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axus
S2 licensed
Quote from Luiggi :Longitudional GRIP?

Dynamic Undertray?

When will we have a real improvement on physics?

When they're done.
axus
S2 licensed
For those complaining about the speedo: YOU ARE NOT SUPPOSED TO KNOW YOUR EXACT SPEED ON A TRACK. In fact, I wouldn't mind a "Hide speedometer" option. It doesn't matter. I used to use digital speedo too and the day I switched to analogue my consistency and speed improved tenfold. I wasn't looking at the speedo anymore but at the road, where I should be looking. Who cares what speed you are going (apart from in the pits, where analogue speedo is actually easier to use than digital)? If you aren't going as fast as possible, you aren't going fast enough.
axus
S2 licensed
Just one question: how is it decided whether the downshift goes through on a sequential box? I seem to be doing something wrong there and I'd like to know what to do to correct it.
axus
S2 licensed
Been playing with the patch for a couple of hours now and I must say: WOW! I love the updates! Changes are, on the most part, small but put together, they make an amazing difference. I love the AI, I love the gearbox stuff, I love the clutch overheating, I love the increased inertias! The FBM is a fantastic car to drive - and that's coming from someone who hates open wheelers normally! Dare I say it, it might just become my favourite. The interior is one fine piece of 3D modelling. The new South City is fantastic, I love the bumpiness. The Blackwood updates are great too! All in all, awesome patch!
axus
S2 licensed
Wooooohooo! Thanks! Can't wait!
axus
S2 licensed
Here's an idea: how about all teams get a fixed amount of fuel to use per race distance and development of the engine is completely derestricted (except size and boost)? That way, F1 can drive engine technology forward towards efficient delivery of power. Oh wait, that would be too logical.
axus
S2 licensed
It's stored in .knw files in the knowledge folder.
axus
S2 licensed
Quote from ajp71 :I've used auto-clutch with no blip or cut since I started playing LFS, it's hardly hard, up until now all you've had to do is simply mash the throttle pedal sometime between shifting and the rear end locking up seeing as it has so far been purely to keep the car stable, not mechanical sympathy.

Ditto. Should be fine.
axus
S2 licensed
I think it needs to be done before S2 final anyway. And I think the devs really want to get that finished now . So I highly doubt that this was left out.
axus
S2 licensed
Better yet, as it's a real life car, you can look up its real life specs - which is what we've been going on.
axus
S2 licensed
Quote from 128MB :Is this a total new car? How fast will it be? Faster than the FOX? Or is it going to replace that?

I was going to post the answers but I think you should rather read the thread and find out.
axus
S2 licensed
There will be autoclutch: sequential operation of H-pattern transmission is in the translation strings, as are sequential transmission and semi-auto transmission. There will be no auto-blip by the looks of it (goodie! ).

As for the machinegun downshifting: the "theory" there is to improve braking performance by using the engine as a brake somewhat by downshifting earlier than you probably should and using the clutch friction to not damage your engine because by the time the revs even out, they're just below the redline so your engine doesn't get damaged. But this will now mean the clutch overheating. That's how I see it anyway. So that will probably have to stop. We'll see if my guesses are right soon.
axus
S2 licensed
For the record, from what I recall, the SMS system is about 20 min late.
axus
S2 licensed
The clutch will increase its temperature when friction between the clutchplates has to even out the (angular) velocity at which the driveshaft and gearbox are turning. This will be particularly signifcant at starts. Also, you are probably going to overheat your clutch if you continuously flatshift. You'll have to do manual throttle blips to match the revs on downshifts, and as accurately as possible at that. This also means that quick, successive downshifts will probably no longer be good.
axus
S2 licensed
Quote from SpikeyMarcoD :My thoughts cockpits are mostly textures so can be done compatible.

The current-state cockpits need a bit more than that if you ask me. Plus, the GTRs need separate interiors from their road car counterparts.
axus
S2 licensed
Kekkart, who's whining?
axus
S2 licensed
McLaren denied it.
axus
S2 licensed
Quote from AndroidXP :No, it's for flushing :rolleyes:

ROFL! Good one!
axus
S2 licensed
A pic of the exhaust/transmission for people who can't look at it in CMX or don't want to.

More than enough if you ask me. You'll never spot any of the small discrepencies while racing.
axus
S2 licensed
The detail of the new car is stunning! Hats off to Eric!
axus
S2 licensed
tailing: while beginner aids are being added before we have features like a pit board so we can drive completely without the HUD, you'll see the hardcore simmers complain. Because LFS is a simulation first and then a training tool. Still the addition of this is development related so it doesn't necessarily show that LFS is starting to lean towards the latter.
axus
S2 licensed
duke_toaster: note the separate sequential and semi-automatic transmissions. My guess is that is the very difference between them (sequential being fully manually operated). As for the G25 drivers, any G25 driver wishing to drive with an H-shifter should be serious enough to be able to pull of a manual heel-toe. No manual will do it for you in real life.
axus
S2 licensed
I don't think any of the "hardcore" simmers mind as long as:
1. You have all the features required to get all the information you need on the screen without arcadey HUD displays first.
2. You have the option prohibit the use of any HUD (apart from menus and the like) on a server.

That said, this would be more of a testing tool that was used for development assuming it's getting added. The reason why it would frustrate many people is that arcadey things seem to be creeping in but we don't have certain vital race information without the HUD.
axus
S2 licensed
Regarding the racing line thing, I think we should cool the discussion until we see the patch or get official word. We've all been somewhat presumptuous. But I'd expect some angry uproars if it really is there.
axus
S2 licensed
Quote from Boris Lozac :What is it then? I just want a simple answer, LFS related or something like FZR mod for rFactor.. Bob was very misterious with that and he did mentioned that it was his project, don't know if he's a beta tester, just courios what was that teasing all about

:haha:
FGED GREDG RDFGDR GSFDG