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axus
S2 licensed
The restart_lfs thing is only updated AFTER the patch, so you will only notice it next patch.
axus
S2 licensed
Quote from jamvib :I'm not really understood what you mean there. Anyway Noise cancellation is an effect of "Destructive interference" between sound waves, and happens to occur at a phase difference of 180º (maximum cancellation). The source of this difference can be several things (distance between sound sources, wave travelling with different speeds, i.e. different matter, etc) all related to the wave path.

http://en.wikipedia.org/wiki/Wave_superposition
http://en.wikipedia.org/wiki/P ... fference#Phase_difference

Basic wave stuff
axus
S2 licensed
The U -> U35 archive should work to go back from U36 to U35, correct?

I'd also like to add that I'm getting some weird resonance-like sound, cycling every thousand rpm or so (the cycle seems to be longer in a higher gear) with U36. Its not loud at all and hardly audiable but still there if you listen. This is pretty much in every car.

I think I can hear Scawen's roar of frustration with these patches and feedback from here... its so inconsistent.
axus
S2 licensed
Quote from Meanie :What i would like to know is if Patch V will be a compatible patch with U30.

Yes, it will be compatible. As far as I know.

I think not all the work from U35 -> U36 is a complete step backwards btw. The clipping issue being resolved is obviously good and the new FZR sound file (assuming something's changed on the sound file) is probably better.

(SB Live!, Sennheiser HD-595 running straight from the sound card)
Last edited by axus, .
axus
S2 licensed
All cars bar the FZR sound worse over here. I felt completely unimmersed. With U35 I could close my eyes and think "yeah, that sounds like a car on a track, pretty much." Now, when I do the same, I've no idea what's going on. I can't even put my finger on what's not right. If these are patch V sounds, I'll just go back to U35 I guess...

EDIT: I can't understand how and why people got headaches with U35, I think its down to sound equipment more than LFS and their equipment being unable to play the frequencies needed by LFS. So now I think there's a gap between 100 and 200Hz, making the sound unbearable on more high end equipment.
Last edited by axus, .
axus
S2 licensed
I'll agree that the GTRs are a sore spot with the sound updates. Virtually every other car has gotten better.
axus
S2 licensed
Tim started setting off my bullshit detector after he was pointed to several solutions and he just kept repeating the same thing - "I don't think its gonna happen. That solution doesn't work for me" - even though the solutions were entirely automated etc and did everything he asked for. The part he left out is "because it needs a day or two's work." Let's face it: LFS provides way more data than any other sim, and provides it in real time too, if someone can be bothered to pull it out.

Honestly, in the time he spent arguing here, he could have had the basics for a solution drawn up (down to which system he'll use where) and he could be paying $80 (or whatever) to some programmer to pull it off if he really didn't have the time/knowledge to do it himself. After all, he's gonna make money off it anyway.

I was willing to be reasonable - look at my first post in this thread. Basically, what I saw from there was "Well, I'm helping out your community anyway [and seeing as you're all a bunch of black sheep, playing LFS you need as much of that as possible], so can't someone do all the organising and work for me and then I'll charge others money for it?"

*joins Tristan in Kid's corner*
(Tristan went to Kid's corner after the netKar 1.0.2 patch)
axus
S2 licensed
So after 5 days of testing and many thumbs up since U33, and people saying that the sound is much better than U, now that V's about to come out today (at latest tomorrow maybe), 20 people go "woah, wait, wait, I think this is worse than U"?!
axus
S2 licensed
Quote from Shotglass :if it is calculated on the fly i doubt its done directly with the models used for the graphics; afaik those dont have an engine block to begin with
id assume that the model used for on the fly calcs is a lot more boxy (you really dont want to calculate a cog using every single vertice you see on screen) with a lot more parts of the car modeled

LFS tweak had sliders for engine position and mass a while ago (S1 days). I'd assume that's how the engine is added.
axus
S2 licensed
Quote from Shotglass :i dont think its done on the fly so theres no reason why the model and the physics cant have a different cog
besides the model used for cog calculation is probably a lot more detailed anyway

It IS possible that the polar moment of inertia is calculated on the fly. That's not just a value like the CoG - it changes (by substansial margins) in different directions. Actually, I think an inertia matrix is calculated when loading the car and possibly even changing anything on the setup, especially driver side switches.
axus
S2 licensed
Tristan, dunno if you sounded too harsh for the sake of humour but lately, you've been calling everyone imaptient I guess after some of the recent threads on this forum, it gets difficult to distinguish between impatient trolls and people who're just curious as to what's going on etc.

