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axus
S2 licensed
The events schedule has been added to the Forum Race Calendar for your convenience.
axus
S2 licensed
Quote from Hyperactive :I don't believe that it is like that at all. And by looking at Richard's previous posts, it seems that it more of issue other than physics, for him.

I thought you meant the rest of the community in general, sorry if that was understood the wrong way.

Richard, but without realistic physics the whole notion of a racing sim falls apart. We're not saying that LFS doesn't need anything else, we're saying that the rest of the sims are completely useless without it in our eyes. If those sims had physics on par, we would gladly drive them. There are really fun and challenging combos out there, as well as cars that are great to drive where the WIP state of the whole sim is less noticable.

It is not a matter of looking at nice interiors for me. It would be fantastic to have them and I believe they are coming in the next incompatible patch, but I just get completely frustrated with whatever I'm driving the moment I slide beyond ~10degrees and insta-spin. In LFS I just get in and drive as if I were driving a real car. In GTR I'm looking at cars on the screen and responding to what's there. NetKar's a little bit better than that because it actually feels like a car a lot of the time and only goes haywire now and then.

What sets LFS apart big time from other sims is: ISI sims are a spreadsheet which is no good if that data in the spreadsheet is wrong (and trust me, I've seen loads that proves how wrong it is). Here, try this out: http://www.lfsforum.net/attach ... id=14021&d=1154374270
Replace the Pirelli_GT.tyr file in your GameData\Teams folder in GTR2 with the one in the archive and try the 575. Tell me what you think - that's a tyre curve based on genuine data.

NetKar on the other hand is a mathematical model so there isn't half as much space to go wrong. They're getting it there for sure..

LFS is a physical model which means that even if it isn't all that accurate sometimes, it still feels like one solid piece. You always know what's going on. I'm sure you know what I'm saying.

Anyway, enough from me.
axus
S2 licensed
If I may answer that one, I think a lot of it is down to the fact that the devs of those games hype them with "real physics" and "real data" from all these teams and this "chassis engineer" working on the physics and so forth. People are more inclined to believe that, and not think for themselves and make their own minds up on which makes them feel like they're in the car. Then along comes LFS with this completely different driving feel, you can chuck the car around, catch massive slides, the FF is subtle, etc. Three guys who don't shove their auto-biographies down your throat come and say that this is a simulator! It doesn't have real tracks, and it has few real cars so obviously they don't have that much data behind it, and they don't have the support of real racing teams. You get what I'm saying. A post I read recently by Nard likened most other sims out there to masturbation. I completely agree with that.
axus
S2 licensed
Provisional Points from Round 5:

[B]
Pos Classpos Driver Team Car Provisional Points[/B]
1 1 H.Pinola Racing Team Slovenia LX6 16
2 2 M.Kowalski Caterham Seven Racing LX6 12
3 3 R.Liivanurm NASSA LX6 9
4 4 P.Cejka British Union of Motorsport LX6 7
5 1 C.McKowen British Union of Motorsport LX4 12+6
6 2 R.Skorb Caterham Seven Racing LX4 8+5
7 3 A.Tcholakov vMaxSR LX4 6+4
8 4 P.Resman Racing Team Slovenia LX4 4+3
9 5 J.Gerding NASSA LX4 2+2
10 5 M.Vittek IES Racing LX6 1
11 6 D.Quarton IES Racing LX4 1

Provisional Driver Standings after Round 5:


Team Car Points

vMaxSR LX6 35
vMaxSR LX4 26

IES Racing LX6 1
IES Racing LX4 5

British Union of Motorsport LX6 20
British Union of Motorsport LX4 38

Racing Team Slovenia LX6 60
Racing Team Slovenia LX4 43

Core Racing LX6 9
Core Racing LX4 8

William Owen Ray Racing LX6 11
William Owen Ray Racing LX4 11

Caterham Seven Racing LX6 40
Caterham Seven Racing LX4 34

NASSA LX6 21
NASSA LX4 15

O² Racing LX6 0
O² Racing LX4 6

Provisional Team Points after Round 5:


