines to pass through. Is that just stupid or?
How do you suggest this is fixed then? Afaik there is no way to fix this* short of eliminating the button clutch which is impossible..
*Maybe some sort of detection system that will kick/ban people automatically?
Some people are only in it to win. And will do anything to do that even if it means cheating. I have no respect for people that cheat. The dev's have to compromise between a slight advantage for cheaters and possibly losing a lot of their users.
By that you mean a heavy flywheel or recovering from a stall? I'm not quite sure from how you worded it.
If you did mean a heavier flywheel..
Then I don't think that is a valid argument. The road cars in LFS *should* have heavier flywheels AS road cars in real life do. That's obviously not ideal for racing but most people don't race their road cars.
But this is an advantage everyone has. So really It's no advantage at all. not to mention many people use auto clutch(I hate it!) So they have 0 risk of stalling at all.
You are not wrong. NEW Ideas are wonderful. I'm not suggesting you don't make suggestions. But you should make some new suggestions. I'm also saying *now* that you should have your priorities in order. There are many things that should be fixed before I would even consider worrying about a gear indicator(which has already been suggested.)
I'm sure a lot of people on this forum have the money to buy a shifter/clutch. I bet a lot of people don't have the money too. you have to remember there are a lot of young kids on this forum. Not to mention the state of the economy in some areas..
Well that is going to have to be part of the game then. Until LFS only supports manual clutches(Not going to happen). There has to be some compromise. LFS cannot be an ultimately realistic driving simulator. Many people that play LFS have no desire to have an extremely realistic experience. Some people are just in it for the fun. And the Dev's know this they would be cutting into their profits (our patches, future content etc.)
how many cars have you driven? Have you timed every single one? I know I can say that there is *Hardly* a noticeable difference between the time it takes for the revs in my car to drop to 0 as a LFS car does.
I am very thankfull for all that we have in LFS. I think the DEV's are doing an excellent job. I can't say that new content will come out before S3 because I don't know. I'm also not sure that it would be "bonus" content as I would expect the DEV's to raise the cost from S2 to S3.
New content is the worst argument for not fixing things that should be/ need to be improved.
None of the improvements you have suggested (In my opinion) are going to improve the game. In fact they are suggestions most people would not notice.
Again, It's impossible to feel the forces through a computer screen. Also you have it backwards. A lighter weight flywheel will slow a car/engine much quicker than a heavier one.
To compare you "could" grab a video camera get in your car get to about 60mph and let off the gas. Then compare the video with the same scenario In LFS. I am sure there will be a difference.. Much smaller though than I feel you are expecting.
Have any of you ever driven a real car? Sure most cars wont be able to recover from 200 rpms but some will. And being in that situation is so unlikely most people will not ever notice it.
As for the manual-seq shifting I VERY often mis shift, I find it MUCH easier actually to mis-shift with the seq and button clutch. Also if you shift properly without flatshifting it will take very near the same amount of time as an H-shifter.
The clutch is not a problem in LFS as far as I can tell. The problem lies with the controller. A Force Feedback clutch is absolutely required to compare the LFS clutch to a real life clutch.
The gear indicator... Really? Is it that big of a deal for you to ignore it? Better yet why dont you buy everyone that plays LFS an H-shifter. There problem solved the Dev's will be able to get rid of it.
All of these have been suggested before. Except maybe the engine simulation part which is very strange because I have never had the Rev's drop Instantly to 0 upon turning off a car Even from idle. Possibly happens with digital tachometers?