As for the interiors, I honestly doubt it but there's a way to pull it off, retaining compatability, surely. You could use the current 3D models for the CoG and the new ones for the graphics engine, all of which is too much bother and it would be a better idea to just leave it for later.
axus
S2 licensed
Quote from Highsider9 :*activates SMS Patch alert*

Its delayed about half an hour anyway. Or it was last time.
axus
S2 licensed
I think I saw something Scawen said about it HAVING to be compatible in the hosts section so don't hold your breath. I think its pretty much U35 with a few issues resolved. We'll know tomorrow it seems.
axus
S2 licensed
Quote from spsamsp :1st post lol

Ironically, your name is an anagram for "sssppam".
axus
S2 licensed
U35, is a lot better in terms of the engine sounds not going flat at high revs, at least to me. BF1 sounds pretty good now, I'd say its about right.

The XRR still sounds a bit muffled in comparison to what it should, so does the FZ5. The FZ5 is the only car I have any real complaint about - there is some kind of annoying high pitched sound that changes between the left and right channel at high rpm (from what I can tell). Apart from that, its pretty good.

I'd love it now if we had a little more going on on throttle lift.
axus
S2 licensed
Quote from Speed Soro :Why do you think you know more than me about "everything LFS stands for"?

Do a simple test: at midnight or later go to garage and start your car. The neighborhood won't complaint.

Then start accelarating you car at 3000 rpm. Maybe someone in the house in front of you get out the bed and go to the window see what is happening.

But, not enough, you are not happy, down you gas pedal to the metal and wait for 10 minutes, and probably the people from downstreet will come to your house to hit you, or maybe they just call the police.

If you never realize that sounds increase with the rotation, so your ears are dirty.

I don't think I know what you're saying but I know you don't know what I'm saying.

EDIT: Why do you want a slider for it anyway, if its an inaccuracy in the sound? I can hear clear frequency and volume changes with RPM, can't you? What you're saying makes it sound like you want the sound volume to be variable with the speed of the car. I'm saying, volume at 40kph of the engine should be the same as that at 160kph, if the car's rpms match at those speeds despite the different gears.
Last edited by axus, .
axus
S2 licensed
Quote from Speed Soro :Scawen, maybe you could disposal any slider to adjust the gain of the loudness according with the velocity increases. I'm not sure if I was clear...

If I understand you correctly (ie. you want a magical slider that increases the volume with speed, I think), that would go against just about everything LFS stands for. I can't understand why you would want to do this - engines don't sound louder at 6000rpm in 6th gear than at 6000rpm in 3rd gear.
axus
S2 licensed
^ I think Doorman's suggestion is very good, it should also be in join specific game. (I spend a lot of time on a number of very specific hosts because of my connection and rarely use the list of games).

Jeff just pointed me to another gem over MSN - the RAC sounds amazing! Much like the LX6, it doesn't go flat on high revs and the sound is just great. A big there.
axus
S2 licensed
Quote from MaKaKaZo :Just a little thing. I don't have the time to read through all the posts and maybe it's been asked before. When I installed patch U32 over U0.5 (i think it was that one) I had to unlock my S2 license again, but I didn't have to do it with the automatic updates (U33 and U34). Will I need to unlock everytime I install a non-automatic patch?

No, there was a change in the license system due to a bug with U32. This bug is now fixed and that is why the unlock was necessary. You recieved an extra unlock with U32's release so no need to worry.
axus
S2 licensed
Quote from SamH :I have it stored as an historical document, and will PM you it.

It was posted to this thread in the first instance, and you therefore have an entitlement to read its content, but in the interests of concluding this thread I'm asking you not to respond further to it.

Thanks!
axus
S2 licensed
I was reading Tim's post above and was half way through the first paragraph. I thought I was in for a good laugh, but then the power tripped and after I reset, the post was already edited.
axus
S2 licensed
It was pretty painful to vote. The best multiplayer vote was a really hard one.

They should really have a best sim of all time vote.
axus
S2 licensed
ROFL. Idiots. ASS are going down for this poll, methinks.

EDIT: Just to clarify, I blame ASS because they provided live results. They have only themselves to blame.
Last edited by axus, .
axus
S2 licensed
Quote from Nick_ll :If I may suggest something, I believe the big GTR cars should have MORE gear whine. Like a lot more (that it be louder). Also on cars with straight cut gears, the gear whine should probably "skip" when using a high gear ratio (like 1st or 2nd gear) and backing off gas and maybe also skip in a similar manner on hard bumps on the road.

I've been trying to say this for some time - I posted a vid of the McLaren F1 LM (which is just a McLaren F1 GTR converted for the road so it still has straight cut gears)... the gear whine clearly skips back and forth when lifting off the throttle.
axus
S2 licensed
The LX6: :clapclap: , stunning!

I think the XRR sounds a bit too muffled though. I still hope the FZR will get raspier/gnarlier/more violent. The FXR is getting there.
Last edited by axus, .
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