Team Points

Racing Team Slovenia 103
Caterham Seven Racing 74
vMaxSR 61
British Union of Motorsport 58
NASSA 36
William Owen Ray Racing 22
Core Racing 17
O² Racing 6
IES Racing 6

I'll get James to upload the points after round 4 soon.
axus
S2 licensed
Quote from jibber :The internet, a great place, where you even can share your experiences of taking a crap. illepall

You cannot run from your own bunghole.
axus
S2 licensed
ROFL. Maybe I'll get a "describe a bad day" narrative for my english exam next year. Do you mind if I use this?
axus
S2 licensed
Nah, they're still busy making their instruments.
LXCC Participating Racers - 13/01/2007 (Event 6)
axus
S2 licensed
Right, gonna do this one nice and early.

Event 6

Date: 13.01.2007
Track: South City
Configuration: Town Reversed
Weather: Cloudy Sunset, Low Wind
Laps: 26 laps

You know the format:

Team Name
LX4 Driver - Real Name (LFS license)
LX6 Driver - Real Name (LFS license)

axus
S2 licensed
Quote from VALE 46 :^ Yes, but in real life if an F1 car drives past you, thats the only thing you can hear, even when you try and speak nothing comes out 'cos its so loud. I bet in LFS you can still hear the road cars clearly even with a GTR car or the F1 sitting next to it revving like crazy ...

Yeah, but do you really want to adjust your volume every time you race? Because, obviously you want to be immersed etc. so you'll run LFS louder than anything around you, and that way you'll go deaf every time a BF1 drives past while you drive something else. Its a computer simulation flaw, and LFS probably has the best solution to the problem at the moment.
axus
S2 licensed
Quote from RichardTowler :I think the mechincal side behind the sound update is promising, and some of the cars are slightly improved (the porsche) but I cannot understand how anyone in there right mind would release the BF1 sounding as it does, unless they are deaf of course.

Yeah, I found it fairly terrible too. I'm actually running the U35 .eng file for it as I find it a liiiiittle bit better but still not quite acceptable. I've attached that as well as a backup of the V .eng. I'm fairly sure that once Scawen has had his break he's going to continue in making all the cars sound as good as the Raceabout before continuing with other incompatible work. (Disclaimer: Don't take my words for fact. I'm just guessing. Doing so may have adverse effects on your health.) Leaving us with these slightly half baked sounds for a few months won't be that nice. I do find the new sounds much much much more informative though - they used to go flat on high revs before and the engine sound settled to a drone. The extra information, even in the fairly annoying sounding (IMO) LX4 (sadly my favourite car too... :shrug played a good part in me coping with wind much better in a league race earlier today. I could actually hear whether I had tail wind or head wind in the engine sound, so I also agree on the remark on these sounds showing promise for the future.
Last edited by axus, .
Race 5 - Post-race discussion
axus
S2 licensed
Here's qualy and race results.

(the race screen kinda got chopped off by mistake... sorry)
axus
S2 licensed
Passwords sent out. Please contact me ASAP if you have not received one.
axus
S2 licensed
Enjoy the festive season, guys. Unwind, have a great time, drive as much LFS as possible while you can ()! See you on track!

Merry Christmas!
axus
S2 licensed
Quote from AtomAnt :Can I watch?

If you can do stats for us...
axus
S2 licensed
Actually that last one might have scred him off. Good one, lefty.
axus
S2 licensed
Quote from Malossi :Yes but unlike all the ass kissers on this forum i dont go with the flow and make out that everything is rosie....i submitted the post to say the sounds were crap....which in my opinion they are.
Nuff said from me...i got a engine to build....in the real world that is...!

Can you like... try to read slower? Maybe, you'll get it then. No-one wants to know you think the new sounds are "crap" unless you tell us why they're crap. So when people tell you that you must say why they are crap in order to be taken seriously and you insult them personally, you're asking for a ban.
axus
S2 licensed
Quote from Malossi :And your point is..

Re-read my post abour 3 or 4 times. Let it sink in. Maybe you'll get it.
axus
S2 licensed
Quote from Malossi :Flame away...but its still no good that making things look and work better makes them worse.

