Session of Incident (Official Sessions for Round 3: Qualifying 1, Qualifying 2, Race): Race
Lap AND MPR timecode of incident (or session time or UTC Time of Day): lap 3 after restart of server. time unknown.
Car(s) involved: 33 and 25
Location of Incident (Track Map Here): t2/3
Brief Description of Incident: car 33 makes an illegal rejoin, collects 25.
Lol, they are sets which are already posted about. Not sure the big deal, I've had these for ages as does everyone who has played on cargame. Removed our custom gears, so take what momo has on his.
So yes intre, carry on trying to make drama from nothing. You will see for the race we aren't even using anything anyone has..
you might want to add some brake gamma to your DFGT, otherwise it will be a bit unrealistic. The end of the pedal should have more value than the very beginning of the range.
And the one i had at iowa tonight was from 4 car lengths away. Right.
I would implement it so contact went by what was seen on local side, as most games do.
I'll name a game that has better netcode:
NASCAR Heat, I never was once netcoded except when a driver had exceptionally poor internet. It's a game from 1999, iRacing is in 2014...