Well, the whole point of a demo is getting people that actually play it for the first time like it enough to spend the money to buy the full version. The current problem is that some of them are just happy with what they have in the demo and don't buy S2. Probably most of these people would actually buy it if the demo was time limited, or much more content limited.
@ those who think the demo should include some of the exclusive S2 content: This is wrong, the thing you seek is not to let people use all the exclusive features, it's to make them dream of those features.
1. Go look what "demo" or "demonstration" means in a dictionnary.
2. All of these threads are quite pointless; we've never heard of anything from the devs saying they'd put more stuff on demo.
Would cause too much problems; it happens that you get lag or something and you only see your car when the race actually starts. With this thing, your car would be gone in the one in front.
Well, I wouldn't really mind. What I think everybody agrees on is that the handbrake needs to be automatically on at the start of the race, because a lot of issues can compromise your control of the car. Then, I'm not sure what to do next. I wouldn't mind having to actually brake, it's not a big deal to press a button, but I know that it would piss off some people, and would cause more problems than it solves. I already hear the n00bs complain here and on the servers because they got spectated/pitted/whatever because they were not pressing the brake on time and the car moved/the server thought they were not there.
Well, not everybody have wheels, and most of the people (if not all) who have wheels don't have handbrakes. I mean, there's a limit that you reach pretty quickly when you're talking about realism in something that is, first of all, not true. This is a simulation, so what you want is to have things work in the best way possible (i.e. the closer to reality), but you can't get rid of the screen, buttons up to a certain point.
I, myself, uses mouse and I don't feel like I miss so much of the game even without a wheel. I understand it all falls down to opinion, but what we're seeking here is to make it fall down all the these opinions, and if possible, leave people choice. You can't force everybody to have the best equipment there is.
I say... figure skating is actually very similar to drift! Both are worse than the real sport possible to do with the same equipment (that is racing and hockey), and both have to use the other's field to do it!
I'd rather have all the racers drive the same car and actually prove that they're better than the others. Same setup for everybody would be better than handicap.
I don't see why we would have to banlance the cars. The handicap system just doesn't work that way, it would probably unbalance most of online races, I don't see the point. Classes shoulds be balanced before we apply any kind of handicap. Speaking of which, I don't understand why we'd need handicaps? What I understand can be two things:
- Handicap a single player;
- Handicap a car.
First, handicaping a player is completly unfair; if he's fast, good for him, but it's not a reason to slow him down. And again, I don't see the point in putting our own handicaps to the cars, they should already be balanced. If you handicap a car, it's like making it useless in a serious race, so you're just better to forbid it on the server.
I'd rather have some small cars, or some electric cars, or even hydrogen cars than god damn trucks. LFS never pretended to be green, nor does the whole racing industry, but from what I know, the whole racing industry's goal is to convince people to buy a product/do something. I'd rather have LFS convince people to buy green cars than trucks.
You actually went all the way in the search list to a topic that was exactly 1 year old, and you posted "Lmao"? Hmm, I bet not, having so much time to waste, I'd be crying for a life when posting such thing.
Well, just trust what seems to be OK. If anything seems a bit suspicious to you, don't trust them, or search a bit to know if it is good. If you get something as "enter your credit card number here so we can tell you if it has been stolen"... well...
Well, yes 170 fps is nice, but thinking about it, very pointless. 60 is even pointless. What is important in LFS is that you need to have enough fps so it's drivable at all time. In my opinion, anything over 30 is drivable, 25 being ok too. Under 20, it's getting harder, and under 15 pretty impossible if you have other people around you.
There's a difference between BL car park and a "drift-land". BL car park has never been designed purely for drifting, nor has been the MRT5, you're generalizing here. In some way, nothing is extra. However, I think that LFS being a racing simulator, which implies going fast around a big track (I'm not saying that drifting or autox is not racing either, i'm just saying that I believe the devs had pure racing in mind first), you need to prioritize those bigs track and whatever happens on them.
