I capped SS5 to provide you the evidence how dark GT5 is
Where the world's weakest high beams reside.....
Even a torch with failing batteries will do a better job
GT5 doesn't have any Gamma calibration options either, and the brightness changes from track to track, from the different driving views and so on - shoddy!
Gineta G4 is an interesting car to drive, loves to drift. I was expecting something so light to feel go kart'ish, but it feels quite
floaty even after chassis restoration. It feels like an old car
Also got gold in the Elise Top Gear event - had to turn on Skid recovery force and Traction control
SRF doesn't stop the car from skiding and oversteering though
Yeah doesn't appear to allow it for some strange reason. Only other way is to use the exact weight and power of a stock mx-5 as the limits, and put Mx-5 in your server title etc.
But that won't limit people from having suspension upgrades and what not
I have one in my GT5 profile now, you can only share 1 at a time. It's a high speed circuit as seen here.
Racing against the AI in arcade mode http://www.youtube.com/watch?v=DQuWWJg_xYw
PSN is CoolColJ
I hope for track export to the XMB in a future patch, like you can now with replays
You have to add the cars you want to use in arcade mode and online to your favourite list in the garage screen.
When you start a server you can select a car from your garage as the car to use for everyone instead of horsepower and weight caps. But everyone else has to have that car as well, but most people should have a MX-5, Honda civic and the Kart
BTW you get the X1 car in B-spec at level 35
So that's an incentive to B-Spec instead of going the A-spec route to get it
What I hate about each successive GT release is that they add some good things, but disgard half of it in the next release. GT5:Prologue had some good ideas, that evolved the GT concept from earlier games, then GT5 ditched them altogether. That's like chasing your own tail, and wasting a lot of dev and coding time.
The tuning is getting more simplified each time around. Can't set individual gear ratios anymore, nor even save setups - PS3's HD is perfect for that!
Even Prologue had 3 slots, and all the settings on one easy to read page. http://www.youtube.com/watch?v=_4TuRHGUvi8
Prologue also allowed you to adjust the steering lock, not so in GT5.
I don't get this low, mid and high rpm range turbo only upgrade system
Yes you would either have small, medium or large turbos to do this in real life, but you can also set boost pressure for each turbo type in real life too. The first GT did allow you to adjust turbo pressure :/
I miss being able to flick through each car in the replay using the D pad, now you have to select it from a menu, which is tedious.
There used to be lots of shortcuts with the pad, they're mostly gone now
Hopefully a few patches will fix all the wrongs, and add more rights.. but there are no sure fire guarantees. A lot of stuff that seemed dead certain to be in GT5 before release, are missing....
Honestly IMO, not worth getting a PS3 just to play GT5.
That would make it one expensive game, which you may or may not like...
If you already have a PS3, then GT5 is worth getting, but it can frustrate and delight in equal amounts.
I sometimes wonder what goes through the collective minds at PD... there are some strange oversights
Then again if your a Nurburgring junkie then there is nothing that comes close
The EU Collector edition gets you 5 Chromeline car DLC codes, some posters cards, a thick Apex booklet and dynamic theme for the PS3 XMB OS thing (pretty crappy one at that)
Nice, it makes managing some things like messages and photos much easier, but it's pretty lagged right now
That appears to be the Hong Kong site though
You can do quotes here for messages, but you can't in the game.
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BTW B-Spec has better rewards, you win a brand new Zonda R in the final championship event in the 3rd hall
Need to be at level 15 to get it though. Saves you the 2+ million needed to buy it
I normally have panning mode 2 on, and sometimes 3 - press Triangle to access this option. This keeps the car sharp and in focus. Basicly the camera moves at the same speed as the car.
Set the shutter speed to a higher value if I want a blurred look to the wheels and the landscape to impart a sense of motion. The bottom 3 values are what I mostly use for this.
I set the F number depending on how in focus I want the background to look. Larger F number is more in focus and vice versa. Usually between 2.8 and 8. The thing is, if you use a really small F number, it tends to make the cars look more toy'ish. Too high a value and the pic will lack depth.
Then tweak the EV to get the right level of brightness. I usually increase it a bit. Seems to enhance realism.
Other than that, I sorta squint my eyes to make sure the composition of the photo looks balanced in the preview screen, otherwise I move the view around until it does.
There is no real science to it, I just go by feel
From a solo run I did tonight in my lounge with Jegato spectating
LFA on the Ring with changing time/weather. Did it as a race, saved the replay which allowed me to photo mode it
N3 - so around Comfort Softs I think. Assuming they haven't changed the tyre specs, but they may have since the tyres react different now, more progressive
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BTW I bought an old Beetle, assuming I could tune it up well, and it won't crack 100hp
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Well there is nothing wrong with the B-Spec on Daytona after all....
I put my full hot level 11 driver, with a blue upward arrow, on that Truck race on Daytona again, and he led from start to finish, and set the fastest lap of the race without any draft help. Finished with a 7+ sec lead.
The main thing was - he barely braked at all, and carried a 248-249kph speed through the slowest turn
So it's down to driver level and the corner rating I suspect when it comes to issues with Daytona people are reporting. I know my lower level driver who previously raced on Daytona, would brake at level 3-5
I put that same driver, now at level 7 in the same race, he gets into the lead but brakes back down to 215kph at the slowest... and gets caught up in traffic etc
Cool, I wonder if the Fiat 500 can be tuned up likewise
I took my Ford SVT truck to an online drift lobby - that was funny
It feels truck'ish off course, but 509hp and no weight at back will kick the back end out no worries, and it feels quite stable due to the long wheel base and weight
I said at the video start, the cars go transparent when you get penalities.
Corner cutting and that sort of thing. Your power gets cut for 5 seconds, and your car becomes a ghost.
It can be turned off course, it's up to the host, but on a public lobby people will do anything to win
Cars are all over the place because of either latency, I wasn't playing with local people, or just bad car control
There is also a quality setting the host can set, it determines how many packets are sent, it can be smooth if you have the bandwidth.
The cold tyres on first lap is a pretty big difference in grip and handling, and it catches most people out, hence why people tend to go all the place
That's why I was driving pretty conservatively on the first lap, but some people seemed to have found grip pretty quickly.
My first proper online race. WRC cars at Laguna Seca
Fairly clean race, apart from the scary first lap on cold tyres, and some incidental contact that looks worse than they felt.
All aids were off apart from ABS. Using a DFGT wheel.
Not sure what settings the race had though, but damage is probably turned off, and maybe track edge grip reduction was set on low - there were a few times I expected to lose control, but it's WRC car after all
During the practise/qualifying laps I did lose control pretty badly a few times. On soft racing tyres, the grip and control is good. On medium sports tyres the car will oversteer sometimes coming out of turns!
The car felt a bit understeery, despite the 30:70 4WD torque split, especially on cold tyres on the first lap. Then the front medium racing tyres started to go off and feel less grippy around the 5th lap. You can see they were more worn out in the tyre display on the upper left.
I believe that if someone has that green light on their icon in community, they are playing online as well?
Because I see plenty of friends and guys here that are online in the PSN, and they are playing GT5, but they appear to be off line in the community display. I assume that means they are playing the single player side of the game
3-4, same as the time trial for me. On 5 it feels like my work van without power steering... my Impreza feels way lighter than that, closer to 3.
Although the heaviness varies from car to car in the game.