Have you even read through the others' posts? Doesn't look like you have. Here's an example of what they're saying:

Me telling someone (no-one particular in mind) "your attitude is shitty and you are an idiot" is poor *feedback* to you, because it doesn't help you understand why you aren idiot and what you need to change about yourself. On the other hand "your attitude is shitty and you are an idiot because you didn't explain what you dislike about the new sounds, but just stared a pointless thread" is good feedback. That way, you can maybe understand why you are an idiot and change your attitude one day. Do you get the idea?
axus
S2 licensed
Its affected by both. Its a pretty complex thing. The reason for the sound drop is a drop in torque. If you keep your foot on the throttle just enough to sustain speed, you should hear less gear whine etc. which LFS models correctly. I think the diff noise is pretty damn good for a synth.
axus
S2 licensed
As one who followed the test patches, I'd like to say that Scawen has been one coding machine over the past week and his work has been nothing short of astonishing and inspiring based on the feedback received! His patience never ran dry even when sound feedback was most inconsistent! Thank you very much Scawen and enjoy your very well deserved rest!
axus
S2 licensed
It can't possibly be done in a compatible patch. It'd be a mess if one person had this patch and the other didn't.
axus
S2 licensed
Quote from Doorman :Remember the old saying by someone who's name I forget, "You can please some of the people all of the time and all of the people some of the time, but you can't please all of the people all of the time"

Sounds are so subjective, that one man's meat is another man's poison. For me, these sounds are good. I think Scawen KNOWS what is right and what is wrong and eventually, given his track record, all the people will be pleased.
All right, most of the people.

Oh, I think since the latest sound updates, that Scawen uploaoded after what was probably a 26hour day (probably 9am Thursday till 11am Friday), most comments have been pretty good. I'm glad that his hard work and dedication is finally paying off now and everything is *almost* great . I really think it was amazing of him to keep on going and release something that manages to make people happy. Really, hats off to Scawen!
axus
S2 licensed
Quote from KiDCoDEa :if i was mitsufumi i would post something like "i want the 32 and the 20 please."

if was ludwig i would post something like "your brain should adapt to the new reality"

but if u really want an answer beyond the lag explanation i once gave in a thread that got deleted, its like china and taiwan. one car wanna penetrate the other and sometimes forgets borders. why? because when they check borders they already crossed them! then fight begins. whoever reaches the sky wins.

ROFL. Brilliant!
axus
S2 licensed
Immersion is back! Frequency balance is back! WOW! (I gave all cars an honest go of two laps around blackwood... bar the MRT which I rolled half way through the second lap and couldn't bring myself to drive further but it sounded good anyway.)

Quote from ORION :I'd say U36 = "rooooawr"
Not "rrroooooaaaaawrwrrwrrwararararrrrrrr" yet, but already much closer than in any other LFS version

Yes! I think this is more than what I was hoping for for version V... a few of the cars seem to have bad gear-whine loops (XFR and FXR in particular), but overall, spectacular. Also, the XFG sounds a bit over-muffled from inside the car, and the XRG sounds a bit overmuffled altogether. The TBO are fine . A few of the cars seem to have a bit of a bad gear-whine loop, XFR in particular I think (and mostly the higher revving cars). [EDIT: Oh, and the BF1 sounded best in U35 I think... sounds like its revving at 13k when at 19k now IMO.] Everything else is perfect!
Last edited by axus, .
axus
S2 licensed
:clapclap:

Wow, just had a quick poke, and I think the sound is AMAZING on the LX6 now. (I think I might have to use some EQ for my system but that's another matter.) The LX4 is also astonishing!

Looking at the time of that post, I'm struggling to understand why you aren't on the list of nominees for sim personality of 2006 from AutoSimSport.

My brother also had a go - I've never seen him drive the LX6 so well, so you're definitely doing something right! I would give more of a test but I'm off to go karting! Now release V and have a more-than-well-deserved rest!
FGED GREDG RDFGDR GSFDG