And again, I'm in right to guess what the devs think, we all can guess, and IN MY OPINION, analyzing what we saw over the years, the devs tend to develop what could be considered pure racing things before autox. So in my opinion, this thing is not gonna happen in a while, as we all know the devs have more important things to do, and they know it. I'm not saying that I know what they do, I say that they know what they do, and that Scawen has even said what's coming.
And by important development phase, I meant that we know that the next two patches (at least) are stuff that has been talked about for months. I see this kind of thing (the drift-land) coming after S2 final is released, if not later.
Do you seriously think what you're saying here, mate? You seem a bit obsessed to me
Isn't the copyright actually owned by Nicolas Gringon? I mean, it's his logo after all, and I'm not sure he got much recognition, most people think Eric made the logo or something
Else, I like the idea, and if I'd be the devs, I would let them do it, after all, they're getting free promo.
I've not read the whole topic, but to answer the topic question, I'd say the following: LFS is currently the best racing simulation game because no game corp has ever decided to look at LFS and actually aim at making something better. The other simulations that we've seen are usually way bellow LFS because they seem to have been worked on fast, without actually caring much. But I'm definitely sure that if 60 people would decide to do something better than LFS, they would succeed.
And that's not saying that LFS is not good or anything; it's just logic. 60 brains that work well together can do better than 3. Of course, the probability that 60 people could actually work well to the point of making something better is thin, thus we have seen nothing better than LFS so far. In my opinion, 3 people is good, because they work in conjunction, they know each other, etc.
However, 60 people that would know what they do and make no compromises would inevitably come up with something better.
Eric, as far as we know, is not the fastest modeler in the world, and has really more important matters to attend to. I know that it wouldn't take him months, but I'm just saying that LFS being in an important development phase, things like this that are purely extra should not be taken care of.
There's about 20 things that would need to be done on the graphical side of LFS, some of them will come pretty soon, but the rest will have to be worked on; Eric knows that and those important things are probably higher in his to-do list than a drift-land...
I'd really like to know what people hope actually posting this thing in the general forums. I mean, we've known all this for years, if you want to actually start a useful topic, look for something nobody has ever heard about! On these forums, there must be about 50 topics about "zomg, it looks like a Starion": we got it, please stop
±0 from me. I understand that it could be nice for drifters and some people that drive the mrt5, but to be honest, I'd rather have some longer tracks for the cars that more people drive. Remember that even if there's quite a lot of drifting in LFS, Scavier have never actually showed any hint to do something especially for it. There wasn't really supposed to be drifting in LFS, it just happened that one day, a guy lost control and hasn't been able to get the car back straight since then...
So, I'm not totally against the idea, as it would have it's uses (even if I wouldn't use it), but it's certainly not a priority.
3 Blue flags get you black flag? Hmm... a blue flag doesn't mean you're wrong or anything, it just means you're a lap behind whoever is coming behind you. You can't just kick people from the race because they're slower. In F1, you see a black flag about once per year, if not less, it's not a common thing at all, it's only used for extreme cases, else it's just a penalty.
That's kinda true, especially if it's a long race in GTRs, so you're using R3s. I don't think they can get hot enough to really make a difference from a cold lap; 50mph is not enough and weaving around doesn't really do anything in LFS.
However, if it was just a warm up lap for the look of it, it would make more sense. I suppose the speed could be auto-limited so there's no possibility of error during that lap, but what I fear is that people wouldn't know when to re accelerate at the end of the late, thus leading to unfair edges between the racers.
Hum... There's one thing I don't understand. In every sport, the goal appart from having fun is to win. How the hell do you win in Drift? NFS games have point systems for that, so it's pretty clear, but in LFS? You're supposed to go around the track and actually race & drift at the same time? Sounds like a demo-derby to me!
Else, hmm... I won't stop people from drifting (because I can't), but if I had a nuke, I would.
Seriously, it's just proving that you can actually lose control... and keep losing it for the whole turn! Congratulations!
As I said earlier in this thread, and as Vykos point out too, if you'd give money to the devs, they will not hire an extra team member with it. The devs decided to work with the team they have now, and I don't think the community has ever influenced them in doing so. LFS development is totally not money related.
Oh, and S4 has apparently been considered in the early development of the game, but that idea has been dropped a while ago to three stages instead.